ActionScript 2.0 :: Preloading A Movie Clip Which Is Having Dynamically Loaded Images

Feb 14, 2010

I have a movie clip which is having dynamically loaded image. I want to preload it. how do i make a preloader for a movie clip.I used loader component for preloading images. And its work fine. But I have various images which are loading in a single movie clip when user clicks on a particular button.so i want to develop a preloader for a movie clip. And my client also doesn't want that simple look of a loader component. That's why i will can use any free preloader. But how to assign it to a movie clip which is having dynamically loaded images.

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Loading Dynamically Some Images In A Movie Clip?

May 2, 2006

i'm loading dynamically some images in a movie clip (banner in [URL].. everything works fine in safari, netscape, firefox (of course).. Explorer KO! actually IE (6.0.2900) works, IE (6.0.2600) doesn't!! image is loaded (preloader is working correctly), but image is not visible!!

View 3 Replies

ActionScript 2.0 :: Dynamically Loaded Exterior Movie Clip?

Jan 3, 2009

I'm trying to dynamically load an exterior movie clip Showreel.swf into the movie clip loader_mc. I want it to have a preload bar, and with the source file I have all this code and objects are held within the first frame of the first scene. This works fine, but if I move the loader_mc elsewhere, (in this instance, frame 40 of the next scene it doesn't work?

Im confused because from the book i'm using I thought that this code has instantiated all the objects, so that I can keep the code in frame 1, as I understand is best practice, but bring the objects in when I need them on the timeline?

Here is my code:

ActionScript Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function() {

[Code].....

View 9 Replies

Actionscript 3.0 :: Naming A Dynamically Loaded Movie Clip

Jul 1, 2009

I have a project that requires manipulation of a movie clip (swf file). This clip is called clip_mc.I have functions such as:[code]If I add to the stage the swf and call it clip_mc, then everything is fine and it all works - BUT I have a few of these files that need to be loaded when the button is clicked.I understand the loader() class and the addChild class but cant get my head around bringing them all together!so essentially I would like to know; How to dynamically load the swf and name it clip_mc so that the functions will work?!

View 2 Replies

ActionScript 2.0 :: Actions To Dynamically Loaded Movie Clip?

Sep 10, 2008

I am making an image gallery and have so far got buttons that display a group of movie clips inside another movie clip. onclick { _root.attachMovie ("group","group",1) } or something, from the top of my head.

I now need to make it so that each movie clip inside "group" displays another movie clip, "image". How do I do this, seeing as they are dynamically loaded?

View 1 Replies

ActionScript 2.0 :: Loading Images Dynamically And Replacing A Movie Clip On The Stage?

Feb 21, 2009

I am trying to do something that seems like it should be relatively easy. Well bang goes that theory. Here is what I am trying to do. I have the path to a group of images stored in an xml file. I want to load them to a movie clip on the stage. doing this directly by reading the xml file and using loadMovie("filename"); bsaically does what I want it to do with just a few problems, 1. the movie repeats so the same image is pulled from the server multiple times sucking up bandwidth. 2. On slow connections the images can sometimes load slow making the movie not display properly. What I would like to do is load all the images into some structure and add the images to the movieclip in the time line when needed. How does one accomplish this in action script 2.0?

In a perfect world, I would just load all the images to an array and load the array element to the movieclip on the stage.

View 1 Replies

ActionScript 2.0 :: Dynamically Load Multiple Images To A Movie Clip On The Stage?

Oct 25, 2006

I'm trying to dynamically load multiple images to a Movie Clip on the stage. Where I am having trouble, is when I position different sized images one under another.

What I have done is, assign a variable for the position for the _y of the next image. eg. var spacing:Number = 0;

Since I'm loading the images from a XML file, I've included the height for each image aswell. This is where I am having trouble

eg. spacing += myxml.childNodes[i].childNodes; OR
spacing = spacing + myxml.childNodes[i].childNodes;
trace(spacing);

Say for example, the image I am loading is 400px high, 'spacing' then appears to be 0400 and not 400. After I load the second image, which is 500px high, spacing appears to be 0400500 and not 900.

View 2 Replies

ActionScript 2.0 :: Centre A Dynamically Loaded Image Into A Movie Clip?

Nov 26, 2010

i've looked at several ways to centre a dynamically loaded image into a movie clip for the purpose of zooming the image once loaded. I am loading multiple images (16 in total) at a time and they are all 360 x 360 in size. So what i want to do is set 180,180 to be the centre of the loaded image.

This sounds easy to me but in practice i'm finding it impossible (although i know it isn't as i've seen similar examples doing this).

[Code]...

View 9 Replies

ActionScript 2.0 :: Preloading Dynamically Loaded Swf Files?

Sep 7, 2004

I am trying to preload dynamic swf files from an asset folder into a blank movie clip within my main swf file. Some of the files are 2+ mb and need to preload.

I am dynamically importing the swf files from an external asset folder into a blank movHolder movie clip on the stage of my main movie. I have this working fine. I am having a hard time knowing where to place the preload script (in the asset swf or in the movHolder clip), and whether or not my script is accurate for this procedure.

Inside of the movieHolder clip, I placed the preload script script on frame 1:

totalBytes = Math.round(getBytesTotal() / 1024);
loadedBytes = Math.round(getBytesLoaded() / 1024);
percentDone = Math.round ((loadedBytes / tatalBytes) * 100);
framesloaded >=100) {
gotoAndPlay("start");
}

On frame 15 I have a looping action that tells flash to gotoAndPlay(5); as it loads the asset to frame 100.

On frame 20 I have inserted the label "start".

Obviously my approach is flawed and does not control the dynamically loaded asset. I am assuming that the asset swf if loading on frame 1 and ignoring my code.

View 1 Replies

ActionScript 2.0 :: Preloading Dynamically Loaded MP3's In Flash MX?

Sep 17, 2003

I have a small juke box created. As you click buttons, it dynamically loadeds and steams mp3's sitting on the server. The question is: There is some lag time from when you click and enough information is downloaded for the user to actually hear anything.Just wondering if I could throw a preloader on that would just let the user know what is going on until the mp3 actually starts playing.I read the huge tutorial on Flash Kit talking about sound, but in this author's words it reads, "The preloader described here will work for event and streaming MP3's. However, it's not logical to build a preloader for a streaming sound, as it will start playing before the preloader reaches 100 percent."

View 1 Replies

ActionScript 2.0 :: Preloading Dynamically Loaded Swf Files

Sep 7, 2004

I am trying to preload dynamic swf files from an asset folder into a blank movie clip within my main swf file. Some of the files are 2+ mb and need to preload. Let me tell you what I have done so far, and hopefully someone can put me on the right path.

I am dynamically importing the swf files from an external asset folder into a blank movHolder movie clip on the stage of my main movie. I have this working fine. I am having a hard time knowing where to place the preload script (in the asset swf or in the movHolder clip), and whether or not my script is accurate for this procedure. Inside of the movieHolder clip, I placed the preload script script on frame 1:

[Code]...

View 1 Replies

Actionscript 3.0 :: XML Loaded And Tween - Loading Images Into A Movie Clip Consecutively

Jul 20, 2009

I am loading images into a movie clip consecutively - the code has flash read through the XML nodes one by one and load in the images one after the other. I need flash to recognize when all the images have been loaded, and at that stage I want it to tween the movieClip containing the images. I have it all working, except I am getting this weird glitch where the movie clip jerks from left to right while the image are loading (at least i think its when the images are loading!) - it then settles down and runs normally. the code is below, so can see what i mean by 'jerks from left to right' if you check out the site: [URL]

[Code]....

View 1 Replies

ActionScript 2.0 :: Resizing - Create A Movie Clip Dynamically Whose Position And Dimensions Are Changed In Each Frame As Loaded From Xml

Mar 22, 2010

i'm new to action script 2.0 and i want to create a movie clip dynamically whose position and dimensions are changed in each frame as loaded from xml;

[Code]...

the position and dimension are changed but the problem is the last dimensions are not removed and it get bigger n bigger

View 1 Replies

ActionScript 2.0 :: Preloading All Images In Movie?

Oct 20, 2008

I have a sideshow with images (attached through actionscript) from the library.nfortunately, I have to select "export in first frame" and that causes the progress bar to not show. Is there a way to load the whole movie through a progress bar? If so, how?

View 1 Replies

ActionScript 2.0 :: Preloading Multiple External Images With Main Movie

Jun 25, 2009

I am currently building an mp3 player with a little screen which displays some images in a certain order. Everything is loaded in through XML. I would like to preload those images together with my main movie (using the same preloader bar), so the images can be used later. How would I accomplish this?

View 1 Replies

ActionScript 3.0 :: Preloading Parent Movie Clip?

Aug 14, 2011

function loadProgress(e:ProgressEvent):void {
var percent:Number = Math.floor( (MovieClip(parent).bytesLoaded*100)/MovieClip(parent).bytesTotal );

[code]...

View 7 Replies

ActionScript 3.0 :: Preloading External Data In Gallery Movie Clip?

Mar 31, 2009

I'd like to take a gallery of images I'm bringing via amfphp and have one big preloader for all of them. So, once all the images are downloaded the loader bar is at 100%..Can I do this from an external swf loading in the gallery movie clip?

View 3 Replies

ActionScript 2.0 :: Preloading - Loading A External Swf File Into A Blank Movie Clip?

Jul 29, 2009

In what combination of as2 code would instruct a preloader to recieve bytes loaded and bytes total in addition to loading a external swf file into a blank movie clip? I've seen countless issues regarding the same problem but still haven't goten a clear answer. I dont want to use the video player component standard on Flash. I want a preloader to preload a external swf file and play it inside a movieclip.

View 5 Replies

Dynamically Loaded Images Are Pixelated?

Aug 8, 2011

I've used AS2.0 to build my site. I have several .jpgs that I'm loading dynamically on my flash site from my server. For some reason only some of the .jpgs are loading pixelated. I've tried to look up solutions to this, but I'm not exactly sure where a quality=best or smoothing=true script should be placed. And I'm equally as puzzled as to why only some of my .jpgs are loading pixelated? This is very frustrating, this is the code I'm using to load my images:

loadMovie("Wave.jpg", _root.image_box_9);

View 1 Replies

Scroll Dynamically Loaded Images?

Sep 21, 2007

How would I scroll dynamicall loaded images. I would like to use XML but that not required.

View 0 Replies

ActionScript 3.0 :: Center Images Loaded Dynamically?

Sep 24, 2009

I have several images that are loaded dynamic.Now I want them to center in the container.How is that done? I can get the width and height but I can't adjust the x values on the loaderinfo object. Heres part of the code:

... part of function ...
for (var i:uint=0; i<numPictures; i++) {
var pictLdr:Loader = new Loader();[code].......

View 8 Replies

ActionScript 3.0 :: Preload Dynamically Loaded Images?

Nov 25, 2010

preload a dynamically loading image.

My header animates then dissapears.

Then after about 2 seconds the dynamically loaded image appears, is there a way to preload the image before the end of the animation?

My code that doesnt work is:

stop();
addEventListener(Event.ENTER_FRAME,loading) ;
function loading(e:Event){

[Code]....

View 6 Replies

ActionScript 2.0 :: Allow Smoothing For Dynamically Loaded Images?

Aug 18, 2009

as you surely know, setting a picture in your library to "allow smoothing" makes it high quality while resizing, rotating, etc with it on the scene.

Now I'd like to know how to set this to a picture you externally load while playing, cause obviously you can't set its parameter "allow smoothing" to true in the library, it'll never be in your library...

I found one thing that draws a bitmap, copies the pict, etc, but it's very slow at usage. I need something faster but the quality of the image must be perfect.

View 5 Replies

ActionScript 2.0 :: Preload Dynamically Loaded Images?

Apr 6, 2010

I'm trying to add a preloader to my code (see below) to preload my images:

// for loop
for (p=0; p<401; p++) {
// create array to load images from folder

[Code]....

View 5 Replies

ActionScript 2.0 :: Rollovers On Dynamically Loaded Images

Dec 22, 2006

For the life of me, I cannot get any rollovers to work with the images that have been loaded from XML. I can target them and set the _alpha and whatnot, but rollover/out/press functions don't seem to work :[ I've tried many different ways... does anyone see what's wrong?

[Code]...

View 3 Replies

ActionScript 2.0 :: Add Spacing Between Dynamically Loaded Images

Sep 3, 2007

Is there a way to modify the code below to make the spacey = a variable + 15 so that the dynamically loaded images can vary in height and be spaced 15px apart?

Code:
cliparray = [];
columns = 1;
spacex = 0;
spacey = 420;
function loadXML(loaded) {
[Code] .....

View 14 Replies

ActionScript 2.0 :: Tween Through Dynamically Loaded Images?

May 14, 2009

I have a working AS2 banner that loads in an array of images into a movieclip using flashvars and then cycles through these (there's no limit on the array length).

Unforunately, the images couldn't alpha tween into eachother as the AS2 script needs to be seperated onto sperate keyframes in order to count through the array.

I've created another movieclip which loads in the 'next' image in the array, so that when the current image fades down, the next fades up.

So to break down:

bannerContainer_mc - loads current image
nextContainer_mc - loads next image

Unfortunately when the timeline loops to the start again, bannerContainer_mc loads in the image which was previously loaded into nextContainer_mc. This creates a 'jolt' in the animation as the same image is re-loaded.

Is there any way of perhaps caching nextContainer_mc at the end of the banner sequence, to save loading it again in bannerContainer_mc?

View 1 Replies

ActionScript 3.0 :: Use An Mc To Mask Dynamically Loaded Images?

May 26, 2009

I have created a custom 3d wall gallery and I would like to mask it to give it right and left fades. I have posted the code that places the images on the stage but for the life of me I cannot mask it. Themc in the library mask_mc already has the correct gradient so now how do I add it to the top of the dynamic gallery?

Code:
private function viewCarousel():void {
viewport = new Viewport3D(stage.stageWidth, stage.stageHeight, false, true);
addChild(viewport);[code]......

View 1 Replies

ActionScript 2.0 :: SetMask Over Dynamically Loaded Images

Oct 27, 2002

if it's possible to apply mask over images loaded with loadMovie(), be it physical or through setMask.

View 6 Replies

ActionScript 3.0 :: Image Smoothing On Dynamically Loaded Images?

Jul 28, 2009

I bought and installed a component and now the place I got it from is not giving support and their site has been pulled. The issues is that I can't figure out how to convert the loaded images into bitmaps in order to apply smoothing. Can someone look at the code in the attached .fla and give me a heads up as to where to add i

View 8 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved