ActionScript 2.0 :: Dynamically Generated Movie Clips Disappears Automatically
Mar 30, 2010
I dynamically generate movie clips in a for loop. But at the end of the loop, only the last created movie clip exists. Others simply disppears.[code]...
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Feb 15, 2006
I'm trying to detect a mouse rollovers on dynamically generated movie clips but I just can't make it work. Only way I can make it work is to put actions inside the duplicated movieclip.
var total = 6;
myThumbs = new Array();
for(i=0; i<total; i++) {
[Code]....
Everything works fine except when I roll over the mc the value of this["myThumb"+i] is undefined.
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Jan 15, 2009
For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
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Mar 27, 2008
As part of a preloader, I've placed a blank movie clip on the stage and attached the following code:
Code:
onClipEvent (load) {
for (i=0; i<50; i++) {
ranx = Math.round(Math.random()*1000)+1;
[Code]....
The bats generate fine, but I can't get them to move about.
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Jul 27, 2008
I'm trying to make a flash widget that loads thumbnails from an xml document and have each thumbnail link to a different web page. So far everything works fine but I don't like using _root incase the widget gets loaded into another swf. In my expereice _lockroot dosen't always work.the line highlieted in red will only work if targeted through root as opposed to all my othere reference to ["placeHolder"+i] which use this.["placeHolder"+i]. I've tried _parent, this._parent and adding lots of other _parents. Nothing will work this is the file structure _root.placeHolder'N'.tn_mc. how I can substitute _root for a relative path.
widget_xml = new XML();
widget_xml.ignoreWhite = true;
widget_xml.load('flashWidget.xml');//path to document
[code].....
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Jun 3, 2009
I'm trying to write a piece of code that creates a number of movie clips, gives each a random bitmap from an external source and then stores the movieclips into an array.Here's my code:
Code:
var array:Array = new Array();
for (var i:uint = 0; i < 10; i++)
[code].....
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Sep 4, 2010
In AS2 I would do this:
for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}
But now in AS3, I'm learning to use:
var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);
But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.
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Aug 16, 2011
Users provide various elements of content for the final Flash movie, eg. text and photos. We want to be able to allow the user to download the movie they create in a format such as MP4 which they can play on their local computer or upload to YouTube.
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Feb 4, 2009
I have created an empty movie clip in the root, I load dynamically some jpg to the empty movie clip, but now I want to center it and I can't I have this code, it centers the movie clip but on the registration point of 0,0 not in the middle of the movie clip so the movie clip will show up nice and centered.
ActionScript Code:
var stageL:Object = new Object ();
stageL.onResize = function () {
[code]....
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Aug 16, 2009
I am trying to test it. I am loading swf's into movie clip with XML stacking each other vertically. I found out that after movie clip is reached the height of 65000 px the other loaded swfs will not be loaded correctly. They are loaded from the 0 point again overlap previously loaded swfs.
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Aug 16, 2009
I am trying to test it. I am loading swf's into movie clip with XML stacking each other vertically. I found out that after movie clip is reached the height of 65000 px the other loaded swfs will not be loaded correctly. They are loaded from the 0 point again overlap previously loaded swfs.
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Aug 21, 2009
I am a new-comer to these forums, as I am still trying to get used to Flash CS4.
This seems like a very simple problem (might not even be a problem at all), but I can't figure out for the life of me.
Everytime I open up a new window, and as I randomly begin to draw in pencil or make rectangles, when the focus on the window is changed to somewhere else my drawings just disappear.
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Mar 3, 2012
I'm trying to compile a SWC file with a lot of assets in it in an as easy possible way. "Easy" for a not so technical end user, not perse the way to acchieve that goal. Goal is to streamline a process to generate SWC files with as little possible tech for the person doing it.So, sort of like manually doing:
* Import files into Flash
* For each library item select "Export for actionscript" and have Flash generate the basic class.
* Publish as SWC
but without the Flash IDE and the possibly labourous process.Right now I'm trying to put an AIR project together that generates classes based on a file list. The classes can than be added to a Flash Builder library project to generate a SWC file from it (copy in finder, check classes in Project properties, done)I can generate the classes for graphics like below. Such a class can then be instantiated from within the host application [code] Allthough this adds another level to the display list (which looks kinda sloppy to me), it works.However, for this to work for sound files I need to create a class implementing all possible methods and properties of the soundclass and handle the events and such. There is no way to extend Sound and then do something like you would/can with graphics.[code]Does anyone know if there is a way to get to the format the Flash IDE generates the classes with?
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Apr 20, 2010
My game is initialized by calling the newBall function below. Every 10 seconds a new ball is created to increase the difficulty by calling the same function. The function works and creates the new ball movie clip, however the previous ball object gets destroyed for some reason. I have an array called ballArr that is supposed to keep track of all of the ball movie clips. I thought that by concatenating the name of the instance with an incrementing number that it wouldn't overwrite the existing object... what am I doing wrong?
Code:
function newBall() {
var ballNum = ballArr.length + 1;
var ball = this.attachMovie("ball_mc", "i" + string(ballNum), 0, {
[code]....
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Jul 1, 2010
I am resizing a movie clips height automatically to match the height of some dynamic text that is displayed above it (will eventually be loading it from xml ). is there a way to keep a safe margin top and bottom? this is my code so far Text_Box_Graphic.height = Text_Box.height;
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Sep 21, 2004
I have a dynamic text box in one movie clip, and a button in another movie clip. I need for that button to display a text file in the text box (in the other movie clip) when it is released.There really isn't any way to join these clips, given the design of my site. Here is the code I have for my old design, when the button and the box were in the same clip:
on (release) {
loadText = new loadVars();
loadText.load("journal/2004-09-12.txt");
[code].....
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Dec 19, 2008
I was just wondering if this is possible, and if anyone knows how it could be done
What i intend to do is have a number of movie clips which load a photo from XML.As well as the photo i want something in the XML code that tells the movie clip where to place itself on the scene. For example it could contain a number from 1-8 and the scene will be split into eight sections across the X axis. So if it has the number 3 it will go in the 3rd section across anywhere on the Y axis.
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Mar 14, 2011
I have an array containing names of movie clips. I would like to loop through the array, and add the movie clips to the stage.
I have the following code, but obviously this doesn't work.
HTML Code:
var mcArray = [];
mcArray .push( "mc1" );
mcArray .push( "mc1" );
[Code]....
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Sep 26, 2011
I would like to get the content of a shared object (flash cookie) generated by a player, or more precisely by quizzes generated by Articulate Quizmaker.I know where is generated that cookie, I just would like to get the content of a variable inside. But impossible to access it :sI tryed :
var user_so:SharedObject = SharedObject.getLocal("nameOfTheCookie");
if(! user_so.flush()) // sends a boolean, true if the cookie exists
{
[code]....
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Feb 12, 2009
An image, like a jpeg, has a bunch of metadata stored in it. The "IPTC Core" metadata usually includes the photographers name, address, title, description, etc. Is there any way to access this information using AS3 so that, say, captions for images in a flash gallery could be generated automatically?
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Feb 6, 2009
Trying to add a set of movie clips to the stage in a loop. I need to be able to reference them on a mouseDown function - but the projHolder var in the mouse event is coming up undefined. Any ideas how to accomplish something like this?
for (var i=0; i <intWorkCount; i++) {
var projHolder:MovieClip = new MovieClip();
projHolder.name = 'projHolder' + (i);
[code]...
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Sep 6, 2009
Is it possible to create movie clips dynamically and add frames to them? Because say I have a game and there are NPCs, I'm not going to want to create say 50 different MovieClips manually, is there a way to do this through code?
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Aug 11, 2010
I am trying to perform the following:
1. Create a series of movie clips on the stage
2. Give each one a specific name (i.e. movieClip1_mc)
3. Load an image into each one
4. Add three unique listeners to them (MOUSE_OVER, MOUSE_OFF and CLICK)
Afterwards I want to create one single function that will handle all the above boxes depending on which box is clicked.
Obviously the 1st part is simple enough and I have no problem there. Without relying on the "multiple movie clip" parts, I can easily handle the next three - just can't get it to work when working with multiple dynamic movie clips. Where I get stuck will always be giving each one a name and then moving forward. One big issue I continuously face is creating one dynamic function that will handle based on which movie clip the user interacts with.
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Apr 29, 2011
I am having trouble clearing out a shell movie clip that has other mcs dynamically placed inside it. Something like this;
var myShell:shell_mc = new shell_mc;addChild(myShell);//
//---obviously these buttons are on stage already---buildBtn_mc.addEventListener(MouseEvent.CLICK, buildFunction);clearBtn_mc.addEventListener(MouseEvent.CLICK,
[Code]....
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Jul 29, 2009
I am designing a website and have for locations I would like to load a random image from the same folder. Goals we'd like to accomplish with this:
1. We want images to load randomly from same folder
2. We don't want any duplicate images on the page at any one time
3. We have different size movie clips they are loading into.
Is there a way to accomplish this? What script do I use to resize the .jpg to fit whatever movieclip it's loading into and how to I tell it not to load an image that is already loaded in another movieclip?
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Sep 18, 2009
what I'm trying to do is access the data of several movies clips, that are inside of several other movie clips:
MC1.insideMC1._visible=false (which works, but isn't dynamic)
but dynamically with a FOR loop. I've tried:
For(bullet=1; bullet<5; bullet++){
"MC"+bullet.insideMC1._visible=false (this does not work)
}
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Jan 14, 2010
i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code
ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position
[code]...
the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them
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Apr 6, 2010
I have made basic code to draw boxes pending on user input. createEmptyMovieClip("box",_root.incramenting_var) ; how can i set an emty movie clips instance name dynamicaly? example: instance.box = "new_instance";
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Aug 23, 2010
I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.
Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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