ActionScript 3.0 :: Removing Dynamically Created Movie Clips?
Apr 29, 2011
I am having trouble clearing out a shell movie clip that has other mcs dynamically placed inside it. Something like this;
var myShell:shell_mc = new shell_mc;addChild(myShell);//
//---obviously these buttons are on stage already---buildBtn_mc.addEventListener(MouseEvent.CLICK, buildFunction);clearBtn_mc.addEventListener(MouseEvent.CLICK,
[Code]....
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Jan 31, 2009
I have been looking for a way to swap a movie clips when the user clicks on them.I could not find a function for swapping them, so I dynamically generate the first one, when the user clicks on it, I remove it and add another clip (hoping to repeat the same process), however, when the second one appears it not allow me to click on it - so that I can do the same again.The code is below, and I have attached the flash file for you to take a look at - I am currently working in Flash 8.
Code:
this.attachMovie("MOV_addToBasket","addToBasket_mc",this.getNextHighestDepth());
addToBasket_mc._x = 75
addToBasket_mc._y = 50[code].......
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Jan 5, 2009
OK so I am dynamically adding and removing movie clips to the stage.[code]I want to be able to add that same MC from the library again later with a button press but when I try to use the same code to add the same MC (this.attachMovie("controll_pannel","controll_panne lMC",10);[code]
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Feb 6, 2009
Trying to add a set of movie clips to the stage in a loop. I need to be able to reference them on a mouseDown function - but the projHolder var in the mouse event is coming up undefined. Any ideas how to accomplish something like this?
for (var i=0; i <intWorkCount; i++) {
var projHolder:MovieClip = new MovieClip();
projHolder.name = 'projHolder' + (i);
[code]...
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Jan 14, 2010
i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code
ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position
[code]...
the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them
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Aug 23, 2010
I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.
Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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Jan 21, 2010
There are five dynamically created movie clips inside my flash movie. Is there any way that I could refer to these from action script code?
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Aug 15, 2005
get something to work. What I'm trying to achieve is this: there's a slideshow that automatically changes pictures every 10 secs (I've used a kirupa tutorial to achieve this). The pictures are loaded from an xml file, which also contains captions for the pictures. What I would like to do is to have the caption fade in and slightly move to the left with each picture change. E.g. picture 1 is displayed, caption 1 fades in, moves to the left and stays there; picture 2 is displayed, caption 2 fades in, moves to the left and stays there, and so on.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
delay = 10000;
[Code].....
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Dec 9, 2005
I've been staring at the screen too long and I'm sure the answer is simple but this has been bugging me for a bit now. I've created a grid with over 200 movie clips dynamically using a for loop. I was wondering if there was a way to assign rollovers and such to each new clip using the same loop.
I've been poking around with it a bit but can't seem to get it working and sure don't want to write over 200 rollover functions so any help would be great.
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Oct 28, 2006
I am trying to use the duplicateMovieClip event to create a row of custom movie clips dynamically and I would like to be able to set the _alpha properties on each object depending on an event i am firing in a different movie.[code]...
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Mar 21, 2012
I have problem with casting custom event currentTarget to component. When I'm trying to removeElement from its parent container i get error. What's the deal?
TypeError: Error #1034: Type Coercion failed: cannot convert mx.events::FlexEvent@8811c41 to com.modultek.pis.itemmachine.search.events.SortEvent.
private function sortSelection_removeHandler(event:SortEvent):void
{
var sortSelection:SortSelection = event.currentTarget as SortSelection;
this.removeElement(sortSelection);
}
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Nov 17, 2008
I am new to ActionScript 3. I found the code to create a setof radio buttons - the problem is that each time I call asubroutine, it seems to create a new set on top of them (hence theyget darker each time someone clicks them. I need to be able toclear them from the stage and start over - basically the codecreates a set of radio buttons, and then a set of radio buttons foreach of the main buttons created. I've tried destroy object -generates compiler errors.
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Jul 13, 2011
every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of
Code:
["spark" + i]
each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.
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Feb 10, 2011
I've dynamically created event listeners in the usual sort of way:
Code:
myText.addEventListener(MouseEvent.MOUSE_OVER, hover(nameLabel));
function hover(nameLabel):Function
{
[Code].....
The problem is how to remove the event listener later in the program as the usual code isn't working. I'm guessing I should have done this in a class but I'd like to understand this problem better.
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May 20, 2010
I'm creating a photo slide show that has the ability to go full screen. I have some elements which are always on the stage and some elements which I am adding from the library and/or creating in the code. When I issue the resize event, my stage movieclips are still on the stage and can be repositioned but the elements I created dynamically (most notably the thumbnails which I want to reposition) are gone.
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Jun 19, 2006
how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
while(i<total){
[Code].....
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Apr 20, 2011
i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
[code].....
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Jan 29, 2008
the variables listHeight and maskHeight won't populate. they come up 'undefined'.
here's the code essence:
Code:
xml.onLoad = function(success:Boolean)
{
var stuff:Array = xml.firstChild.childNodes;
if (success)
[Code]....
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Jun 21, 2011
I'm having some trouble following this (link) tutorial. I'm new to flash, so please bear with me.
In step 1 of this tutorial, we have created multiple movie clips and then a single big movie clip(including all the movie clips).
In step 4, I'm not able to access the properties of the clips we created earlier by using the following code, like in the tutorial.
[Code]...
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Jul 31, 2009
I know there are a few threads about this, I was unable to find one that helped me with my syntax. I just need help on unloading or removing dynamically created movieclips. Here is my code:
[Code]....
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Nov 17, 2006
If i attach 50 movie clips to content_mc. and then i run another function where i want to:
1. clear all of the attached movie clips on content_mc
2. repopulate content_mc with new movie clips
how do i clear content_mc?i want to just do a magic content_mc.clear like you do with the drawing junk.
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Jul 11, 2003
I am going to use the removeMovieClip("SomeMovie"); command. Is it possible to close multiple movie clips using only one of "removeMovieClip"? For example, i want to close movie1, movie2, and movie3.
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Apr 8, 2009
I have 3 buttons layed out in my design (more to come ultimately). Once you click on any of these buttons, they will add their corresponding movie clips to the stage (button 1 will add movieclip 1 to the stage, etc). Each of these movie clips are details of a project (I'm building a portfolio). Some of these movie clips will have Loader classes in them, loading external images into them for a slideshow.My problem comes in removing any previous movie clips from the stage when a new button is clicked (eg. click button 2 - movie clip 2 shows, click button 3 - remove movie clip 2 before adding movie clip 3 to the stage). I got it to work sorta, but the biggest problem comes with movie clips that have these Loader classes/images in them. When you click back to that project, you still see the last image loaded in that movie clip (like it was not cleared or reset when removed from the stage). How do I remove movie clips and all of their loaded children dynamically, while controlling them with buttons. Here is my sample code (the "showclip" function is where I need to fix my logic).
//Add the Nav Buttons to the stage
var btns_mc:MC_Btns = new MC_Btns();
btns_mc.x = 0;
[code].....
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Jul 22, 2009
I have a small, hidden button that runs the following code.
Code:
on (rollOver) {
for (k=0; k<50; k++) {
duplicateMovieClip(this.snow, "snow"+k, k);
}
inside my movie clip, I have this
[Code]...
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Nov 7, 2006
Code:
function checkButton(buttonHit:MovieClip) {
if (buttonActive == true) {
buttonHit.onPress = function() {[code].........
I've built a carousel that moves a set amount with button presses, and when the movement stops the item at the front of the carousel enlarges and becomes a button. However, when the carousel is moved to the next item, the previous still stays behaves like a button. Is there any way to remove the event handler from the movieclip?
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Feb 21, 2005
look at my attachment and you will see that it creates 10 little pieces of ammo. When u click on the background it should delete one of those movie clips. But it deletes 2 of them. the code for creating is on the first layer and the deleting is on the background button symbol(click on the background to find it if you don't know what im talking about). create code
[Code]....
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Nov 19, 2009
i am taking text from xml file,I have created multiple movie clips based on the xml file. i have placed 5 movie clips to left side and 5 movie clips to right side.Now i have to drag the left movie clip to the right side and i have to drop it on respective movie clip to match the target and i have to get the output as "correct" if the match is found. But for my below code i am getting only the "wrong" as output ,i dont know where is the error
[Code]...
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Dec 8, 2010
I've developed a touch screen flash application for a sneakers (shoe) shop. It has a 'find a shoe' section, which isn't causing problems, and an 'about' section, which is.The about section is a heavily animated history of sneaker culture. It's animated via the timeline, not via AS3. The problem is that with prolonged use of the about section, idle CPU usage grows, and memory usage grows, eventually making the app unusably slow.
I've made a 'minified' app that does nothing other than create/delete 50 instances of my 'about' movie clip - it doesn't even add those instances to the stage. I've cut basically all code out of the 'about' class, which is shown below:
[Code]...
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Feb 24, 2009
I have a custom class I am working on, one of the methods is:[code]Inside that function a dynamic TextField is created called txtLoaded, it is declared with [code]mcProg is added to the stage, I see the txtLoaded txt field drawn as well and I can trace properties of mcProg from elsewhere in the class but I cannot access mcProg.txtLoaded from anywhere else in the class.I imagine this must be a scoping issue, with txtLoaded only existing inside the createProgress method, but is there any way for me to be able to access txtLoaded from elsewhere in the class?
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