ActionScript 3.0 :: Increasing Idle CPU Usage When Removing/re-creating Heavily Animated Movie Clips?

Dec 8, 2010

I've developed a touch screen flash application for a sneakers (shoe) shop. It has a 'find a shoe' section, which isn't causing problems, and an 'about' section, which is.The about section is a heavily animated history of sneaker culture. It's animated via the timeline, not via AS3. The problem is that with prolonged use of the about section, idle CPU usage grows, and memory usage grows, eventually making the app unusably slow.

I've made a 'minified' app that does nothing other than create/delete 50 instances of my 'about' movie clip - it doesn't even add those instances to the stage. I've cut basically all code out of the 'about' class, which is shown below:

[Code]...

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I'm developing a touch-screen Flash  application for a shoe store, and it runs fine initially, but slows down  toward the end of the day. I've been diligent with removing event  listeners and so on. I've now narrowed the problem to be very specific -  it's one section of the application causing the problem, and one part  of that section:
 
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[Code]...

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[code].....

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[Code]....

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[code].....

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[Code]...

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[Code]...

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[Code]....

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[code]....

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[Code].....

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