Professional :: Creating Scenes As Movie Clips?

Dec 18, 2010

If i have created an animation in 'scene 1' on flas, and i really want this animation to be in a movie clip, is there any way i can transport the contents of scene 1 to a movie clip held within scene 1? (the animation only has one layer)

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Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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My game is initialized by calling the newBall function below. Every 10 seconds a new ball is created to increase the difficulty by calling the same function. The function works and creates the new ball movie clip, however the previous ball object gets destroyed for some reason. I have an array called ballArr that is supposed to keep track of all of the ball movie clips. I thought that by concatenating the name of the instance with an incrementing number that it wouldn't overwrite the existing object... what am I doing wrong?

Code:
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[code]....

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I wanted to post this here, in case someone more AS oriented should see it... I don't think it's getting much attention in the other thread... My problem is with creating duplicate movie clips, and then being able to access them again, to move them, or whatever.... you can see more details HERE

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stop();
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[code].....

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Code:

// THE A CLASS Creates an empty movie clip.
package insane
{
import flash.display.MovieClip;

[Code].....

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[code].....

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[Code]...

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i am creating 10 Circle movie clips dynamically and giving each of them a width and height random from 1 to 50, I am creating these CELLS to react to eachother in an environment that I create, well anyway everything is going good but this, SPEED

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I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.

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Professional :: Playing Scenes In Test Movie Animations Stop Playing?

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I am using AS2 in CS5.5.I am creating a project for a class that introduced me to adobe flash.  The issue is I have gotten to a certain point about 15 scenes.  During say the 15th scene scrolling through the timeline animations works fine, playing it on test scene works fine.  When I go to play it on test movie it stops at a certain point.  At first I thought it might have been a misplaced stop action but there is none to be found.  The weird part is every other scene I create after that continues to freeze as well, the images are there, but the animations won't play.  All my previous animations play before those with the issue, it's justThese new ones won't play for some reason in test movie, but work completely fine in test scene and the timeline.

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ActionScript 3.0 :: Creating Website With Sliding Background (4 Scenes)

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This is my first time using Flash to create a website. I am not familiar with Action Script, its functions classes etc., however I am familiar in programming in JAVA. I will be using ActionScript 3 and Flash CS5. (I have Flash CS4 also if needed). I am trying to create a website with a scrolling background that has 4 different scenes. I have attached an image to illustrate my idea. There will be a user interface, consisting of 4 buttons, which will be on stage at all times. Each of the button will correspond to a different scene of the background. So if the user clicks on the third button, the background will slide itself until the third scene appears on the stage.

Questions in mind:
How would the coding be like? I am planning to apply it to the button. So the background should shift ___ amount of pixels to the left or right depending on which scene the user is currently in. So if background is currently at position 800,0 (so the user is currently in scene 2) and the user clicks on 4th button. The background should move -1600 so the 4th scene will appear on stage. I am guessing there is 16 different cases I have to address. Assuming if that works, how would I also move the other objects on the scenes of background? Such as links to email address or my portfolio.

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ActionScript 2.0 :: Creating Empty Movie Clips In "for" Loop?

Mar 21, 2007

i have an xml file

<xmlfile>
<file name="numero1" />
<file name="numero2" />
<file name="numero3" />

[code]....

they can have any names, this is just an example. so..and in my actionscript panel, i have the code:

the var bit...
myxml.ignorewhite = true;
max = 40

[code]....

following this code, still in the for loop, i tried to create an empty movie clip, which loads a secondary swf, called "button.swf". as follows

this.createEmptyMovieClip("myMC",i) // "i" being the depth
myMC._x = 40;
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[code]....

so...when i run the movie, it all appears blank. just for your information, if i take the whole ''movie clip creation'' bit out of the whole loop, it works fine. just once, but fine you got the idea what i'm trying to do here.. it's a list of buttons... because i don't want to use the list component. anyway, continuing. i don't know how to make it work. i've been guessing the problems might be with the same instance myMC bit, and i don't know how to create a different one each time(i've been trying though ) or with the depth..which still i can't figure it out.

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on(release){
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Professional :: Optimizing Movie Clips?

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I'm working with a few .flv movie clips in my timeline based flash file. I've imported and embedded the files into movieclip symbols. My file is now sluggish and close to 10mgb.What's the best way to optimize the videos so my .fla and final .swf are as small as possible?

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Professional :: Use Movie Clips In Arrays?

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how to use arrays. Specifically, I'm trying to use an array to control a set of movie clips ("box1" - "box8") contained within a parent movie clip ("boxes"). I've looked at the help pages and tried to apply what I learnt to my situation. Below is my code, but I'm not sure if I'm completely missing the mark. There seems to be a problem with how I'm trying to address the elements of the array in my if/else statement.

[Code].....

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Professional :: How To Use Movie Clips In Arrays

Nov 8, 2010

I'm trying to learn how to use arrays. Specifically, I'm trying to use an array to control a set of movie clips ("box1" - "box8") contained within a parent movie clip ("boxes").I've looked at the pages and tried to apply what I learnt to my situation. Below is my code, but I'm not sure if I'm completely missing the mark. There seems to be a problem with how I'm trying to address the elements of the array in my if/else statement.(I'm using AS2 in CS3.)

var mouseListener:Object = new Object();var scale:Number;var scaleBig:Number = 200;var scaleSmall:Number = 100;
var boxArray:Array = [boxes.box1, boxes.box2, boxes.box3, boxes.box4, boxes.box5,

[code].....

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