ActionScript 3.0 :: Referring To Dynamically Created Movie Clips?

Jan 21, 2010

There are five dynamically created movie clips inside my flash movie. Is there any way that I could refer to these from action script code?

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ActionScript 3.0 :: Using And Referring To Dynamically Created Instances?

May 26, 2010

I'm creating a DDR style game. The 'moving graphics' are being randomly and dynamically created with the default instance name (instance28, instance 30...) I want to be able to refer to these different elements according to another movie clip I press (in this case, they look like piano keys).

So, if a 'C' moving graphic is created, I want the C movie_clip with a listener attached to check the 'C' moving graphic.

[Code]...

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ActionScript 3.0 :: Dynamically Created Multiple Movie Clips?

Feb 6, 2009

Trying to add a set of movie clips to the stage in a loop. I need to be able to reference them on a mouseDown function - but the projHolder var in the mouse event is coming up undefined. Any ideas how to accomplish something like this?

for (var i=0; i <intWorkCount; i++) {
var projHolder:MovieClip = new MovieClip();
projHolder.name = 'projHolder' + (i);

[code]...

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ActionScript 3.0 :: Removing Dynamically Created Movie Clips?

Apr 29, 2011

I am having trouble clearing out a shell movie clip that has other mcs dynamically placed inside it. Something like this;

var myShell:shell_mc = new shell_mc;addChild(myShell);//
//---obviously these buttons are on stage already---buildBtn_mc.addEventListener(MouseEvent.CLICK, buildFunction);clearBtn_mc.addEventListener(MouseEvent.CLICK,

[Code]....

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ActionScript 3.0 :: Naming Dynamically Created Movie Clips?

Jan 14, 2010

i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code

ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position

[code]...

the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them

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ActionScript 3.0 :: Accessing Dynamically Created Movie Clips?

Aug 23, 2010

I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.

Here is my prototype code:

ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.

[Code]......

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ActionScript 2.0 :: Function On Dynamically Created Movie Clips?

Jun 6, 2006

importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {

[code].....

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ActionScript 2.0 :: Move And Fade In Of Dynamically Created Movie Clips

Aug 15, 2005

get something to work. What I'm trying to achieve is this: there's a slideshow that automatically changes pictures every 10 secs (I've used a kirupa tutorial to achieve this). The pictures are loaded from an xml file, which also contains captions for the pictures. What I would like to do is to have the caption fade in and slightly move to the left with each picture change. E.g. picture 1 is displayed, caption 1 fades in, moves to the left and stays there; picture 2 is displayed, caption 2 fades in, moves to the left and stays there, and so on.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
delay = 10000;

[Code].....

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ActionScript 2.0 :: Created A Grid With Over 200 Movie Clips Dynamically Using A For Loop?

Dec 9, 2005

I've been staring at the screen too long and I'm sure the answer is simple but this has been bugging me for a bit now. I've created a grid with over 200 movie clips dynamically using a for loop. I was wondering if there was a way to assign rollovers and such to each new clip using the same loop.

I've been poking around with it a bit but can't seem to get it working and sure don't want to write over 200 rollover functions so any help would be great.

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ActionScript 2.0 :: Assign Properties To Dynamically Created Movie Clips?

Oct 28, 2006

I am trying to use the duplicateMovieClip event to create a row of custom movie clips dynamically and I would like to be able to set the _alpha properties on each object depending on an event i am firing in a different movie.[code]...

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ActionScript 2.0 :: Referring To Movie Clips?

Oct 27, 2006

altering values of movie clips (couldnt think of another way to put it)say i need to change the _x of movie clip ##_mc

# being variables
i would normally use:
tellTarget ("_root."+A+B+"_mc")
{
_x++;
}

since the i cant just say _root.G5_mc._x++; cuz i dont know if its G5_mc or G4_mc (follow? im horrible at explaining things!)is there any other way of doing this? or do i have to use tellTarget?

i tried:

"_root."+A+B+"_mc._x" += 1;

but it didnt like that too much

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ActionScript 2.0 :: Referring To Other Movie Clips Inside A Movie Clip?

Sep 22, 2009

Okay, SO i have a movie clip, and to stop it i use

Code:
stop();
and to stop the main timeline I use

[code].....

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ActionScript 2.0 :: Referring To Multiple Movie Clips By Their Instance?

Feb 6, 2009

how would i use the same event for the collision of one thing against multiple objects from the same movie clip without having to name every single one differently, and make an event for every single one? i'm making a game where a box bounces off obstacles.

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ActionScript 3.0 :: Resize Stage - Do Dynamically Created Clips Go Away?

May 20, 2010

I'm creating a photo slide show that has the ability to go full screen. I have some elements which are always on the stage and some elements which I am adding from the library and/or creating in the code. When I issue the resize event, my stage movieclips are still on the stage and can be repositioned but the elements I created dynamically (most notably the thumbnails which I want to reposition) are gone.

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ActionScript 2.0 :: Controlling Clips Created Dynamically With Loops

Jun 19, 2006

how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?

Code:

total = 5;
i = 1;
while(i<total){

[Code].....

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ActionScript 2.0 :: Controlling Clips Created Dynamically With Loops?

Apr 20, 2011

i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?

Code:
total = 5;
i = 1;

[code].....

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ActionScript 2.0 :: Difficulty Accessing Dynamically Created Clips Properties?

Jan 29, 2008

the variables listHeight and maskHeight won't populate. they come up 'undefined'.

here's the code essence:

Code:
xml.onLoad = function(success:Boolean)
{
var stuff:Array = xml.firstChild.childNodes;
if (success)

[Code]....

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IDE :: Referring To Clips - Loop To Add Clips By Class And Give Them A Name

Mar 15, 2009

I have created a loop to add my clips by class and give them a name

[Code]...

Then I want to loop through these clips and change the alpha, I have tried casting as I thought that was how you do it but I get the 'cannot convert string' error

[Code]...

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Flash :: Created Multiple Movie Clips And Then A Single Big Movie?

Jun 21, 2011

I'm having some trouble following this (link) tutorial. I'm new to flash, so please bear with me.

In step 1 of this tutorial, we have created multiple movie clips and then a single big movie clip(including all the movie clips).

In step 4, I'm not able to access the properties of the clips we created earlier by using the following code, like in the tutorial.

[Code]...

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ActionScript 2.0 :: Flash 8 Referring To Code Created Objects

Oct 26, 2009

I'm creating mc's during runtime like this:
for (var i:Number = 1; i <= pictures; i++) {
this.attachMovie("box_mc", "box" + i+ "_mc", this.getNextHighestDepth())
}

So, if pictures is 5, then we end up with 5 boxes, box1_mc, box2_mc, box3_mc and so on. But I can't work out an easy way to refer to them later on. For example, say someone presses a button and I want to move all of them - how can I set their _x value in a loop? For example, if I wanted to move all of them 100 pixels, then this wouldn't work:
for (var i:Number = 1; i <= pictures; i++) {
"box"+i+"_mc"._x = "box"+i+"_mc"._x - 100;
}

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ActionScript 3.0 :: Created Multiple Movie Clips Based On The Xml File?

Nov 19, 2009

i am taking text from xml file,I have created multiple movie clips based on the xml file. i have placed 5 movie clips to left side and 5 movie clips to right side.Now i have to drag the left movie clip to the right side and i have to drop it on respective movie clip to match the target and i have to get the output as "correct" if the match is found. But for my below code i am getting only the "wrong" as output ,i dont know where is the error

[Code]...

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ActionScript 3.0 :: Access Elements Created Inside Movie Clips From Custom Class

Feb 24, 2009

I have a custom class I am working on, one of the methods is:[code]Inside that function a dynamic TextField is created called txtLoaded, it is declared with [code]mcProg is added to the stage, I see the txtLoaded txt field drawn as well and I can trace properties of mcProg from elsewhere in the class but I cannot access mcProg.txtLoaded from anywhere else in the class.I imagine this must be a scoping issue, with txtLoaded only existing inside the createProgress method, but is there any way for me to be able to access txtLoaded from elsewhere in the class?

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ActionScript 2.0 :: Resize A Dynamically Created Movie Clip?

Jan 22, 2009

So I have a movieclip that I am dynamically adding to the stage when a user clicks a particular button. There are multiple button that each result in the movieclip getting attached to the staged and scaled to a different particular size. Instead of attaching a new instance of the movieclip every time a button is clicked, I only want to attach a new movieclip the first time one of the buttons are clicked and then scale the dynamically added movie to the size specified in the functions for all of the subsequent button clicks. To be clear, I want to attach the movieclip on the first click and then scale it for all of the subsequent clicks.

Here is the code I am using for the buttons:

ActionScript Code:
stop();
videosBTN.onRelease= function() {

[Code]....

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ActionScript 3.0 :: Dynamically Name A Variable Or Created Movie Clip?

Dec 10, 2009

Is there any way to dynamically name a varaiable or created movie clip? I know that I could make an array of movie clips, but what I really want to do is make a new movie clipe name based on another name. The reason I want to do so is that I want to pass a movie clip to a function and have it make a new movie clip (to contain the first) with a slight variation of the test such as "frame" or "handle" which I can then use to center the source movie clip.

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ActionScript 2.0 :: Referencing A Field In A Dynamically Created Movie?

Jul 17, 2010

I'm using Flash 8.

I've made 18 movies in a for loop. I'm trying to modify a text field in those movies. I am unable to do so in the for loop. Something with my referencing is wrong.

The dynamic text field in each movie is named "eventText".

ActionScript Code:
_root.attachMovie(myData["loadHandler"+x]+"Movie", myData["event"+x], x, {_x:100, _y:100});
_root.myData["event"+x].eventText.text = "test";

If I hardcode the event name for testing purposes, it puts the data in correctly:

ActionScript Code:
_root.houseSale2.eventText.text = "test";

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ActionScript 3.0 :: Targeting Dynamically Created Movie Clip?

Oct 6, 2009

i'm creating a menu where i place movieclips dynamiclly:

for each (var button:XML in XMLgothrough) {
//Create a new menu item
var menuItem:MenuItem=new MenuItem ;[code]....

but i keep getting a ReferenceError: Error #1065: Variable menuItem1 is not defined.at MethodInfo-359()error.

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ActionScript 3.0 :: Animate Dynamically Created Movie Clip?

Nov 15, 2009

I created a movie clip [code]...

How can I animate this (slide to x position), since there is nothing in timeline ?

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ActionScript 3.0 :: Masking A Movie Clip Using Dynamically Created Sprite?

Feb 10, 2010

I just tried to use a sprite mask another movie clip .But it doesn't workis there any way to try thishere is my code

ActionScript Code:
sp = new Sprite();
addChild(sp);

[code]....

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ActionScript 2.0 :: Attach Some Script To A Dynamically Created Movie Clip?

Dec 18, 2004

Is it possible to attach some script to a dynamically created movie Clip?

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Dynamically Creating New Movie Clips?

Apr 20, 2010

My game is initialized by calling the newBall function below. Every 10 seconds a new ball is created to increase the difficulty by calling the same function. The function works and creates the new ball movie clip, however the previous ball object gets destroyed for some reason. I have an array called ballArr that is supposed to keep track of all of the ball movie clips. I thought that by concatenating the name of the instance with an incrementing number that it wouldn't overwrite the existing object... what am I doing wrong?

Code:
function newBall() {
var ballNum = ballArr.length + 1;
var ball = this.attachMovie("ball_mc", "i" + string(ballNum), 0, {

[code]....

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