ActionScript 2.0 :: Assign Properties To Dynamically Created Movie Clips?
Oct 28, 2006
I am trying to use the duplicateMovieClip event to create a row of custom movie clips dynamically and I would like to be able to set the _alpha properties on each object depending on an event i am firing in a different movie.[code]...
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Jan 29, 2008
the variables listHeight and maskHeight won't populate. they come up 'undefined'.
here's the code essence:
Code:
xml.onLoad = function(success:Boolean)
{
var stuff:Array = xml.firstChild.childNodes;
if (success)
[Code]....
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Feb 6, 2009
Trying to add a set of movie clips to the stage in a loop. I need to be able to reference them on a mouseDown function - but the projHolder var in the mouse event is coming up undefined. Any ideas how to accomplish something like this?
for (var i=0; i <intWorkCount; i++) {
var projHolder:MovieClip = new MovieClip();
projHolder.name = 'projHolder' + (i);
[code]...
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Apr 29, 2011
I am having trouble clearing out a shell movie clip that has other mcs dynamically placed inside it. Something like this;
var myShell:shell_mc = new shell_mc;addChild(myShell);//
//---obviously these buttons are on stage already---buildBtn_mc.addEventListener(MouseEvent.CLICK, buildFunction);clearBtn_mc.addEventListener(MouseEvent.CLICK,
[Code]....
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Jan 14, 2010
i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code
ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position
[code]...
the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them
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Aug 23, 2010
I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.
Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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Jan 21, 2010
There are five dynamically created movie clips inside my flash movie. Is there any way that I could refer to these from action script code?
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Aug 15, 2005
get something to work. What I'm trying to achieve is this: there's a slideshow that automatically changes pictures every 10 secs (I've used a kirupa tutorial to achieve this). The pictures are loaded from an xml file, which also contains captions for the pictures. What I would like to do is to have the caption fade in and slightly move to the left with each picture change. E.g. picture 1 is displayed, caption 1 fades in, moves to the left and stays there; picture 2 is displayed, caption 2 fades in, moves to the left and stays there, and so on.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
delay = 10000;
[Code].....
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Dec 9, 2005
I've been staring at the screen too long and I'm sure the answer is simple but this has been bugging me for a bit now. I've created a grid with over 200 movie clips dynamically using a for loop. I was wondering if there was a way to assign rollovers and such to each new clip using the same loop.
I've been poking around with it a bit but can't seem to get it working and sure don't want to write over 200 rollover functions so any help would be great.
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Dec 30, 2009
This is a work around question:
lets say I have the following:
onstage:
this.someobject
this.someobject.x
this.someobject.y
is there a way to assign the x or y property
var xORybject;
so that the following is evaluated correctly
this.someobject[this.xORy] == this.someobject.x || this.someobject.y
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Jan 16, 2010
Write well let me see if i can explain this:I have created a class that will create a movie class colour block:
Code: Select allimport com.si.mc. CreateBlockClip;
import com.si.mc.newClass;
var myBar:CreateBlockClip = new CreateBlockClip("bar",300,5);
[code]....
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Mar 31, 2005
Assign actions for a mc created dynamically?
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Jun 27, 2009
I want to change the value of a variable which is inside another flash movie .I have loaded the swf file.Inside the 'onLoadInit' function i wrote the code like below.
[Code]...
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Oct 5, 2010
xml values are stored in 'arr' array collection. depending on the length of the array stored, the below described components are created and assign those values to relevant components dynamically. For Example:
[Code]....
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Sep 15, 2003
here's my code
createEmptyMovieClip("myMC",0);
// load a jpg
myMC.loadMovie("myImg.jpg")
[code].....
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May 27, 2007
I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.
I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty.
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" xmlns:ns2="*" creationComplete="Init();">
[code]....
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Mar 2, 2008
I created a movie clip symbol with a user interface in it, using the standard components. It contains various components that I draged on the stage. I named the instances (e.g titleLabel). Then I created an ActionScript class for that user interface. Under the linkage properties of the symbol I specified that class. In the class itself, i declared the attribute "var titleLabel:Label". I thought this would be the same instance from the symbol? But: Trying to set the text of the Label AFTER the movie was dynamically added to the parent does not work. I cannot access any properties.
Here is the example:
My Class for the user interface:
Code:
import mx.controls.*;
class Information extends MovieClip {
var titleLabel:Label; //this is the same instance name as in the symbol
[Code].....
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May 20, 2010
I'm creating a photo slide show that has the ability to go full screen. I have some elements which are always on the stage and some elements which I am adding from the library and/or creating in the code. When I issue the resize event, my stage movieclips are still on the stage and can be repositioned but the elements I created dynamically (most notably the thumbnails which I want to reposition) are gone.
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Jun 19, 2006
how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
while(i<total){
[Code].....
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Apr 20, 2011
i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
[code].....
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Dec 17, 2010
I'm trying to make a sort of audio/visual keyboard (musical instrument) sort of thing on flash and I'm having a really hard time finding out how to (and actually managing to) get different movie clips to play depending on which key is pressed.
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Jan 20, 2009
I know this should be do-able, but i am stumped... I created a row of movie clip buttons + eventListeners (CLICK) with a for-loop. i now want to take an array that consists of a list of swfs (i.e., var myArray:Array=new Array(); myArray=["thing.swf","dog.swf",more.swf",etc}--and programmatically assign a loader + URL request to each of the created movie clip buttons that will load the swfs on the button click.
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Dec 22, 2009
I've got 5 movie clip buttons. When a user rolls over a button, I want one movie clip to play. When a user clicks on that button, an alternate movie clip plays. I'm trying to use an array to assign certain movie clips to certain buttons and actions, but I'm not doing something quite right. I can get one button to work correctly, but then am having issues getting the other buttons to work.
Here is the code I have:
var currentPage:MovieClip;
var currentScreen:MovieClip;
var prevPage:MovieClip;
[Code].....
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Sep 13, 2009
I have three MCs on stage and I want to put them in an array and assign event listener to those MCs. I tried like this but it gives me error[code]...
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Jun 21, 2011
I'm having some trouble following this (link) tutorial. I'm new to flash, so please bear with me.
In step 1 of this tutorial, we have created multiple movie clips and then a single big movie clip(including all the movie clips).
In step 4, I'm not able to access the properties of the clips we created earlier by using the following code, like in the tutorial.
[Code]...
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Apr 10, 2009
I am loading a swf in my main timeline in Flash CS4 using the AS3.However the movie appears on top of everything else, while I need it to be below everything else.What is the way to specify a layer or order for the loaded swf?
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Jan 14, 2010
you'll notice on their main page, when you roll over section "living" all movie clips below which are "living" projects are highlighted, while others are faded out.I have a vague notion that this is done by creating a series of arrays, one for living, one for learning, one for working, etc etc etc... and then changing whole sale all MC's contained in those arrays upon roll over.First of all, am i correct in this assumption? If so, i really need some pointers to get started. Say i want to define these arrays, and on the press of a button, one directs its movie clips to change alpha to 50, and the other to 100. All of these movie clips by the way are visible on the stage.
Code:
var High = new Array();
High[0]=mc_pAICM;
[code]......
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Nov 19, 2009
i am taking text from xml file,I have created multiple movie clips based on the xml file. i have placed 5 movie clips to left side and 5 movie clips to right side.Now i have to drag the left movie clip to the right side and i have to drop it on respective movie clip to match the target and i have to get the output as "correct" if the match is found. But for my below code i am getting only the "wrong" as output ,i dont know where is the error
[Code]...
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Sep 3, 2003
Currently I have a stage.swf (the parent) which loads child movies "inside itself" into an area called external.
Currently, for each of these movies I have to set properties in stage such as:
Movie Name,
Movie Title,
Length (how many frames)
Now, the annoying part of this is the length. If at any point I decide I want to add or remove a scene from a child, I have to reset the relevant "length" variable on stage.
what I really want to know is, is there a way that when each of the child movies load, stage can find out dynamically how many frames they have?
I can create a Movie Class to have all these variable declarations in one place, but that doesn't really solve the problem I have. I'd still have to manually go through and change variables ad hoc....
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