ActionScript 2.0 :: Difficulty Accessing Dynamically Created Clips Properties?
Jan 29, 2008
the variables listHeight and maskHeight won't populate. they come up 'undefined'.
here's the code essence:
Code:
xml.onLoad = function(success:Boolean)
{
var stuff:Array = xml.firstChild.childNodes;
if (success)
[Code]....
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Similar Posts:
Oct 28, 2006
I am trying to use the duplicateMovieClip event to create a row of custom movie clips dynamically and I would like to be able to set the _alpha properties on each object depending on an event i am firing in a different movie.[code]...
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Aug 23, 2010
I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.
Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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Jan 15, 2009
For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
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Mar 9, 2011
how to access the properties of the movieclips which are created during runtime.
Ex:
var dotCount:uint = 0;
for(var i:uint = 0; i<=10;i++)
{
var circle:MovieClip = new MovieClip();
[Code]....
How can I access a property (say .alpha or any other property) of "circle6"??
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Jun 21, 2007
I have a custom property called Player (like a basketball player) that has properties for points per game (ppg), rebounds per game (rpg), etc.I'm designing a piece where users can get averages and compare players across many different categories.
I have a String variable "stat" that tracks which property they want to compare. I can use "stat" in a sorton function, but need to use it to access the object property. So when the user chooses "ppg" or "rpg" i can access Player.ppg and Player.rpg by using the stat variable. Player.stat doesn't work.
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Jun 27, 2010
hat is the correct way to access an object dynamically? I have tried this with no success:
Code:
i += 1;
var myVar = this[myObject. + "myProperty" + i];
[code].....
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May 27, 2007
I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.
I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty.
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" xmlns:ns2="*" creationComplete="Init();">
[code]....
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Mar 2, 2008
I created a movie clip symbol with a user interface in it, using the standard components. It contains various components that I draged on the stage. I named the instances (e.g titleLabel). Then I created an ActionScript class for that user interface. Under the linkage properties of the symbol I specified that class. In the class itself, i declared the attribute "var titleLabel:Label". I thought this would be the same instance from the symbol? But: Trying to set the text of the Label AFTER the movie was dynamically added to the parent does not work. I cannot access any properties.
Here is the example:
My Class for the user interface:
Code:
import mx.controls.*;
class Information extends MovieClip {
var titleLabel:Label; //this is the same instance name as in the symbol
[Code].....
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Mar 17, 2009
If objects are created dynamically in AS3, using code like this:
for (var num:Number = 0; num<10; num++){
var txtFld:TextField = new TextField();
txtFld.text = 'This is the original text';
this.addChild(txtFld);
}
then later, i want to changet the text of one of the TextFields, how can I do that? The only instance listed in the variables is a single instance of "txtFld" and it is the last one that is created. How can I access the others?
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Nov 21, 2008
I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.
Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.
access a dynamically created movie clip.
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Nov 21, 2008
I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.
Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.
access a dynamically created movie clip.
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Oct 16, 2011
I have a MC with 2 children in library:
myParent1 -> myChild1
-> myChild2
when I put it on stage in editor and run following script, both trace are valid and give response "true":
ActionScript Code:
trace (myParent1.myChild2.visible); // true[code]....
but when I put MC on stage dynamically via addChild, the first trace gives
compiler error while second trace works(error: Scene 1, Layer 'Layer 1', Frame 1, Line 81120: Access of undefined property myParent1)
[code]....
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Sep 17, 2009
Im dynamically creating an instance of a movieclip, call it a game piece. This game piece has 4 frames, each with a movieclip called base(although one is red, one blue, one green, one yellow). When the game piece is created I set the frame to indicate player color. Im also changing the alpha of base to 1.0 when its being dragged, 0.5 when its dropped.
Using the following code, everything works fine if the game piece color is set to the base in frame 1 (red). If the game piece is created and the timeline moved to a frame other than 1, I throw an error when trying to access base.alpha (this would be the second, third, and fourth instances of base in the game piece timeline). Heres the strange part, this is only a problem when the game piece is first created and added to the display list. Once created, even after the error has been thrown, I can access the alpha of bases 2, 3, and 4 in the drag start/stop listeners. Heres a link to the work in progress, and the relevant sections of code (shortened for brevity, t1 is the top left piece on the pallet, others just repeat the same code):[URL]
[Code]....
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Mar 10, 2011
I created a movieclip and linked it to a class called CustomButton. Inside the movie clip is a text field with name btnText. I then created a few buttons with this code:
Code:
var newBtn:CustomButton = new CustomButton();
// set properties of new button
newBtn.x = INIT_X;
[code]....
So far, so good. Everything works ok and the code sets the text of the new movieclip. Now, I wanted to actually write the CustomButton class and add some properties and eventually do other stuff with it and so I wrote this:
Code:
package
{
import flash.display.MovieClip;
[code]....
On trying my script again, it gives me this error:
Code:1119: Access of possibly undefined property text through a reference with static type String
the line of code it refers to is:
Code:
newBtn.btnText.text = text;
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Sep 17, 2008
I'm attempting to use "if" statements to determine if an dynamically loaded photo is portrait or landscape. The problem I'm having is when I try "gallery_mc.getChildAt(0).width", it returns 0.
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Feb 1, 2010
I have a movie clip menu on a main timeline and inside that movie clip I have created four buttons dynamically. How to access those nested buttons/movieClips (add event listeners etc) from main timeline? Here I am adding menu to the display list on main timeline:
[Code]...
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May 8, 2009
I am working on my first AS3 project, working on an upload routine for images. Simply, I upload an image and place it on the stage. Piece of cake. Now, what I can't figure out, is how to apply a filter to it. For some reason, I have a big ol brain fart about accessing my clip. I've positioned a clip on the timeline and can apply my filter to it, so it is definitely a reference issue.
Code:
/*
displayImage imports the uploaded image onto the stage,
[code]....
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Aug 25, 2009
I am working on a information visualization project that involves visualizing json data from online forums. The problem that I'm having is that I'm not able to access all of the values of elements the json. Here is my Schema:
[{"course": "compsci 101",
"forums": {
"forum": {
"forum_title": "Week 11 - Cable and the Specialization of Television",
"forum_word_count": "1000",
[Code] .....
I tested and the json is valid but when I run it with this code it only is able to pull the last value (Week 2 Discussion 1 - Cable and Broadcast Television).
for (key in tuples) {
trace("forum title: "+ tuples[key].forums.forum.forum_title);
}
So, my question is, why isn't it tracing all of the values for the forum title? and what do I need to change to access those values?
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May 4, 2010
When my document class attempts to instantiate a class in a separate package I get the error:1137: Incorrect number of arguments. Expected no more than 0.This is in reference to the following line:[code]As you can see, I have imported the package:[code]And here is the class that expects 0 arguments:[code]As you can see I properly labeled the Level1 class as part of the Levels package:[code]
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Feb 6, 2009
Trying to add a set of movie clips to the stage in a loop. I need to be able to reference them on a mouseDown function - but the projHolder var in the mouse event is coming up undefined. Any ideas how to accomplish something like this?
for (var i=0; i <intWorkCount; i++) {
var projHolder:MovieClip = new MovieClip();
projHolder.name = 'projHolder' + (i);
[code]...
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May 20, 2010
I'm creating a photo slide show that has the ability to go full screen. I have some elements which are always on the stage and some elements which I am adding from the library and/or creating in the code. When I issue the resize event, my stage movieclips are still on the stage and can be repositioned but the elements I created dynamically (most notably the thumbnails which I want to reposition) are gone.
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Apr 29, 2011
I am having trouble clearing out a shell movie clip that has other mcs dynamically placed inside it. Something like this;
var myShell:shell_mc = new shell_mc;addChild(myShell);//
//---obviously these buttons are on stage already---buildBtn_mc.addEventListener(MouseEvent.CLICK, buildFunction);clearBtn_mc.addEventListener(MouseEvent.CLICK,
[Code]....
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Jan 14, 2010
i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code
ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position
[code]...
the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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Jun 19, 2006
how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
while(i<total){
[Code].....
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Jan 21, 2010
There are five dynamically created movie clips inside my flash movie. Is there any way that I could refer to these from action script code?
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Apr 20, 2011
i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
[code].....
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Aug 15, 2005
get something to work. What I'm trying to achieve is this: there's a slideshow that automatically changes pictures every 10 secs (I've used a kirupa tutorial to achieve this). The pictures are loaded from an xml file, which also contains captions for the pictures. What I would like to do is to have the caption fade in and slightly move to the left with each picture change. E.g. picture 1 is displayed, caption 1 fades in, moves to the left and stays there; picture 2 is displayed, caption 2 fades in, moves to the left and stays there, and so on.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
delay = 10000;
[Code].....
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Dec 9, 2005
I've been staring at the screen too long and I'm sure the answer is simple but this has been bugging me for a bit now. I've created a grid with over 200 movie clips dynamically using a for loop. I was wondering if there was a way to assign rollovers and such to each new clip using the same loop.
I've been poking around with it a bit but can't seem to get it working and sure don't want to write over 200 rollover functions so any help would be great.
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