Professional :: Allow Spaces On The Back Of Movie Clip Names?
Oct 26, 2011
The Library allows Movie Clips to be named with spaces on the end.This causes problems when exporting library items with linkages.When exporting you don't get an error, but the item does not show up in the build.Is there a reason you allow spaces on the back of Movie Clip names?
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Aug 26, 2010
We've got an Illustrator file with something over 1,000 layers. We're trying to import this into Flash and keep the layer names intact, such that they become the names of the movie clips that are imported for each layer and can be used programmatically. (It is a diagram and arrows, boxes, etc all have callout names that will eventually allow them to link to a database.)As near as I can tell, the Import dialog will NOT pass this info across between the two parts of the dialog.
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Feb 29, 2012
(problem 1 is that I cannot call buttonmoce this way!)I am really trying to imporve my code writing and using arrays and for will save me writing this code over and over again Cheers sub
[Code]...
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Feb 23, 2011
The entire .fla animation consists of nothing but two really long movie clips. Which are placed on frames 1 and 2 of the main timeline. Now for reasons that are too deep for me to go into explaination about my boss is telling me that I have to have everything main timeline -no movie clips. I've tried copypasting all of the frames but they all paste wayyy to large on the main timeline and they wind up in different places on the stage.
How can I move all of the frames from my two movie clips onto the main timeline without everything breaking? Better yet - is there any way to just convert a movie clip into an .fla?
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Mar 31, 2011
How do i make a movie clip go back to the main stage once it is clicked.. it has a roll in and out which is inside the movie clip.. i have a door and i want it so when you click the door it goes to another key frame on the main stage
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Mar 29, 2011
In flash CS5 I want to go back to the main time line, from inside a movie clip button, so when i click the the movie clip it goes to another frame on the main time line..
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Sep 4, 2010
In AS2 I would do this:
for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}
But now in AS3, I'm learning to use:
var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);
But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.
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Dec 6, 2009
I have the following code below which creates two movie clips on the stage dynamically. How would I give the two movie clips different instance names, so I can add separate event listeners to them?
ActionScript Code:
for (var i:uint = 0; i < 2; i++) {
var my_box:Box = new Box();
[code].....
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Jul 6, 2003
okay here's my code
Code:
onClipEvent (enterFrame) {
for (z; z<4; z++) {[code]....
how do you turn the s[z] into something like s1 - s2 or s3 ? i just want different movie clip names for each loop..
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Sep 4, 2010
If there is a movie clip over another one i want the first one to go back, but I don't know how to do it when the project is running.
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Nov 22, 2011
I've got a problem with the Properties panel for Movie Clips, Graphics and Buttons. I clicked 'Advanced Options' at some point to see what they were, and now I have no idea how to get back to basic options like Alpha, Tint, etc.
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Nov 24, 2009
I'm using CS3 with ActionScript 3. I'm a designer by training and have been tossed into coding by happenstance. My perfect scenario: User sees an easily navigable list of colors, each with swatch (like a small square) and name (text). (I basically want something like the InDesign color swatch list, in dropdown or list form.) She selects a color. Appropriate movie clip is filled with said color. First of all I'm not even sure what component to use. I had a ComboBox that was working great except for only showing color names, not swatches. I could use a custom data provider with the ColorPicker, but the user needs to see our assigned color names.
Is a TileList my best bet? If so, how do I set up a TileList with color swatches and names to then change the color of a movie clip when the user selects a color? I can make it work (except for swatches showing) with my data provider set up with color name in the label spot and hex value in the data spot, with simple code of this sort:
[Code].....
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Feb 2, 2009
I made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a certain distance and then the movie clip should pop back to its original x and y position.
Code:
private function init():void
{
addChild(backgrnd);
[code]....
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Feb 7, 2010
My project has a center-registered movie clip with a z-axis setting of 850 that I need to keep centered on the stage at all times, including when the stage is re-sized.Code like this for centering 2D objects doesn't seem to work:[code]My guess is that I need to convert the movie clip back into 2D space somehow, center it using the code above and then change the z-axis back to 850.
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Oct 19, 2010
I'm getting no errors on this, Go (comeback) is my movie clip which should turn up when the mouse leaves the stage area and leave when the mouse enters the stage. I know it's probably my removeChild command
ActionScript Code:
import flash.events.MouseEvent;
import flash.events.Event;[code]....
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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Mar 31, 2009
I have a static text movie clip (text has been completely broken down). What I want is to fade in then fade back out. I have the first part working, it's getting to fade back out. Here's what I have so far:
Welcome._alpha=0;
Welcome.onEnterFrame=function() {
this._alpha+=5;
}
This section works great. I just can't seem to grasp how to make it fade back out.
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Jan 8, 2009
I'm using Flash 8 and I'm having an issue getting back to the main stage once a movie clip has played. I have my file set up with three movie clips on the main stage. One just plays which is the banner, there are two rollover buttons on that mc for panel1_mc and panel2_mc. When you rollover to view panel1 it plays fine, but inside I have another button to take you to panel 2. That wont work...this is what I have for code for the button inside the clip:
[Code]....
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Apr 13, 2011
I'm trying to loop back to the first frame of a movie clip using buttons. The movie clip is on a single frame on the main timeline. The buttons control the animation within the movie clip. The movie clip has three frames, and when I get to the last frame, I don't know how to write the code to go back to frame one, on the forth press of the next button. The code I'm using is below:
[Code]...
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Feb 27, 2010
I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.
onClipEvent(enterframe) {
if(spin) {
_rotation -= 2;
[Code]....
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Jul 29, 2010
I have created some movieclips and will be using them as buttons. After applying event listeners to them, they do not correlate to their instance names. I have a switch case statement set up to catch when one of the movieclips are clicked on and this is caught, the method is invoked but none of the cases are satisfied as all the buttons have the instance name "instance58" for example....they are all numbered instances.
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Nov 24, 2009
I have an action script code for playing a nested movie clip from the main timeline. I want to come back to the frame2 of the main time line when the nested movie clip goes to the last frame. Which code I have to add at the last frame of the nested movie clip to come back to the frame2 of the main timeline..
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Jun 25, 2009
I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..
For example,
//attaching at the main stage
var earth1:MovieClip = new earth()
addChild(earth1);
[Code].....
How can I refer back this Movieclip from other movieclip's timeline?
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Aug 12, 2009
I have a ten-frame Flash doc. Seven of these frames have movie clips. What I want to do is be able to have a user navigate to another frame in the main timeline by clicking a button at the end of each movieclip.
I'm using this code:
on(release){
gotoAndPlay("Scene 1",6);
}
[Code]....
And I"m not getting errors but it's not working when I launch the movie.
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Dec 19, 2006
randomly perhaps. I would like to figure out a way to animate a movie clip so that it is slightly moving a little bit up and down and left and right. What is the easiest way to do this?
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Jun 5, 2010
CS3 Flash - Complete newbie to Flash and I'm trying to change an existing flash piece.It consists of 4 different text statements that appear on a Black background - the first appears and stays on-screen for 10 secs, then it starts to blur and fade away in about a sec, and then the next statement appears, etc, etc., and the whole lot loops.The 4 statements appear as Video Clips (Symbols?) in the library.I need to add a new statement, which means there will be 5 statements. I duplicated one of the library items and renamed it, which seems to have worked fine... but I cannot then work out how I insert that video clip into the Timeline and still have the same visual effects and timing as the existing ones? I can insert a blank frame, but then I can only drop the new video clip text onto that one frame.I've tried copying and pasting a whole set of frames, and then go in and change the text. Which I thought had worked, but then discovered that it also changed the original frames.... now understand that's because they are just instances and any change will affect the master Video Clip!
So can anyone advise if I can insert my newly added and renamed video clip into the timeframe and create the same effect as the others?Please keep any advice as idiot-proof as possible as this is my first venture into Flash... not finding it as intuitive as I hoped, spent 6hrs to date just trying trial and error without any real success.
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Aug 20, 2010
I am making a web site in flash in which I have multiple movie clips.I have mc_buttonMenu on the main timeline.Inside of mc_buttonMenu, I have 3 buttons that are all button symbols.From the main timeline, I have a movie clip called mc_allPages.In this movie clip, I have a few layers.I have the content layer.This layer controls how my pages display.I have another layer called labels.I labeled frames 1 to 10 as 'home' and layers 11 to 20 as 'contactUs'.I have another layer in mc_allPages called actions.I put a stop(); on frame 10 and frame 20 on this layer.I want to be able to control the movie clip mc_allPages from within the movie clip mc_buttonMenu.I put some action script in various places, but it never worked.I tried this action script:
_root.btn_home.onPress()
{
Gotoandplay("home");[code]...........
I tried placing that code on the main timeline, inside mc_allPages, inside mc_buttonMenu and split up into both buttons appropriately for btn_home and btn_contactUs.Sometimes the animation would stop on frame 10 and sometimes it would just play through to frame 20 and ignore the stop(); I put on frame 10 inside the mc_allPages movie clip.However, whenever I pressed the button ( btn_contactUs ), it never went to the frame labeled "contactUs" in the allPages movie clip.
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Mar 22, 2011
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
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Jan 12, 2006
i want to creat a script that if my movie clip is idle for 5 seconds (or some period of time) with out someone moving there mouse over it, that it returns back to the original state.
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Sep 1, 2010
I have a simple array of movie clips ("box1" "box6") that I have created on the stage. I then have a simple onRollOver function that is iterated for each of these movie clips, as shown below. As it is now it's working fine, but I can forsee two potential problems for when I use larger arrays and apply this technique to my real working files.
If I were to have many more movie clips, the first line of code would be much longer as it lists each movie clip instance name. Is there a way to use, for example, a for loop to include all these movie clips in the array without having to type out all their names? As you can see here, I have used a simple numerically-incremented naming process. I think the problem may be that I am using movie clips with instance names assigned on the stage and not created through ActionScript.The function as I have created it makes all the movie clips gotoAndStop(1) and then the one that has been rolled over goes to frame 2. Is there a way of making all the movie clips in the array except the one that has been rolled over gotoAndStop(1), ie. is it possible to exclude the rolled-over movie clip from the first part of the function? Here it works just fine as it is, but I'm thinking that maybe when I start using more complex functions with tweens etc it may cause problems. Or not?
[Code]...
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