ActionScript 3.0 :: Navigate From Nested Movie Clip Back To The Main TimeLine?

Nov 24, 2009

I have an action script code for playing a nested movie clip from the main timeline. I want to come back to the frame2 of the main time line when the nested movie clip goes to the last frame. Which code I have to add at the last frame of the nested movie clip to come back to the frame2 of the main timeline..

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

Feb 23, 2011

I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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Make Nested Movie Clip Button Go To Frame On Main Timeline?

Jan 29, 2012

I am making a website based in flash actionscript 3.0 i have a button nested in its own movie clip, because I have the button expanding to be able to read it i have figured out the only way to do this is by creating it as a movie clipa nd inside the movie clip creating it as a button. I added an event listener to the blog button by saying[code]...

i have named the symbol blog and have name the frame of where the blog page is going to be "blogframe" this line of code at the bottom is where i run into trouble the output window in Flash is saying "The blog button was clicked" just like i want it to. no errors are accouring why than is the playhead not going to frame "blogframe"? if the button is working when i click it the code is right i belive the problem here is it does not want the playhead to go to the frame i want it to. So i gues my question is, how can i make a button withing a movie clip interact with the main timeline?

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Professional :: Convert A Movie Clip Back To The Main Timeline?

Feb 23, 2011

The entire .fla animation consists of nothing but two really long movie clips. Which are placed on frames 1 and 2 of the main timeline. Now for reasons that are too deep for me to go into explaination about my boss is telling me that I have to have everything main timeline -no movie clips. I've tried copypasting all of the frames but they all paste wayyy to large on the main timeline and they wind up in different places on the stage.

How can I move all of the frames from my two movie clips onto the main timeline without everything breaking? Better yet - is there any way to just convert a movie clip into an .fla?

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ActionScript 2.0 :: Using GotoAndPlay From Inside A Movie Clip To Go Back To The Main Timeline

Aug 12, 2009

I have a ten-frame Flash doc. Seven of these frames have movie clips. What I want to do is be able to have a user navigate to another frame in the main timeline by clicking a button at the end of each movieclip.

I'm using this code:

on(release){
gotoAndPlay("Scene 1",6);
}

[Code]....

And I"m not getting errors but it's not working when I launch the movie.

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ActionScript 2.0 :: Button In Nested Mc Needs To Jump Back To Main Timeline?

Mar 4, 2008

so i have a main timeline and a nested one. the main timeline has a button named "how_btn" that plays the nested mc (named "how"). once i get into playing "how", i have a button named "menu" that i want to bring the user back to the main timeline (where the "how" button is). this is how i scripted:

how_btn.onRelease = function () {
gotoAndStop("how");
}
menu_btn.onRelease = function () {
gotoAndStop("nav");
}

the how button script works, however the menu button does not. is this b/c it's in a nested mc? i tried specifying the root, but that didn't do it either.

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ActionScript 2.0 :: Button Go Back To The Main Timeline And Then Goto Another Mc Nested In Another Mc?

Jan 23, 2005

I'm trying to have a button go back to the main timeline and then goto another mc nested in another mc. For some reason it the output section when i test this says the following...Target not found: Target="_root.printmc" Base="_level0.instance8.instance29" Here is the script I have on the button.

on (rollOver) {
gotoAndPlay("move");
}
on (press) {[code]....

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ActionScript 2.0 :: Movie Clip On The Main Timeline Called "map," W/ Tons Of Nested Clips?

Oct 10, 2006

I have a movie clip on the main timeline called "map," w/ tons of nested clips. On an actions layer on the Main Timeline I have the following:

map.nestedClip.onRollOver = function() {
this._alpha = 50;
};

the rollover event fires, but the alpha reduction does not. I replaced the alpha = 50, with a trace statement, and was successful, plus I get the hand when I roll over the movie clip, so I know that the event is registering. However, when I place the same code directly on the instance, it works fine. I thought the only difference between placing code on the timeline and directly on an instance was a matter of convention, and that timeline code is generally a better practice.

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ActionScript 1/2 :: Clip Jumping Back To Main Timeline Even After LoadClip()?

Jul 26, 2010

On the last frame of my swf, I placed a loadClip("filename.swf", fileholder); using a MovieClipLoader object. Now it is successfully loading the external swf, I can see it, but it immediately jumps back to the first frame of the parent swf. Why is this happening?I have placed the fileholder movieclip in the same frame. Also, the moviecliploader code is not inside any container, it is just placed into the actions section as is, starting with moviecliploader declaration.

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Professional :: Add Nested Movie Clips To Main Timeline?

Jan 12, 2010

I'm trying to create a flash banner with several nested movie clips within it. I want each movie to run one after the other (not at the same time) but the top layer just keeps dominating (but not even working) even though I've added it's movie further down the main timeline. Before dragging on the second movie I inserted a keyframe.[code]...

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ActionScript 3.0 :: Loading Main Timeline Variable From Movie Clip Timeline?

Feb 2, 2010

I cannot seem to find anything of what I need from google.(Well, I can find the reverse method to what i need ) Basically I wish to access a variable declared in the Root Timeline from my Movie clips timeline.

[Code]...

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ActionScript 2.0 :: Timeline Control - Navigate Through A Movie Clip And Stop At Frame Labels Using Individual Buttons?

Sep 8, 2010

im trying to navigate through a movie clip and stop at frame labels using individual buttons to call to individual labels while being able to see the on the way to the frame(for a blurred effect).my goal is to jump from point A to point F to point Z and see all the frames in between and visa versa.

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ActionScript 3.0 :: Movie Clip Timeline To Main Timeline Coding?

Oct 9, 2009

I have a file comprised of 1 scene and two movie clips. The clips are instanced into the Main Timeline and occupy Frames 1 and 2 respectively.MovieClip1 is an animation that has navigation buttons that appear at the end of the clip. I'm trying to get mouse click navigation to make Frame 2 on the Main Timeline active.

Here is what I'm trying but it is not working:

btExplore.addEventListener(MouseEvent.CLICK, ExploreClick);
function ExploreClick (evt:MouseEvent):void {
gotoAndStop(2);
}

this takes the animation to Frame 2 of the Movie Clip Timeline not Frame 2 the Main Timeline.

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ActionScript 2.0 :: Targetting A Movie Clip - Loaded Into A Container Clip From Main Timeline

Nov 24, 2005

I am targeting a a movie clip. The problem is that all the syntax I have found for targetting clips looks like this: _root.sample_mc.sample2.mc. etc. The problem is, my target clip is in an swf that I've loaded into a container clip from my main timeline. So, essentially, I have a home.swf that loads menu.swf into a container called 'location'. In menu.swf, I have an MC called center, which contains the MC I am targetting called 'target'.

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ActionScript 2.0 :: Getting Back To The Main Stage Once A Movie Clip Has Played

Jan 8, 2009

I'm using Flash 8 and I'm having an issue getting back to the main stage once a movie clip has played. I have my file set up with three movie clips on the main stage. One just plays which is the banner, there are two rollover buttons on that mc for panel1_mc and panel2_mc. When you rollover to view panel1 it plays fine, but inside I have another button to take you to panel 2. That wont work...this is what I have for code for the button inside the clip:

[Code]....

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ActionScript 2.0 :: Loading Frame 1 Of Root Timeline From End Of Nested Movie Clip

Jun 25, 2009

I am building a small banner, which ideally will have a random string of text fade in (long enough to be read), then fade out...to play another random text.

Each of my texts have been built as movie clips... they fade in, stay up long enough to be read, then fade out. At the end of this, I need the movie to go back to frame 1 of the main timeline, as I am using the following script:

Code:
_root.onLoad = function() {
//generate a random number from 1 to 11
var nRandom = 1+Math.floor(Math.random()*12);
//tell timeline to goto and play the random number 'nRandom'
gotoAndPlay(nRandom);
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Each of my text movie clips are on a different frame, so I need to call a new random _root frame to play from within the movie clips. So far, all that is happening is whichever movie is chosen to play, goes in a loop.

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ActionScript 3.0 :: Calling A Class Function From The Timeline Of A Nested Movie Clip?

Aug 26, 2010

I'm trying to call a function called checkForHit() located inside of my Hero class at a particular frame of an attack animation of my Hero object. Meaning, when his weapon is at the point in the animation where it could collide with any enemies, I want to call the function that performs the check.My Hero Movie Clip is set up where it contains a Movie Clip on different frames that coorespond to the different animations (attacks, movements, etc). So the Hero MC contains a bunch of other MCs. That way I can just use hero.gotoAndStop("attack1");

The problem that I'm having is that the code that I wrote to call the checkForHit() function is written on one of the frame of the nested MC's timeline, and it's not being recognized. In fact, even if I put a trace("HELLO") on any of the frames on the nested MC, it's not being output. I even tried to put something that I know should cause an error on one of the frames, and it ran without throwing an error. It's almost like the code on the timeline isn't being compiled, or it's being skipped over somehow.

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ActionScript 2.0 :: Nested Movie Clip Position In Relation To Root Timeline?

Feb 23, 2009

when I attach an mc inside another movie clip and then during interaction with the movie change the _x of that parent clip to whatever other value than original location, the _x of the child mc does not change as it regards its position in relation to the parent - moving the parent does not move the child within it how do i find the _x of the child in relation to the _root though as opposed to the relation to its parent?

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Professional :: Make A Movie Clip Go Back To The Main Stage Once It Is Clicked

Mar 31, 2011

How do i make a movie clip go back to the main stage once it is clicked.. it has a roll in and out which is inside the movie clip.. i have a door and i want it so when you click the door it goes to another key frame on the main stage

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ActionScript 3.0 :: Refer Back To The Movieclip In Main Stage From Other Movie Clip?

Jun 25, 2009

I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..

For example,
//attaching at the main stage
var earth1:MovieClip = new earth()
addChild(earth1);

[Code].....

How can I refer back this Movieclip from other movieclip's timeline?

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ActionScript 3.0 :: Sound Autoplay Overlap When Navigate Back To Main Page

Feb 20, 2010

I have this script (below) and I'm using the next/prev button script to navigate back and forth. When I navigate back to the first page which has the actionscript code to load the music, it begins to load the song again and they overlap. How do I stop loading when song is already on?

var audio:Sound = new Sound();
var req:URLRequest = new URLRequest("MenuBackground.mp3");
audio.load(req);
var channel:SoundChannel = audio.play(0,1000);
var xForm:SoundTransform = new SoundTransform();
musicOn_btn.addEventListener(MouseEvent.CLICK, playSound);
[Code] .....

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Professional :: Going Back To The Main Frame, From Inside A Movie Clip Time Line?

Mar 29, 2011

In flash CS5 I want to go back to the main time line, from inside a movie clip button, so when i click the the movie clip it goes to another frame on the main time line.. 

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ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

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Movie Clip Control Main Timeline?

Dec 22, 2009

I am simply trying to tell my main timeline to go to the next frame when a movie clip reaches the end of its timeline (using AS3). Here is what I have which does not work.

Code:
MovieClip(root).gotoAndPlay(nextFrame);

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ActionScript 3.0 :: Go From Movie Clip To The Main Timeline

Jul 16, 2010

I've got mc and at the and I would like to go to the main timeline and do something else. How would I could do it?

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ActionScript 3.0 :: Movie Clip And Main Timeline?

Apr 26, 2011

I have a move clip with several buttons inside; their rollover seems fine.i am trying to get the buttons in the clip to address/go to the main movie timeline. Button names within the clip: c_btn, d_btn, etc. These are the symbols names; they have not been given unique instance names within the clip. The clip name is nav_all and its instance on the timeline is navall.mc.

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ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

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ActionScript 3.0 :: Navigate On Main Timeline Using Custom .as?

Apr 21, 2010

OK, I'm back, and I have another issue that's bogging me down. The project I am working on has individual frames, each of which holds separate movie clips.  Within those movieclips are buttons which allow the user to navigate to the next frame in the main timeline.  The button objects are different in each frame, so these aren't objects that I can just put on the main timeline (some are nested within several objects)
 
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I have created an actionscript file that reads:package public function rootnextframe():void {      MovieClip(root).nextFrame();}}
 
but I get the errors:Call to a possible undefined method MovieClip.Access of undefined property root.
 
So, clearly, I'm going about this all wrong.  I feel like it's a waste to have a function that has only one line, but I can't think of any other ways to do what I'm trying to get it to do. 

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Movie Clip Symbol Won't Play On Main Timeline

Aug 29, 2005

I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?

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ActionScript 3.0 :: Controlling Main Timeline In A Movie Clip?

Nov 5, 2010

How would one on a specific frame inside a movie clip cause the main timeline to go to a certain frame label?

I know how to use gotoandstop(), but i can't seem to find a working, correct syntax variable that accesses the main timeline and not the movie clip's timeline.

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