Professional :: Instance Names Not Applying To Movie Clips?

Jul 29, 2010

I have created some movieclips and will be using them as buttons. After applying event listeners to them, they do not correlate to their instance names. I have a switch case statement set up to catch when one of the movieclips are clicked on and this is caught, the method is invoked but none of the cases are satisfied as all the buttons have the instance name "instance58" for example....they are all numbered instances.

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I am wondering if anyone knows of any extensions (or other methods) that give instance names to multiple movie clips at once. I have the same movie clip on hundreds of keyframes and I have to convert them to graphic symbols to animate, then back to movie clips for scripting, but they lose their instance names.

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ActionScript 3.0 :: Button Instance Names Add Movie Clips With The Same Name?

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I'm trying to write a script that uses the instance name of a button to grab a movie clip with the same name from the library and add it to the stage. I also need to remove the movie clip that had the button in it, and be able to pass a variable along to the new movie clip. I got something similar to work using button instance names to jump to a frame label with the same name.

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[Code]....

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Flash :: Embed A SWF And Access It Without Giving Any Movie Clips Instance Names?

Dec 12, 2011

I have a folder full of SWF files. Each SWF is its own animation. I have several people submitting their animations for this project. I would like to embed all these SWF's into my project and use .play() .stop() and other movieclip related commands on them as a whole. By this I mean, the artist sends me the SWF, my AS3 script embeds it, then I can access it with say animation_1.stop(); without the artist ever having to enter a instance name, or export for ActionScript name.

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Professional :: Applying One Variable And One Function To Many Movie Clips

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Flash :: Action Script 3 - Multiple Movie Button Clips - Change The Instance Names?

May 24, 2011

So I have a code, shown below:

[Code]...

and I want to add multiple buttons, not just this one. I figured out by trial and error that I couldn't just consecutively list the instances, I also found I couldn't just replicate the code and change the instance names. I just need to know how to go about having multiple buttons/clips.

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I have a simple array of movie clips ("box1" "box6") that I have created on the stage. I then have a simple onRollOver function that is iterated for each of these movie clips, as shown below. As it is now it's working fine, but I can forsee two potential problems for when I use larger arrays and apply this technique to my real working files.

If I were to have many more movie clips, the first line of code would be much longer as it lists each movie clip instance name. Is there a way to use, for example, a for loop to include all these movie clips in the array without having to type out all their names? As you can see here, I have used a simple numerically-incremented naming process. I think the problem may be that I am using movie clips with instance names assigned on the stage and not created through ActionScript.The function as I have created it makes all the movie clips gotoAndStop(1) and then the one that has been rolled over goes to frame 2. Is there a way of making all the movie clips in the array except the one that has been rolled over gotoAndStop(1), ie. is it possible to exclude the rolled-over movie clip from the first part of the function? Here it works just fine as it is, but I'm thinking that maybe when I start using more complex functions with tweens etc it may cause problems. Or not?

[Code]...

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Mar 10, 2010

After dragging many MovieClips/Components onto the stage, how can I generate a report (or display on screen)by listing the names,parameters, values of all the movie clips/ components dragged on the stages?

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Professional :: Importing AI Layer Names As Movie Clip Names?

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We've got an Illustrator file with something over 1,000 layers. We're trying to import this into Flash and keep the layer names intact, such that they become the names of the movie clips that are imported for each layer and can be used programmatically. (It is a diagram and arrows, boxes, etc all have callout names that will eventually allow them to link to a database.)As near as I can tell, the Import dialog will NOT pass this info across between the two parts of the dialog.

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I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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ActionScript 2.0 :: Assigning Instance Names For Clips After "LoadMovie" In A Button Script

Oct 30, 2003

I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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Professional :: SetChildIndex - Setup To The Same Instance Names

Feb 10, 2011

I have a bunch of movie clips set up to the same instance names as the ones mentioned in the follwoing code using this. however I am trying to make it so that when clicked, the mouse click event will cause the selected item to be set to the front of the stage and not to be overlapped by anything in front of it. I have been doing research and know its done using setChildIndex but evertime I try and implement it I get errors I muse be doing something wrong could one show me in this code where the 2 or 3 lines of code would go?

[Code]...

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Professional :: Accessing Instance Names Or Some Other Identifier From Xml?

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I have an xml and it has items, you can trace the items in Flash, but how do I call them to allow me to identify that object getting clicked on the stage?

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<menu id="1">

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ActionScript 3.0 :: Assigning Names To Movie Clips In Loop?

Mar 21, 2009

im trying to run a loop and assign all my new movie clipswith different names. i have tried .name and ._name they dont seemto be working..

for (var i = 1; i<=5; i++) {
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[code].....

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Professional :: Where Are Instance Names Added Changed And Viewed In CS5

Nov 8, 2010

Where are instance names added, changed and viewed in CS5?

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ActionScript 3.0 :: Pulling Movie Clips From Library At Runtime, Dynamic Names?

Jun 26, 2009

Currently i am experiencing a problem with pulling Movie Clips from a Library and Tweening it (adding) it to the stage at runtime and then quickly removing it (addChild()) and removeChild(); I have 6 Library items, which i am interested in using.

car_mc1
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car_mc3[code].....

My Question:

1) The name is not genereted through the addChild metho, is there an temp Add solution or something that would add on the Fly?

2)The object when working as a single object, gets Tweened out to -200, i just want it to Tween out and get Removed form the stage?

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Feb 18, 2004

is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

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ActionScript 3.0 :: Reference A Movie Clip Instance Name From Inside Child Movie Clips?

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I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.

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ActionScript 3.0 :: Instance Names And Variable Names: It Goes Deeper

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I started a thread about a reference to a symbol House, in the output window, which was: House_1. A lot of people said some useful things about that. All day I've been thinking about it, and I came to the conclusion that I don't understand things, at a very basic level.

Consider:I make a movieclip which I give the Symbol name Drawer. (I don't export it for AcitonScript.)On the stage I manually place two instances of this Symbol. The first one I give the Instance Name drawer (in the properties panel). The second one I leave nameless.Now if I trace the names of both these clips, by

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ActionScript 2.0 :: Controlling 3 Different Movie Clips With The Same Instance Name?

Jun 22, 2004

I have more 3 MC�s with the same instance name. How to make a button to control all of them?

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ActionScript 2.0 :: Referring To Multiple Movie Clips By Their Instance?

Feb 6, 2009

how would i use the same event for the collision of one thing against multiple objects from the same movie clip without having to name every single one differently, and make an event for every single one? i'm making a game where a box bounces off obstacles.

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ActionScript 2.0 :: Set An Emty Movie Clips Instance Name Dynamically?

Apr 6, 2010

I have made basic code to draw boxes pending on user input. createEmptyMovieClip("box",_root.incramenting_var) ; how can i set an emty movie clips instance name dynamicaly? example: instance.box = "new_instance";

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ActionScript 3.0 :: Refer To Instance / Movie Clips (relative Route

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so i finally decided to jump to as3 from as2! (yes, it took me some time XD) I have a better understanding of as3 after reading tutorials, however i have a problem/doubt: I have 2 movieclips on my main timeline with the name of the instances: OBJ_1 and OBJ_2. both have animations. OBJ_1 has a stop on its 1st frame; OBJ_2 has an action in its last frame:

[Code]...

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ActionScript 3.0 :: Applying A Class To An Instance?

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Is there a way in AS3 to apply a class to an instance on the stage?  Or is the only way to do it through the linkage menu in the library?  The reason I ask is, I have a button class that I'd like to apply to only the button instances on the stage that meet certain criteria

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ActionScript 2.0 :: Applying Class To An Instance On The Fly?

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Applying class to an instance on the fly?

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ActionScript 2.0 :: Applying Tween To Array Of Clips?

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I'm using the following script to apply a blur effect on rollover/rollout. For some reason it's only applying to the last clip in the array:

Code:
import flash.filters.BlurFilter;
import mx.transitions.Tween;
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[Code]....

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Professional :: Allow Spaces On The Back Of Movie Clip Names?

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The Library allows Movie Clips to be named with spaces on the end.This causes problems when exporting library items with linkages.When exporting you don't get an error, but the item does not show up in the build.Is there a reason you allow spaces on the back of Movie Clip names?

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Professional :: Statements And Variable Movie Clip Names?

Feb 29, 2012

(problem 1 is that I cannot call buttonmoce this way!)I am really trying to imporve my code writing and using arrays and for will save me writing this code over and over again Cheers sub

[Code]...

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Flash :: Professional - CS5.5 Pro Movie Clip Bug (movie Clips Have Reverted To A Previous State)

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I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.

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ActionScript 2.0 :: Use Instance Names Such As '1-1'

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I have a grid 8 columns, 3 rows.I used instance names such as 1-1, 1-2, 2-1, 2-2, ect to easily identify each cell. I can call the movieclips within them without a problem by doing this["1-1"].gotoAndPlay(1); but how do I go about calling them when I can't use "this"? "1-1".gotoAndPlay(1); does not work.

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