ActionScript 2.0 :: Applying Tween To Array Of Clips?
Feb 18, 2008
I'm using the following script to apply a blur effect on rollover/rollout. For some reason it's only applying to the last clip in the array:
Code:
import flash.filters.BlurFilter;
import mx.transitions.Tween;
import mx.transitions.easing.Strong;
[Code]....
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May 23, 2008
In AS2, we were able to apply a tween/easing function to the drop-down in a ComboBox with some code like this:
my_cb.setStyle("openDuration", 2000);
my_cb.setStyle("openEasing", Elastic.easeOut);
But in AS3, these events are gone.Does anyone know how to apply easing to a component in AS3?
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Mar 10, 2010
This is the tween code for a button which is a movie and inside it has a button and text on top. The text will slide across and bounce back:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var textTweenGo:Tween;
[code]......
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Feb 3, 2010
How do I apply one variable and one function to many movieclips?[code]The reuseFade function works if I target the movieclip by name on the stage,ex: var T1:Tween = new Tween(mc_black1, "alpha", Strong.easeIn, 0, 100, 5, true);using "this" doesn't work.The only way I know how to make this work is creating four functions to handle the event
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Jul 29, 2010
I have created some movieclips and will be using them as buttons. After applying event listeners to them, they do not correlate to their instance names. I have a switch case statement set up to catch when one of the movieclips are clicked on and this is caught, the method is invoked but none of the cases are satisfied as all the buttons have the instance name "instance58" for example....they are all numbered instances.
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Aug 18, 2009
I am created a circle using the following script,
[CODE]...
Now what i want to know is that can I increase the radius of the circle by applying tween class?
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Oct 3, 2011
I was given the following code to establish a motion tween for five different movie clips. The code also ensures that a glow filter is applied at 5-second intervals. My user has now requested that the code be changed to ensure the following occurs:
Once glow filter has been applied to the darkBlue_mc and when the glow filter is beginning to be applied to the red_mc, then the glow needs to disappear from the darkBlue_mc, and so on through all five movie clips, so only the current movie clip should have the glow filter shown. When the glow filter is applied to the last movie clip, which is lightBlue_mc, then he wants all movie clips to have the glow filter applied after a five second delay.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.filters.GlowFilter;
var textCount:int = 0;
[Code] .....
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Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!
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Aug 22, 2010
I am having trouble applying a different array for a combobox
I have created a datagrid, and then I am trying to use cellrenderer to put a combobox in a column.
Normally I set up the datagrid, then use the following code to create the column that the combobox is going in:
var column = new DataGridColumn("species_id");
column.headerText = "species_id";
column.width = 70;
[Code]....
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May 9, 2009
when it comes to AS3 and I'm creating a drugdeler game in the spirit of old DopeWars. On my main timeline i have placed out 6 movieclips containing pictures of drugs and named the instances. In my actionscript i have created 2 arrays, one containing the instance-names of the drug movieclips and one containing the name and price of each drug in string
Now what I want to do is when you mouse over a drug-movieclip a textfield will appear containing the string associated with that particular drug.The problem is, I have no idea how to get a variable containing the drug[?] arraynumber and then applying it to the second array to get the string into the textfield.Here's my script;
var drugText:TextField = new TextField;var drugIndex:Array = ["Ganja $500", "Heroin $10,000", "Cocaine $25,000", "Hasch $600", "Acid $1,000", "Ectasy $1,500"];var drugs:Array = [ganja_mc, heroin_mc, cocain_mc, hasch_mc, acid_mc, extacy_mc][code].....
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Sep 5, 2008
I have 3 movie clips (MC's) on the stage. The instance names of these objects are in an array:
var navItems:Array = new Array("nav1_mc", "nav2_mc",
"nav3_mc");
I want to loop thru these movie clips and modify them with the following:
for each (var item:String in navItems) {
item.anyMethod = asdf;
}
If I trace item at this point, I get the correct string name that matches the MC, but it won't let me do this kind of operation at compile time. It throws a "1061: Call to a possibly unidentified method ..."
How to get at a MovieClip using only a string of its name at runtime?
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Feb 18, 2004
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?
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Mar 20, 2012
regarding adding multiple childs to an array these childs are added using timer after a time interval.actually there two classes and child of both classes are added to stage one through timer as i described and other through keyboard event. now is it possible to do this if yes than how?? and is it possible to apply hittest object between these two array.
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Jul 13, 2011
What I am trying to do is a motion tween with two movie clips.
Clip A stays still all the time.
Clip B is first in front of Object A, it moves right until it no longer 'touches' A, then it starts moving left again, but this time goes BEHIND the object A.
The problem is, I do not know how to make the movie clip B go behind A.
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Jul 5, 2009
What I was looking for is a way to check if a tween has finished for BOTH clips. I thought I could try it like this:
Code:
;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var xScaleT:Tween = new Tween(kText, "_rotation", Elastic.easeOut, 0, 360, 3, true);
[code]....
But I noticed that first the ending of xScaleT is triggerd after 3 secs. and after that the ending of XPosT 9 secs. later. What I want is for this.yoyo() to occur if BOTH xScaleT and XPosT have finished. There isn't something like 'onMotionFinishedAll' ?
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Apr 1, 2011
I am writing a flash card game which slides the next card onto the stage when the user presses a button.There are 24 cards, and I have written a separate tween for each one... I think there is probably a more efficient way to do this. Here is what I have:
[Code]...
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Sep 20, 2007
I have created 3 movie clips and put them on my stage. I was able to get them to appear in the order that I want, however, how do I get them to dissappear in the order that I want? Here is the code that I have so far:
import mx.transitions.Tween;
import mx.transitions.easing.*;
new Tween(myLogo_mc, "_alpha", Regular.easeIn, 0, 100, 1, true);
if (_alpha == "100") {
[code]....
I would like to have the last two MC fade out (alpha down) and the myLogo_mc stay visible on the stage.
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Aug 26, 2009
i want to have two different tweens on different movieclips within same layer...but what happens is..it groups both the mc into a single graphic...and applies tween for the entire graphic..and also i loose the Mc instance.
how can i achieve diff tweens on diff objects within a layer? More important is dont want to loose the MC instance
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Nov 30, 2009
code of loading random movie clips for example fac1_mc,fac2_mc,fac3_mc and etc, i want them to display random on my screen with tween transition i'm gna post the fla so you can see what i want to do, or the other way is to make more external swf's with picture animated and load them random with a 10sec between them. here is the link to my .fla with movieclips animated, and dunno how to make them to display random and animated
[Code]....
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Jun 5, 2009
I'm creating a game where certain movie clips execute a motion tween when a button is clicked, and stay still when not clicked. I know that this sequence would probably use coding such as if...button pressed execute movie clip/else...
But I'm not sure how to code it. Also is it better to have the motion tweens as a nested animation in each movie clip, or should I just create the tweens on the main stage. And if I make them nexted animations how do you say in a function to play the nested animation?
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Apr 11, 2011
I'm working on a document class for a big project, wherein a swf has graphics on its stage, and it loads its corresponding sound file and captioning xml. Some of these swfs have buttons, and because it will undoubtedly be edited several times, we want those buttons to be assigned their URLs through JavaScript. The pages with buttons don't always have the same quantity of buttons.
So I'm trying to figure out how to get the buttons into an array so that I can add event listeners and say arrButton[0] goes to URL[0]. I tried just writing the array in, and it didn't like that, and I can't figure out how to push them into the array because they are not dynamically placed - they are on the stage with instance names. I thought perhaps I could use stage.numChildren to do it, but it only traces 1 child when 3 buttons are on the stage.
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Nov 14, 2007
Is it possible to tween an array of mc's at the same time?
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Aug 28, 2009
If I've got an array that contains mc names like this:
PHP Code:
var homeArray = new Array("home1_mc",
"home2_mc",
"home3_mc",
[code]....
How do I do the equivalent of this:
PHP Code:
var i:MovieClip = homeArray[0];
var image1:MovieClip = addChild(new i);
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Feb 25, 2010
ive got these clips on stage and add event listeners in an array :
[Code].....
but i want to have nothing on stage and attach the same clip from the library a certain amount of times and have them put themselves into the array, is this possible?
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Dec 5, 2011
If I use array to reference clips, what's the best way to remove the clips using that arrayHere's the basic example code with a way that seems to work. I want to know the best/proper way to remove from memory
Code:
var arrayListItems:Array = new Array();
function loadList(){
[code].....
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Sep 23, 2009
How to put movie clips into an array? I am trying to have several instances of a clip in an array, but can't get it working.
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Feb 24, 2007
its possible to have an array of movie clips? what i've been trying to do is to make a variable equal a random number between 0 and 10 and that variable is put in as the array number and it then loads that 1 movie clip chosen randomly from the array of movie clips.
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May 16, 2005
I put all my Movie Clips on an array and I can't access it very good
[Code]...
It removes the last movie clip and other actions that I applied to those mvoie clip the last movie clip is always selected.Of course j is initialized with array.lenght How can I access it in a different way?}
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Jun 3, 2008
I am using the Fuse class [URL] for most tweens that I do, but I can't seem to target an array with the class.
Regardless all I'm trying to do is take this array (it actually has way more strings but you get the idea):
Code:
var clipArray:Array = new Array("full01_07", "full02_07", "full03_07");
And when I click a btn it fades out everything in the array to alpha:0.
Here is the code I use for fuse:
Code:
var hideClips:Fuse = new Fuse();
hideClips.push({target: ????? , alpha:0, time:.25, ease:"easeInQuad"});
hideClips.start();
i did try target:clipArray[i], it doesn't work.
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May 27, 2010
PHP Code:
function handleMouseEvent(targ:MovieClip):void {
for(var i:int=0; i<total; i++) {
if (questions_array[i]!=targ) {
[Code].....
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