Professional :: Applying One Variable And One Function To Many Movie Clips
Feb 3, 2010
How do I apply one variable and one function to many movieclips?[code]The reuseFade function works if I target the movieclip by name on the stage,ex: var T1:Tween = new Tween(mc_black1, "alpha", Strong.easeIn, 0, 100, 5, true);using "this" doesn't work.The only way I know how to make this work is creating four functions to handle the event
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Feb 18, 2004
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?
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Jul 29, 2010
I have created some movieclips and will be using them as buttons. After applying event listeners to them, they do not correlate to their instance names. I have a switch case statement set up to catch when one of the movieclips are clicked on and this is caught, the method is invoked but none of the cases are satisfied as all the buttons have the instance name "instance58" for example....they are all numbered instances.
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
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Feb 18, 2008
I'm using the following script to apply a blur effect on rollover/rollout. For some reason it's only applying to the last clip in the array:
Code:
import flash.filters.BlurFilter;
import mx.transitions.Tween;
import mx.transitions.easing.Strong;
[Code]....
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Aug 31, 2010
Is it possible to have multiple movie clips inside one variable? I want to be able to just use var._totalframes instead of mc1._totalframes, mc2._totalframes, etc... Or is there another way I can avoid copying and pasting dozens of movie clips over and over
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Apr 17, 2011
how can i access a movie clips variable from its parent...??? i've done alot of way but still failed,
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Jun 23, 2009
How do i pass variable from scene 1 to a movie clip? my movie clip name is over_mc. within the movie clips and scene 1 each have a textbox. i want to pass from the scene 1 textbox to the movie clip textbox. and display on the movie clip textbox.
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Sep 8, 2011
I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.
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Oct 31, 2010
I am new to AS and stucked in a situation. I have a keyboard in which all grayed keys are single image but another layer have all active keys as separate movie clips. What I need to do is get external variables and make the opacity of relevant keys to 100% rest buttons should have opacity 0
like i receive variables key1= F10, key2= R key 3= pgdwn on flash file only these 3 movie clips will have opacity 100 rest all should have opacity 0. external variables can have any number of variable keys ( like 1 key to full keyboard).
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Jul 13, 2009
How do I create a variable which can hold multiple movie clips? I have 4 movie clips called: char, ceil, plat, and wall. I want to put them into one variable called gameLevel. Something like: var gameLevel: char, ceil, plat, wall; <<but this doesn't work. So instead of calling each of the movie clips separately I can just use gameLevel (if I want to, for example, move all the objects to the left 5 pixels.)
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Feb 26, 2011
Movie 3_mc is inside the timeline of 2_mc which is inside the timeline of 1_mc.1_mc has an integer variable called var1.I need to change the value of var1 by a mouse event for which the listener is on the timeline of 3_mc.I know that I can change the value of a variable of the parent movieclip (in this case 2_mc) from an event in 3_mc by using;
ActionScript Code:
MovieClip(parent).var++;
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Sep 4, 2011
In the FLA file i have two animations of a turbine and a fan turning one is controlled via a button the other is a loop action that is not controlled.The button control is simple telling the movie clips to got frame 2 and play,and on the fan and turbine movie clips I have a goto and play frame 2 action the end of their time line. By doing this I get a rotation effect .
The problem is that when I call play function from the start button the movie clip does not play properly and just shudders between frames,rather than way it should run as a looped animation.
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Aug 20, 2007
I was looking at this thread about the watch function and would like to use it to detect changes on movieclips properties.
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Nov 26, 2011
I have a movie clip on my main timeline that I want to send to a certain frame based on a variable that can be set from a nested movie clip, and also set from an external swf that will be loaded into the main timeline.So how would I set that variable? In AS2, I would just go _parent._parent...as many levels up as I needed to, but the AS3 equivalent only seems to work one level up.
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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Oct 15, 2006
I have this page that has 8 movie clips, and I want to make these movie clips function as buttons. I got that part done already, but what I need now is the Rollover part. I made one separate animated movie clip that'll function as the rollover, so whenever a button is rollovered the animated movieclip will play on top of that button. So my question is how do you designate the one animated rollover movieclip to play on top of each separate button when they are rollovered on? Hope it's not too confusing to understand.
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Sep 6, 2007
I would like some help on writing a piece of code.I need to write a function that if some movie clips are in some x and y value, then gotoAndPlay('end');
Code:
function gotoEnd() {
if
(tv_mc._x = 41.8;
tv_mc._y = 157.3;)
then
gotoAndPlay('end');
}
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Apr 12, 2009
How would I apply my existing function that involves calculating the x and y position of a specified movie clip, to multiples of movieclips. MY MOVIECLIPS on stage are
Code:
Ball_mc
Ball_mc2
Ball_mc3
MY FUNCTION is
Code:
function hitDetect(event):void {
var ballX:Number = (ball_mc.x-videoX)/sizeDif
var ballY:Number = (ball_mc.y-videoY)/sizeDif
[code]....
Should I use Arrays? Loop?
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Oct 6, 2009
Call the load function on a loader two movie clips down?
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Aug 12, 2010
This is my first action script project and I'm having trouble with some positioning of movie clips that I can't work out. I'll post in the parts of the code that I think are relevant in hopes that someone may be able to see what I am missing. The problem is that according to my traces my gridSnap function should be working. The trace shows mc.y to have the correct value while the movie is running yet the mc's in question are appearing in the wrong spot (they appear at GRIDSIZE*gridNumber) in the movie. The problem only manifests itself in case one and case three, both of which should have the same code but I was only testing different approaches in case one. On with the code:
[Code]...
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Feb 1, 2010
I'm working with a few .flv movie clips in my timeline based flash file. I've imported and embedded the files into movieclip symbols. My file is now sluggish and close to 10mgb.What's the best way to optimize the videos so my .fla and final .swf are as small as possible?
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Feb 11, 2010
I have 6 movie clip symbols on my timeline and each movie clip symbol has a short animation contained within itself. When I bring it to the timeline, they all animate simultaneously. I want them play sequentially but when I play them in on different layers in different keyframes it doesn't work.
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Aug 31, 2010
how to use arrays. Specifically, I'm trying to use an array to control a set of movie clips ("box1" - "box8") contained within a parent movie clip ("boxes"). I've looked at the help pages and tried to apply what I learnt to my situation. Below is my code, but I'm not sure if I'm completely missing the mark. There seems to be a problem with how I'm trying to address the elements of the array in my if/else statement.
[Code].....
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Nov 8, 2010
I'm trying to learn how to use arrays. Specifically, I'm trying to use an array to control a set of movie clips ("box1" - "box8") contained within a parent movie clip ("boxes").I've looked at the pages and tried to apply what I learnt to my situation. Below is my code, but I'm not sure if I'm completely missing the mark. There seems to be a problem with how I'm trying to address the elements of the array in my if/else statement.(I'm using AS2 in CS3.)
var mouseListener:Object = new Object();var scale:Number;var scaleBig:Number = 200;var scaleSmall:Number = 100;
var boxArray:Array = [boxes.box1, boxes.box2, boxes.box3, boxes.box4, boxes.box5,
[code].....
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Feb 8, 2011
If I create a 2000 frame Movie Clip and then drag it onto the stage of my main scene... shouldn't it work/play through it's entirety from within one frame of the main scene timeline? IOW I'm having to make the layer on the scene stage that i drag the movie clip onto 2000 frames long in order to see the nested 2000 frame movie clip play.Seems like in the past I could get Movie Clips to play and loop and what not from the main scene/stage without doing this.
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May 31, 2011
If I have SWF's that I am using for UI elements in a game, and in these SWF's there are layers with Movie Clips and these clips have only one frame in them - do I need to explicitly put a stop() in there for optimal performance?
I'm curious if these movie clips sit there and loop with only one frame and in the end hurt the game's overal FPS
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Jul 15, 2011
I'm working on my own personal website for my graphic design work and I'm using flash for the intro movie, which you can either skip or after an elapsed time, sends you directly to the home page. On that intro movie (which ill call animatedface_mc) i've put two other movie clips with the eyes blinking (left and right). The eyes would be constantly blinking, as this page is open. That one is working. Off to the side are buttons of names of famous celebrities and once clicked it adds movie clips to the main animatedface_mc. For example if i clicked on the monroe_mc, it adds that famous Marilyn Monroe mole (using either mask or opacity, depending on the facial feature) on the animatedface_mc. If I clicked on tyson_mc, it adds his face tattoo. I've used the following code for this:
[Code]...
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Dec 20, 2011
I want to have 3 movie clips inside another container movie clip (the 3 will serve as buttons). When I scroll over one button, I want it to expand at the same time, pushing the other movie clip up or down, depending on where the user scrolls. If i have the three buttons that are each 100px tall for example, and the container mc is say 500. when the user scrolls on the middle button, I would like it to "grow" to 300px, while pushing the 100px button above it to the limit of the container. when the user scrolls to the top button, it would grow to 300px, the middle would shrink back to 100px, and all the buttons would still fit in the container mc.
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May 24, 2009
So I want to make some movie clips function as buttons to load some external swfs. I have this action script on the mc's:
on (release)
{
loadMovie("Chuck.swf", "motionmc");
}
It was working when it was a button, but now nothing happens?
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