ActionScript 2.0 :: Make These Movie Clips Function As Buttons?
Oct 15, 2006
I have this page that has 8 movie clips, and I want to make these movie clips function as buttons. I got that part done already, but what I need now is the Rollover part. I made one separate animated movie clip that'll function as the rollover, so whenever a button is rollovered the animated movieclip will play on top of that button. So my question is how do you designate the one animated rollover movieclip to play on top of each separate button when they are rollovered on? Hope it's not too confusing to understand.
I am trying to make some buttons that play different parts of multiple movie clips- and also link to a url. I also want to be able to click on a movie clip and make it play starting from a certain point (this is what I have been working on) I have this code
it is on an actions layer of my main timline- I am not sure if I put it in the wrong place or what- but it doesn't do ANYTHING when I click on it when testing the movie. I gave the frogdance movie clip the instance name 'froggy' in the properties panel. The rest of what I am working with will be buttons that do things- but I also want this movie clip thing to work...
I am trying to make an interactive flash application that works by detecting mouse overs and clicks on various buttons/movie clips and then moves to the appropriate part of the time line. But I am having an issue when I use more than one addEventListener in any one frame. I have attached the code for one such frame below. When I comment out the addEventListner and the other code relating to the followBall function this works fine and directs the user to frame Inlet_Valve_Open_Frame but now only the followBall function is working and when i try to click on the Inlet_Valve_Button movie clip nothing happens.
I have never read all the help files on the adobe flash CS3 as i don't have time and i have built this code up based on examples i have found online. I wanted to include my fla file but it's to big 6Mb. But i have attached the swf so you have an idea what i am doing.
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){ _root.gotoAndStop(1); }
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
i just started tackling Flash and Actionscript 3.I know how to have a button react to a click by going to and playing (gotoAndPlay) a certain set of frames within the same scene [code].themselves are in a movie clip, and the "aboutpage" frames are in another movie clip back outside in the main timeline... How do I tell it to target that other Movieclip thats on the main timeline and contains the frames called "aboutpage"?Ive seen somethign like: currentTarget.gotoAndPlay ("aboutpage");But currenttarget i think looks for stuff within the target/Movieclip it lies in.. what is the code to do this:
I have connected 2 pages to the index page with movieclips and buttons. I have used this action script on the button "fotoalbum"; [code]This takes me to the page called "bilder".My question is: how do i get from the flashpage "bilder" directly to the other page called " tekst" using the button "om meg"? As it is now i have to use the Home button to go back to the index page...and from there to the other pages.I have attached some test files as im sure my explanation is a bit akward.
I'm creating a timeline of events with about 50 different points to click on. When each event is clicked on, a movie clip needs to appear (or tween onto) the screen. Then, when another event is clicked on, the previous content needs to go away so that the new content can appear.
A prefect example of what I'm talking about can be seen here:
[URL]
I've created a custom class of "TimePoint" that has a public property of date, so that I can assign a date to each individual instance of my TimePoint class.
In my fla, he timeline itself is a movie clip that needs to scroll back and forth as the mouse is moved. It contains the nested instances of my TimePoint class. I already have the scrolling movement taken care of, and I also have a tooltip date appearing over each point in time. Now I just need to figure out how to manage 50 different movie clips, each with and without graphics, bitmaps, etc.
I'm just wondering if there is any way to do this without having to create 50 different event listeners and 50 different classes just so that I can add/remove children. I'm thinking I need to use an array, but I don't know how I would implement it. I'm also not very familiar with XML.
My progress so far can bee seen here: Timeline version 2
For my online gallery, I'm using movie clips as buttons to navigate. I was having the movie clip play when you scrolled over it and off of it. Now i have it so when you click on it, it stops at the mid-way point. What on is to get it to go back to its original state when I click on something else. So basically I'm looking for a way to go back to frame 1 when a different movie clip/button is clicked on. I want it to revert back to what it was in an inactive state when I click on a different part, but I don't know how to do that
I'm working on my own personal website for my graphic design work and I'm using flash for the intro movie, which you can either skip or after an elapsed time, sends you directly to the home page. On that intro movie (which ill call animatedface_mc) i've put two other movie clips with the eyes blinking (left and right). The eyes would be constantly blinking, as this page is open. That one is working. Off to the side are buttons of names of famous celebrities and once clicked it adds movie clips to the main animatedface_mc. For example if i clicked on the monroe_mc, it adds that famous Marilyn Monroe mole (using either mask or opacity, depending on the facial feature) on the animatedface_mc. If I clicked on tyson_mc, it adds his face tattoo. I've used the following code for this:
I have 2 movie clips on my main timeline (let's call them MovieClip1 & MovieClip2). I have buttons inside MovieClip1 that I'm trying to (on release) direct to a specific frame in MovieClip2. Is this possible? I've tried COUNTLESS different gotoandplay and gotoandstop codes, but nothing works.
Being rather "green" with actionscripting, I am having difficulties using a sliding menu (very similar to the "infinite menu" tutorial here on kirupa) in conjuction with some actionscripting to interact with some external movies outside the main movie I am working with. What I want to do is to use each button within the menu to reference a flash movie outside the menu bar (which is a movie clip). Before I sound even more vague let me show you the code first....
So here I have a button instance (aboards) of one of the 10 buttons in the menu. I want to then reference a movie clip called "target" in the main scene of my movie to then load and display the movie aboard.swf at this reference point.
This code works well with static buttons on the main scene, but here each of the 10 buttons are located within the movie clip that makes the sliding menu work. The instance "aboards" of course works if I assign the instance to the movie clip, but then that of course means that ALL 10 buttons then will be assigned "aboards". What code change can I make to fix this issue so that each of the 10 buttons (within the movie clip) carry their own instance that can be referenced from the main scene?
I have assigned a movie clip to a hit state of a button, but alas, it refuses to work. Can anyone suggest a way of using actionscript to play a short movie clip on release of the mouse?
im having an issue with a cursor i made following this tutorial...http:[url]........the cursor works fine with a regular button however i have buttons inside movieclips, i tried it but it isnt working, i keep getting an error in the output...
Error: A 'with' action failed because the specified object did not exist.
I am a Flash newbie and I've probably bitten off more than I can chew with this one...it sounded so easy! Okay, so here's what I want to do: There are 5 people layered across the screen. When you rollover the person, they change color and come to the foreground (over the other pictures). On rollout, they go back to the background and change back in color. On click, they go to a new screen with just their picture and some information.
I first started setting this up and did each person as a button. Then I realized that in doing that, the button would not come to the foreground on rollover if it was below other buttons in the layers. So I put all of the buttons in movie clips and applied AS to the buttons (inside the movie clips, with the buttons on the main scene) and the AS2 looks like this:
I'll try and make this as clear as i can, so as not to waste your time. I think it's something really simple i'm just missing...On the main timeline, i've got a movie clip ("mc_A") that contains two other movie clips ("mc_1" and "mc_2").at the end of it's timeline, I put a button in "mc_1" to play "mc_2". I'm using
on (release) { telltarget ("_root.mc2") { play () ;
I'm taking an intro Flash and Action Script class and for my final I need to create a portfolio project that contains 5 unique buttons that trigger 5 unique movie clips. I'm having a hard time with this. I've been able to trigger the 1st movie clip with the first button (although I can't stop it) but I can't trigger any ohter movies with any other buttons.
Here's my code: stop();chuck1_btn.addEventListener(MouseEvent.CLICK, playMovie); function playMovie(event:MouseEvent):void
I've created a button and placed it inside a movie clip. I've added the below script (as2) on the button however when I Test Movie, the button does not work.
So ive set up some buttons into a movie clip, but i want to get them performing actions in a movie clip that is within another clip.For example, the code below is what I have attached to one of my buttons. The Movieclip 2photosMC2 is inside a DIFFERENT movie clip to the ones where the buttons are stored. How can I script so that the button actions activate the correct clip?
This is quite complex, in simple English, I have some folders (mc's) which I need to enter the stage when a button is clicked, when a different button is clicked I need the previous folders to animate out, before the new ones animate in! The folders feature there own functions and animations, which are viewable when clicked (they bring in external imagery and text)?
I've got a scrolling thumbnail movie clip.Inside the movie clip are 5 buttons.I can't get the buttons to work.I know to put the actionscript(2.0) ON the button and not IN the button.The sripting is a simple on press gotoandplay frame# command.yet it won't work.Is there something specific I'm missing when putting buttons inside a movie clip?
I am somewhat new to flash and am having some trouble trying to control two different movie clips with two different buttons. Currently when either one of the buttons is pressed both movie clips start to play. How can I set file up so that if button 1 is pressed movie clip 1 will play and if button 2 is pressed movie clip 2 will play
Im trying the following menu, and Id like to make them to have rollover, and rollouteffects, staying in the "over" position when clicked.When clicking in a different button, the previous clicked button should go back to normal position, but not just jump right a standard button.How can I do that without using a prototype, because is a horizontal menu and the buttons have different width sizes
so...i've got these buttons in movie clips. the buttons are animated for mouseover and i've also got an action on the first frame of the main timeline to get the buttons to stay active when clicked on, so the view knows where he is.the problem with this is that any time i go to put an action on the button itself to pull up an external .swf or whatever, the buttons stop animating and/or stop staying "depressed" on the active sheet.