smooth out this scrolling text script. It works perfect but its not smooth. (keyframes are up at 45fps) I know I can just call the function quicker but it's just not the effect im lookin for. I want a steady smooth look to it.
Code:
iniText = "Hello this is some text.";
mov_cnt=0;[code]....
I want to show the TEXT with the marquee effect in my application.Marquee effect is only on the text that is in the BOX and that should be in the Vertical.
I'm building a retro airport scene and would like a marquee that reacts like a flip clock: [img] [URL] In theory, when the user clicks on the "Arrivals/Departures" screen, the entire screen turns into this flip clock-looknig screen and all the letters and numbers form when the machine gets to their letter. The entire animation will only last a couple of seconds, so the user is not waiting on the computer to deliver all the information, but the different letters take different amounts of time to load depending on where they are in the alphabet.
I'm trying to add a scrolling marquee to a web site that can be updated by uploading a text file. I'm piecing together some old code and I'm having an issue with resizing the dynamic text (as you will see in my fla). I have found that I can fiddle around with the physical size of the text box and make my example work, but when I upload text files of varying length, that option just won't work.
We've seen it on many websites before, where there is a row of buttons on the page and when you position the mouse on that row, the buttons either scroll up or down depending on the position of the mouse. There are tuts available for AS1 and AS2, but i have yet to see an AS3 tut. (I may have overlooked it.)
<marquee style="font-weight: bold; font-family: Arial; color: #C0C0C0; font-size: 8 pt">Now this is HTML code, very easy</marquee>
I think it could be done by adding a letter to an dynamic textbox, but how do you take those letters out of a text, i don't want to put each letter in an action script, that's too much work to make or to change
I'm new here and relatively new to Flash. I'm attempting to build an mp3 player to add to my website using the "Flash MP3 Player" tutorial. The problem I am having is that the scrolling text displaying the song information is acting all strange. It only scrolls 2 letters over to the left and then 2 letters over to the right and also doesn't fill the entire text box (it leaves a section of empty space on the right side). What I want is for the song info to continuously scroll left to right like a marquee sign while each song is playing.
How to make a working marquee. I have four buttons. Each button has a primary function of taking you to a different scene, and a secondary function where some text (different text for each button) is displayed in a dynamic text box during onRollOver, which then goes away onRollOut. The displayed text are all String variables in the script.
The dynamic text box needs to stay a certain size. The text is longer than the dynamic text box. So, right now, every last part of this works, the script pops into the dynamic text box and goes away just like it should. How can I make the text scroll (like a marquee) and repeat indefinitely until you onRollOut?
I'm using an old open-source mp3 player (musicplayer.sourceforge.net) on my site because the visual design does not clash with existing colors, etc.The author provides two versions of the player. (ea also has the fla file in case I want to modify it for a different swf) One allows the user to pick from several songs stored in a simple text playlist, and the appropriate album cover is displayed during playback. The other is a "slim" version that is just for playing one song at a time. In the first player,the artist's name (pulled from the playlist) is displayed and then the song title scrolls across while in play. Some additional basic text is stored in an accompanying actionscript 2 file. I have no trouble with this version. The slim version is supposed to do the same thing. However, it continues to marquee text of the player author's name regardless of what I change. I replaced text strings in both the actionscript file and the playlist but the player doesn't seem to extract them.
I have made a flash project which provides a UI for the user to input some text. The user can change the color, size, style of the text, and now I want the text move like a marquee in HTML. I have upload my .fla.
I would like to make a Marquee for news that is/has happened with my site.I have know Idea where I want to get started. Basically I want to have an XML File, and just load its contents and display it as a never ending marquee.
I'm looking for a dynamic marquee... Code: this.createTextField("scroller_txt", 1, 0, 0, 100, 20); scroller_txt.border = true; scroller_txt.speed = 1; scroller_txt.text = "This is the text that will continuously scroll."+"this is also some text that will scroll"; scroller_txt.spaceSize = scroller_txt.getNewTextFormat().getTextExtent(" ").width; [Code] ..... And it works pretty good... the only thing thats wrong is the undefined in front of the text. I tried a few things but I cant make it disappear...
So I made some a nifty a MP3 player that grabs songs from an XML file. It displays the song name in the dynamic text field. Unfortunately, I only have very little display space and many of the track names are long. The solution: marquee scroll the text horizonally. The problem: I never marquee scrolled dynamic text and now I am lost.
Here is my main AS: stop(); playlist = new XML(); playlist.ignoreWhite = true; playlist.onLoad = function(success) { if (success) { [Code] .....
And while this did make the text scroll on the first song, it doesn't work so hot on the second song. It blips back-and-forth between the first and second song name. Advance to a third song and you've got an even bigger blipping mess. I kind of think that this code above isn't the way to go... that it isn't even worth reworking... that I should try something completely new.
When I double click to close the selection, the marquee vanishes instead of closing the selection. Yes, I double click on the starting point.Here's what the manual proclaims (step 4): Draw a straight-edged selection area1 Select the Lasso tools Polygon Mode modifier in the options area of the Tools panel.2 Click to set the starting point.3 Position the pointer where you want the first line to end, and click. Continue setting end points for additional line segments.4 To close the selection area, double-click.
I have a class for MarqueetextField, I am trying to change the text inside a marquee tag and the color of the marquee using as3.I Don't Know how to Change the Color and Size,[code]But the Size is Very Small,How Can i Change the Color and Size of Marquee Text?
I am trying to make a scrolling banner like the html <marquee> tag that loads text from a .txt file. Here is what I have so far:
Frame1
Code: var formatObj = new TextFormat(); formatObj.size = 15; formatObj.color = 0; formatObj.font = "Comic Sans MS";
[code].....
For some reason it only works by using the stop(); command. The problem is that this causes the animation not to automatically start when placed into an html page. The result I want is for the text to automatically begin to scroll.
i'm calling a php file, which is supposed to make an xml file. whenever i call the php file using this syntax, most of the time i get "cannot load file" in the xml loading section, but this updates the xml file.
[code] loadVariables("http://localhost/file.php",this,"POST");[/AS] but when i do it this way. [code] loadVariables("http://localhost/file.php",NONE,"POST");[/AS]
the "cannot load file" messge doesn't get displayed, and the file loads perfectly, but this doesn't update the xml file.
so everytime i have to first use "this" and then "none".
what can i do so that whenever php is called, it'll update the xml file, and still load in the swf.
i'm calling a php file, which is supposed to make an xml file. whenever i call the php file using this syntax, most of the time i get "cannot load file" in the xml loading section, but this updates the xml file.[code] loadVariables("http://localhost/file.php",this,"POST");[/AS]but when i do it this way.[code]loadVariables("http://localhost/file.php",NONE,"POST");[/AS]the "cannot load file" messge doesn't get displayed, and the file loads perfectly, but this doesn't update the xml file.so everytime i have to first use "this" and then "none".what am i doing wrong? what can i do so that whenever php is called, it'll update the xml file, and still load in the swf.
When I use the code below it works fine and loads the CSS-file and shows the the html-textarea as it should be CSS-formatted. BUT when I try to put the SAME code into a movieclip within another fla-movie it does not work (loads text but not css) and I get un "undefined" all the time. After trying a lot of different things I've come to the conclusion that it MIGHT have soemthing to do with the .onLoad that gets "undefined" in some way. As you can see below I'm getting two vars from input textfields and then use a button to activate the function loadCSS().
Like any of it's simple, but here's what I've got...I'm doing my loadVars, everything's going peachy, but now I want to swap the variable. I've got a bunch of vars in a text file, and here's how I'm doing it right now...
Code: on (release) { output1.text = myLoadVar.name2; }
Now, this works ok, but with as many vars as I'm planning for, I'd like something that I didn't have to make a ton of frames just to have it run.
Code: on (release) { output1.text = myLoadVar.(name('prevnum'+1)); }
Im making my first flash game so forgive me if there is anything with my actionscript or my explaining that is messed up.
This game is a 4 player (<--will be) tank game that fires bullets and stuff. so far its working just how i want it to apart from one thing... the duplication for the bullet. This snippet of the script is the bit that should make the bullet firing. if you look at these to bits of script "_root.depth += 1;", "duplicateMovieClip(_root.bullet, "bullet"+depth, depth);" to my understanding the "depth" should increase BUT it doesn't? does anyone know what is going on?
var u = clips.clip1.getDepth(); clips.clip1.duplicateMovieClip("clip1clone", u-1);
the problem is that clip1clone is not generated. I think it has to do something with path, I have to add somehow a path to clip1clone? I tried 0 instead of u-1 but it didnt work so I guess the problem is with path?
I'm attempting to create an effect system that will allow for motion blurs and a variety of other effects.My attempt to create this system is by using a series of movie clips that are duplicates of a main movie clip, each a snapshot slightly farther back in time.This doesn't work, as I think I may be lacking some fundemental understanding of how clip duplication works.Below is code that should be creating a duplicate clip, 10 frames behind in time. The clip exists but the sub-clip isn't attached.
Code: // The main movie clip. var main_mc : MovieClip;
I was looking over the script from AS.org. for the page flip navigation.[URL]But see the thing with the script from AS.org is that it does not allow you to use images as the pages.