ActionScript 2.0 :: [Flash 8] Zoom In The Map To See More Details

Apr 27, 2008

how can I creat a movie in flash 8 that zoom in something. I want to do a map and then let the user to zoom in the map to see more details

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I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:

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ActionScript 2.0 :: Continuous Zoom - Change The Code To Zoom In At The Same Amount?

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i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:

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I am working on flash application TELESCOPE or Camera. My goal is to move around the scene and zoom-in or zoom-out I found that if I move scene, I have to move registration point, because I always want to zoom in the centre of my ocular. So far application works fine only if I move, zoom-in and than before I move any further, zoom-out! But when I move, zoom-in (not fully), move again and zoom-in again, the second zooming doesn't appear on desirable registration point

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Actionscript 3 :: Zoom In Zoom Out Loop In Certains Buttons?

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I have this code for my effect to zoom in and zoom out in certains buttons

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{[code]....

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Using flex / air 2.6 working on an Android device, I am using a canvas with a TransformGestureEvent for zoom in on a map. The listening of the efect is working ok, but I can´t seem to find the information on wether the user intended zoom in or zoom out (fingers getting closer or getting apart).I expected the intention of the gesture to be identifiable with the offsetX and offsetY properties of the event, as you will do on a swipe gesture event. But I always get 0 for both properties, no matter how I do the gesture in the device.How can I know if the fingers getting closer or getting apart in a gesture zoom event?

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[Code]...

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I need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?

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I'm developing a full screen zoom/pan UI. Everything is working great, except I can't get it to center on the correct point when zooming in.

You can view what I have here: [URL]

The numbers in the top-left corner are the navigation, and the white boxes represent the individual sections.

I have a large container movieclip that fills the entire page. Inside of that movieclip (site) I have all of my individual section movieclips (section1-section6). I'm also using a dynamic registration point class to dynamically set the registration point of the "site" movieclip to the current selected section, so that the zoom in/out is centered on that section.

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If I don't zoom in/out I can successfully pan the movieclip and center on the correct section. I believe the problem is that I am moving the _x and _y to the position of the "site" movieclip as if it is at 100%, but since it is at 80% it is not moving to the correct position. I tried to fix this by giving the _x and _y coordinates as:

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Which made it a little better, but still not centered. I have a feeling that there may be a fundamental flaw in my approach to this.

For some reason the forum won't let me attach my .zip, so I posted it online, as well: [URL]

My code below, in case you don't want to download the file:

Code:
tile._alpha = 0;
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//** Set Stage **//

[Code]....

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How can I do to read informations retrieve from details of a picture (as Canon, focal, inch resolution, date of capture).Can I do it with a byteArray load ?

I have tried this code but I can't interpret the bytes .

Code: Select all// loader
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