I need a meter that shows the current bandwidth rate as a percentage. For example: The maximum bandwidth rate is 4mbps, the current bandwidth is 3mbps, so the bar would be 75% full. This bar would change dynamically as the bandwidth rate changes.
Is there anything out there that already exists like this?
Is there a way for flash to detect a user's bandwidth, and depending the size of bandwidth, stop loading, or continue with the load? Now that I'm thinking about it, this would probably be a javascript detection script and if the bandwidth is high, load .swf, if not load a .jpg?
We are having a little problem implementing bandwidth detection with FMS, for some reason when enable it, bandwidth consumption spikes significantly I am wondering why? and if there a white paper somewhere that would talk about how properly implement this feature.
AS3 or Flex : How to create a voice pitch meter/analyzer? Is it possible? How to create voice pitch analyzer on flex or AS3? do you have any idea? or is there any software like this that can be used on a web site?
I am trying to create a "meter bar" in Flash. I am creating an interactive house in Flash. Inside the house are objects that consume power. (ie. light bulb, computer, stove, etc...) Those objects are toggle buttons (created using MovieClips). (The objects can be toggled ON/OFF.) When ON--there is a "power value" associated with each house object (light bulb would be 1, computer would be 2, the tv would be 3...)I am trying to create a "meter bar" (that looks like a preloader bar) that visually shows how much power in the house is being used. Having a full meter bar--would be having all the house objects turned on
i wanted to make a flash document , that when i try to click my mouse 1 as fast as i can on a button, it will measure how many mouse1 cliks per second,and display the mouseclicks/second in the corner , i was wondering how to do this , i am the noobiest noob at flash programming ever.
I'm trying to figure out how to bring in a number from xml into this analog meter so that it will display the number in the meter. I believe I'm supposed to use LoadVars object but not sure where to implement it.
i got a problem with my rotating meter. it works with key press.
Z= 1/4 X = 1/2 C = 3/4 V = 4/4
R = reset the meter to zero. the problem it tat the meter just go haywire when it goes more than 180 degrees rotation. so i cant get it go to 3/4 and beyond. i dunno where i go wrong.
I am trying to animate a mask over a sound meter according to the activityLevel of the microphone. If I understood what's in the livedocs, the activity level is the amount of sound captured by the microphone, right? well, I'm trying to use it in order to do the animation but I have two problems:
1. there's a very annoying sound coming out of my speakers
2. nothing happens when I talk through the microphone
I am trying to get the "bwcheck" application to work on FMS 4 on Amazon EC2, in order to detect my upload speed to the server and provide the best quality stream for my upload speed.The tutorial I follow is this:{URL}Both are almost identical. However when I compile the .fla to .swf (having changed the URL for my server and application), and after I load the server-side code, I get the following error in my server-side log:Method not found (recData) understand that apparently it is not finding the method, but I tried getting it off the function in the global scope, tried attaching it to the client, etc. but nothing worked. The original code of the server-side script is:
I'm trying to debbug my code on Client side (Action Script 3) that works with Flash Media Server 4 on localhost. Everything seems fine up to that point.However, when I'm trying to test my player with other remote streaming servers, I notice bugs because of lower bandwith transmission between the server and the player.Is there a simple way to simulate lower bandwith with FMS4 on localhost (by config, application.xml, programmation...) ?
Can anybody tell me if it is possible to limit the bandwidth or screen refresh rate that a flash movie uses? I have a large number of virtual desktops which use RDP and flash performance is terrible.
If I look at a site in IE that use lots of flash, my RDP session can even hang sometimes or more likely become completely unusable.
(1) An ec2 instance with an SWF on it - this SWF plays streaming video - i.e. is a video player like JWPlayer (2) A streaming video distribution set up via Cloudfront
If I stream the the video via RTMP from Cloudfront to the SWF (which is on ec2) - would I incur charges for data transfer into the server (i.e. for data being read by the SWF) and out of the server (i.e. for data being displayed by the SWF to the user) on account of streaming the video to users (assuming that data transfer into and out for the server is being charged for)?
I'm trying to debbug my actionscript (AS3) code on Client side that works with Flash Media Server 4 on localhost. Everything seems fine up to that point.
However, when I'm trying to test my player with other remote streaming servers, I notice bugs because of lower bandwith transmission between the server and the player.
Is there a simple way to simulate lower bandwith with FMS4 on localhost ?
by config, application.xml, etc.? by programmation (main.asc) ? both ?
I'm working on a Flash CS5/AS3 pre loader, and the bandwidth profiler is telling me that my frame 1 size is massive - about 850kb. Frame 2 is 128kb. This results in a white screen during the bulk of loading, followed by the brief and now-unecessary preloader, and then the rest of the swf.
I have a setup of two frames, the first being the preloader with the following code:
stop(); addEventListener(Event.ENTER_FRAME, preLoad) function preLoad(event:Event):void{ var bytestoLoad:Number = loaderInfo.bytesTotal;
[Code].....
The .as file associated with the fla has tons of other information, a full game.
I've already gone through my library and on all the symbols with Linkage, unchecked the "Export in Frame 1". Also the pre-loader is small, only a text box and a shape.
How can I get more detail of it's loading in frame 1 so that I can move it to frame 2?
Is it posible to convert a live stream into a flash format to save on bandwidth? If so, what player could be adapted to use it, and how could I convert it to begin with? If not, what is the best format to use for a live stream to get good quality without using too much bandwidth?
I just noticed a workaround something that's been annoying me for a long time. Occasionally my projects vertically line up funny if clip y-coords or heights are based on frame 1 stageHeight. I always thought it was a load-time duration or something like that, but it turns out to be bandwidth profiler (CS4 authoring). Try this on frame 1 of a new, empty project:
this.addEventListener(Event.ENTER_FRAME, this.entf); function entf(evt:Event):void{ trace(this.stage.stageHeight); }
When bandwidth profiler is on, the first frame reports -100 the real stageHeight. Now to avoid the problem I just turn off bandwidth profiler. Is it just a bug?
I'm testing HLS and HDS right now and i'm wondering how to limit users and bandwidth per virtualhost. I mean in rtmp mode there is the vhost.xml tag far max users and the Application.xml tag for Bandwidth limit, but for http connections (either live or on vod) where can i limit connections or bandwidth?
I was trying to find a bandwidth profiler in flex like there used to be one in Flash but couldn't really find one. Is there a way, that I can do bandwidth profiling of my local swf?I'm using Flex Bulider with a AS3 project.
I am developing a Flash application which should initially (before launching the main application) identify the internet bandwidth available on users system and display low or high bandwidth content accordingly.If the user has dialup concetion then I need to display only images else if it is broadband concetion then I need to display swf's along with the audio.
Does anyone know if there are any classes that expose information about bandwidth usage? For example, I would like to know when my Flash file is really pushing the bandwidth by loading a bunch of stuff (like images), versus when its basically sitting idle.
Now I know I can get stuff like progress events from an individual load but thats not what I mean here. I want to be able to get a current level of activity for my entire movie which is currently running....not information about a particular item which is being loaded.
My video player has a problem performing under bad bandwidth conditions.
When i disconnect from my network halfway through playback this triggers a netstatus event with an info of "NetStream.Buffer.Empty"..
If I reconnect my network, it doesn't start streaming again..If I call netStream.resume() that triggers a "NetStream.Unpause.Notify" but the buffer never fills up and the video never plays again.
Seems like once netstream runs out of internet juice and triggers a "NetStream.Buffer.Empty" there is nothing i can do to get playback to resume again.
I'm trying to stream a webcam from 1 server to many client, what I really need to know is :1. How to adjust a bitrate video for bandwidth streaming, is it enough just using a Camera.setQuality() ?2. If u set Camera.setMode() at large resolution, for example at 1024x768 is it could make the bandwidth for client access increase too ?I mean is it affect the bandwidth for set the resolution at small (ex: 160x120) or set at large (ex: 1024x768) resolution.3. Same as number 2. just it was for video=new Video(w, h) . Is setting a video size affecting the bandwidth ?
Is it possible to limit globally the bandwidth usage of FMS 3.5 ? I don't want FMS to use all the bandwidth available via our ISP.I want my coworkers and other servers to be able to continue using Internet while sending/receiving data from/to FMS. I know it is possible to limit various bandwidths per Applications, but it seems there is no easy way - using the xml config files - to globally limit the server bandwidth.