ActionScript 2.0 :: Flash MX 2004 Fade Function Call?
Nov 16, 2004
I have a function on root:
_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();
} else {
this.prevFrame();
[Code]...
This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say
on (press){
_root.fade = true;
}
the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?
ok so this is my first attempt at action script, and have three pretty thick books (flash bibles all, because its not just actionscript im new to) so, here goes, im trying to make a horizontal menu where the OTHER buttons fade on mouseover. i dont have tweens or anything except layers (for the bg and all buttons on individual layers) so I searched the net, and seems everyone wants to fade the button they are over....well I had to pick something so close as to what I want yet totally not give me a clear defined way to get the opposite result, so after many hours, heres my code for button1:
Can you please tell me why this isn't working? It takes me 10 minutes to test the movie every time and it's taking me forever to fix things. Do I have to do something else with the variable names I'm using or something?
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
I seem to be having trouble with TweenLite in AS2.I've created a class which I call on the main timeline. Within the class I've loaded images and once they are loaded I want to fade between them. I am calling (inside my class) the following code when the images have finished loading:
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
I have an enterFrame action that I use on a graphic:
[Code]....
Because I want to use the above code more than a few times, I tried to make it a function.
[Code]....
But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.
The component alows you to drag it onto an object and set the fade in or out interval length but i want to trigger it by either entering a frame or clicking on a button.i am attatching the fla with the 2 buttons but i can not figure out how to call the component on press and have it execute the fade action. i figure if i put 2 of the fade compnents on the stage and have one with fadein properties and one with fade out properties i just need to make cales to them from a button or apon enleying a frame so i could resuse the same fade for all mc's
have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.
Is it possible to call a PHP function from flash and have it execute right away?
If so how could I go about doing that, because I am trying to call a PHP function that will update a users facebook status, but thus far I have been unsuccessful, so I am kind of at the end f my rope.
Below is a MXML code built from Flash Builder 4.5 with AIR SDK 3.0. Using Starling framework to create 2D animation and wonder how do I call a addText function without create a new instance of Game?
I'm trying to call a function from a AS3 container which should call old AS2 SWF that cannot be edited bacause we are talking about 1000 swf files, does exist some way to call a function inside the AS2 SWF from the AS3 container? I know a possible way by adding a LocalConnection as written here but as I said I can't edit all the swf files, so I just wonder to know if does exist some alternative.
I've researched over that a way to call a javascript function for actionscript 2.0 and 3.0 is via ExternalInterface?But I'm trying to call a javascript function from my flash during an image click.
This is properly place in the html and my swf file is properly embedded in the html.. but it's not working.. Or maybe i don't understant the function? this is just a simple try to call a javascript function but it's not working..
How to call AS2 method from NextFrame(or any other frame) in Flash?Say you have Action Frame on frame 3, and another one on frame 4, how do you call methods on frame 4 when you are on frame 3.
I'm trying to pass a variable through a function, but I'm getting it's value 0. Here's my code:
thumbLoader.addEventListener(MouseEvent.CLICK, goToCategory); function goToCategory(e:MouseEvent) { trace(c);[code]....
this trace gives me value of 0. Normally I would do goToCategory(c) and inside that category I would get it's value, but in this case I'm calling this function with an event, how can that be done?
var c is declared globally, so I'm using it above this code in different place... is there smth like global $c like in PHP.. or there's some other way to do it?!
Please i am looking for a way to call a function defined in a different frame in ActionScript 2.0. The details are as follows[code]...
For some reason, the code on frame 2 is working by itself but selecting an index from the list from another frame is not working. In other words, i am not able to call successfully selectVideo() from frame 1 while it is defined in frame 2.
The objective of the program, as implied, is referring to a certain video from the list from a different frame. The whole code is working without errors just I'm not able to select a video from the list and play it if i was initially in a different previous frame.
I've got different functions in actionscript 3, one function generates random numbers each time there's a button click. But with another button I want to call the random number which is generated at that moment. I have to call the random number from another function then, but these are two different functions so it just considers it as an undefined property.
[Code]...
But I can't call randomnummer1 because it's inside another function. So I get the property undefined error.