ActionScript 2.0 :: Flash Photo Gallery With Thumbnails?
Aug 16, 2005I did the tutorial on flash gallery with thumbnails but sad to say that when I viewed the swf and html there was no thumbnail showing?
View 2 RepliesI did the tutorial on flash gallery with thumbnails but sad to say that when I viewed the swf and html there was no thumbnail showing?
View 2 RepliesI'm trying to use the flash gallery with thumbnails that was in one of the tutorials on this site. See here:
http:[url]....I wanted to make the flash player bigger, so I changed the doc size and then scaled the area mask that shows the image. I don't see why this would scale the image; it should just make the viewing window larger.But when I make an image the size I want it in photoshop, it is displaying the image far larger (blurry and cut off) than it is supposed to.Does it have to do with the action scripting, or the graphics in the document?
Regarding the XML and Flash Photo Gallery with thumbnails tutorial
Instead of scrolling thumbnails, I would like to have a Grid but I don�t how to archive that. I have 8 pictures and I would I like to have a Grid with 3 images in each row.
I need to make a XML Driven Photo slide in Flash CS5.It needs to have a Box that contains 5 Thumbnails(by XML) act as buttons.The Box sits on top of the Main photo area and shrinks (or close out) when user click its close button. And it opens out by clicking on a open button.I'm sure it can be done by using timeline, Tweening or you name it..But what about the Thumbnails that run from the XML file?Can they disappear with the Box and retrieve when it opens?[code]
View 1 Repliesi want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
[Code]...
numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.
how to use thumbnails to navigate to a specific photo within a series. The slideshow is set up to display photos from an XML file (starting with the first photo) and then you can click forward and back in the series. But I need to navigate via a thumbnail to any photo in the series and then play forward and back from there.
Action script:
//photogallery
function loadXML(loaded) {
if (loaded) {[code].....
I have it set up to load multiple XML files, but, when you select a new book/xml, i want it the thumbnails to refresh starting with thumbnail #1, instead of wherever it left off in the arraythis obviously has something to do with the variable k, but i am having a lot of trouble figuring out where to fix this at.
// Buttons to call each Gallery and reload data
bookone_btn.onRelease = function() {
xmlURL = "book1.xml"; // sets xml file
[code]......
I create a photo gallery from xml using AS3 and it loads fine. I want to limit 5 thumbnails on stage. To see more you have to click the next button to see the next set of 5. Click prev button to see the previous 5.
View 5 RepliesSo i tried modifying the xml gallery code a bit to include thumbnails that load up ynamically. Here is the code i'm using, not that much of it has changed except the loadXml function:
Code:
function loadXML(loaded) {
if (loaded) {
[code].....
I am trying to produce a photo gallery with thumbnails. I cant work out whats wrong i keep getting these 2 compiler error codes, 1021: Duplicate function definition & 1023: Incompatible override.
View 17 RepliesOk basically I want to create a simple Gallery one that has small thumb nails at the side where when clicked on will show in a larger movie clip. I also need to beable to scroll down on the thumbnails as there will be quite a few. Also on the larger image I want left and right buttons to scroll between the images aswell and when clicked on the large image it will load that image in a new window for people to save the image or just simply be able to click on it to download. I have searched everywhere for a tutorial or template and cant find one that is simply this and in AS3.
View 2 RepliesKind of like this but instead of scrolling to mouse move, the user would have to click the arrows. And it would be vertical instead of horizontal: [URL]
View 1 RepliesI need to make a XML Driven Photo slide in Flash CS5.It needs to have a Box that contains 5 Thumbnails(by XML) act as buttons.The Box sits on top of the Main photo area and shrinks (or close out) when user click its close button. And it opens out by clicking on a open button.I'm sure it can be done by using timeline, Tweening or you name it..But what about the Thumbnails that run from the XML file?Can they disappear with the Box and retrieve when it opens? is it possible? Here is the ActionScript.
import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.Event; import fl.controls.Button; import flash.display.Shape; import flash.events.MouseEvent; import flash.display.MovieClip; import flash.display.Loader; import flash.text.TextField; import fl.transitions.*; import fl.transitions.easing.*; import flash.display.Shader;[code].....
I'm trying to create the simple photo gallery with thumbnails which is in the tutorial Adding Thumbnails, but I'm having a bit of a problem. I've just done the Photo Gallery Using XML and Flash tutorial [URL] which worked perfectly . I've then gone on to the Adding Thumbnails tutorial, [URL] which follows on.I've been working my way throught the tutorial, but when I get to point ix. on page three, I don't get the thumbnails loading at all. I have checked, and double checked the code I have, and I've copied the code from the tutorial assuming that this is right, but nothing appears to work.I'm using Flash MX, not MX 2004.
View 1 RepliesI did the tutorial for the photo gallery with thumbnails and I'm wondering how to make it play automatically and pause with buttons.
I saw another thread and they said to use this code:
myInterval = setInterval(this, "changePhoto", 10000, 1);
but it was for the photo gallery without thumbnails. I cant get that to work for the thumbnail photo gallery version.
Am using the XML Photo Gallery tutorial (with grid thumbnails) - it was a slight modification by a Kirupa user here:
[URL]
I have a problem though. I have several sections that you visit from the main page, and one of these is the photo gallery. However, when I visit this page and then goto any other section of the site, the thumbnails remain visible.Thumbs still visible when going to other sections:My guess is that the actionscript needs to say somewhere - hide or get rid off thumbnails when moving out of the gallery?
Here's the code:
cliparray = [];
columns = 3;
spacex =50
spacey=50
[code].....
I'm trying to make a photo gallery using AS2 and XML, my thumbnails work fine, a reflect added via the Reflect class works too but I'd like to attach a movieClip to my thumbnails so that when you roll over it, this movieClip starts to play. I've tried the attachMovie method after the loading of the thumbnails (onLoadInit then) but it's still not working !! The same attachMovie to the scene works but not when I try to attach it to my thumbnails, I think I've got some trouble with the targeting of my thumbnails or with the place in the script where I try to do the trick
Code:
var monTableauSrc:Array = new Array();
var monLoader:MovieClipLoader = new MovieClipLoader();
var monListener:Object = new Object();
var monXml = new XML();
monXml.load("galeries.xml");
[Code] .....
I have created a Photo Gallery based on the excellent tutorial, the only thing I would like to add is Numbers to the Thumbnails.
I assume I would need to use the attachMovie command but I am not sure of the Syntax and where it would be used in the Photo Gallery code.
I saw the tutorial here on how to make a Flash XML photo gallery with a scrolling thumbnail bar. Awesome!
The thing is, the example he DIDN'T choose to illustrate is the one I want make - exactly.[URl]..Is there somewhere else I can find this? The problem is that I have say, 16 photos and I want 4 displaying on the stage at one time. I want a forward / back button available to switch through the remaining 12 images, when the user clicks the buttons (as opposed to a scroller, which I find difficult to control and therefore less useable).
The problem comes when loading the four images from my XML file. I am able to load the first four, but how do I indicate in AS that the next four images are to be loaded, until there are no more images left? What if I add 5 more, I want to be able to have that AS load them. I was using a mod function in my script, but I keep getting the wrong remainder. I'll have to post the code later.
how to incorporate a link from the picture thumbnails of the photo gallery so that when the user clicks on the thumbnail, it may link to another part of the same website or to an url.
View 1 RepliesI was wondering in the photo gallery thumbnail tutorial how do I make the thumbnails display vertically not horizontally. Also how do you add the picture caption underneath the thumbnail? [URL]
View 8 RepliesJust trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
View 1 RepliesI've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
View 1 Repliesoriginal: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:
[Code]....
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,
I have been using the tutorial on the Photo Slideshow Using XML and Flash, and think it is fantastic. It is really clear and easy to follow. However I have encoutered three things with it. Firstly I would love to be able to add a border around each thumbnail accross the bottom, that would change color when the user rolls over the thumbnail.I would also like to be able to highlight which thumbnail is currently being shown as the top image.The third issue I have had is when a user moves the mouse to the right of the first image, it scrolls about 5 pixels to the right even though there is no other image before it.
View 1 Repliesits for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?
// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......
I found the tutorial by Kirupa
[Code]...
i am using the code to build the flash gallery (the one without XML),everything is working but now i need to add some thumbnails that load a specific pic from the array, without loosing the alpha animation or the array order, does anyone knows how the code for the thumbnails buttons should be? i have tried some stuff but its not working at all.
View 5 RepliesI'm making a flash gallery with XML, the thumbnails loads just fine but i cant figure out how to make the thumbnails clickable so that they can load the correct Image..Here is the code i have so far:
Code:
var galleryXML:XML = new XML();
galleryXML.ignoreWhite = true;
this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());//Container for the thumbs
[code]....