ActionScript 2.0 :: Flash Only Load 35 Of 41 XML ChildNodes

Dec 3, 2007

I'm having trouble loading a XML file with AS2.0. I'll copy&paste a reduced version of my XML.

[Code].....

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< allImages>
<images>
<category>Architecture</category>[code]...........

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ActionScript 3.0 :: Same Childnodes In XML?

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Inside my XML file, I want to have multiple child nodes nested in a parent node. But when I try to trace out the multiple child nodes, I only get the first child node in the trace, despite using "@" wildcard. Is it because the childnodes are named the same?

Code:
<gallery>
<project>
<desc>Description</desc>

[code]....

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I am trying to build xml menu. Some nodes have childNodes some don't. I have a problem in my array loop : the movieclip that I use to create subMenu attached to the entire array. How can I make that the movieclip that I use for subMenu only attach to the nodes that having childNodes?

Here's the code :

Code:
function buildingMenu(){
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{

[code]....

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Is there a way to add ".childNodes[0]" to a var? Like if I have:
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Jul 16, 2005

I'm workig on my portfolio and here is what Im running into...en I debug my fla the following XML shows up with extra "xmlobj.childNodes[1].childNodes["Right here"]hen I browse the file in the debugger (variables section) instead of 0,1 and 2 for childNodes the are 0-5??? and every other one is all null values... also they show up as [1] [2] [3] directly under xmlobj when I expand it can anyone tell me whats up with my xml? if its my script or you think it is I'll post the code/fla if I need to... alsoMy xml will be dynamically created via a php -> mysql script eventually (I have that worked out I just need to get this working so I can properly format my php-> xml output for flash which is what I think my problem is.

Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<ROOT>

[code].....

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[Code]...

THE ABOVE NEEDS TO BE MODIFIED TO ALLOW MULIPLE EVENTS... I'VE BEEN WORKING ON IT FOR DAYS....

[Code]....

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Here's my code thus far:
stop();
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;import flash.net.URLVariables;
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[Code] .....

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[Code]...

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[Code]...

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[Code]...

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[Code]...

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