ActionScript 2.0 :: Flash8 - Make Label Of RadioButton Multiline?
Jan 16, 2011I can't find on FK (or other sites) the solution to make the labelfield of the RadioButton component in Flash 8 (not earlier versions!) multiline.
View 1 RepliesI can't find on FK (or other sites) the solution to make the labelfield of the RadioButton component in Flash 8 (not earlier versions!) multiline.
View 1 RepliesI am making a quiz application for mobile.The questions are comming from xml. How can i make multiline Radiobuttons? I tried to do a skinclass but it didn't worked.In this code i make the RadioButtons.
[Code].....
I've got a Flex 3 site. I need to put the rights symbol, ®, in the radioButton's labels:
<mx:RadioButtonGroup id="myButtonGroup" itemClick="goClickHandler(event);"/>
<mx:RadioButton groupName="myButtonGroup" label="{answerA}" value="{answerA}"/>
<mx:RadioButton groupName="myButtonGroup" label="{answerB}" value="{answerB}"/>
I've got the label and value bound to:
[Bindable]
public var answerA:String;
[Bindable]
public var answerB:String;
I pull answerA and answerB from a database.
I guess that I need to use htmlText somehow.
how to assign the htmltext in radiobutton label using as3
View 4 RepliesI'm instantiating a group of RadioButton components into a Sprite and then later adding it to the display list. When the latter occurs, I can visibly see the font of the RadioButtons' labels changing from a serif to sansserif—but I have NO code to that effect anywhere. This occurs long after the components are actually instantiated, when they (via their parents) are added to the displaylist.
In Question_UI.answersContainer.answer:
answerUI = new RadioButton();
answerUI.group = rbg;
answerUI.label = text;
[Code]....
I've triple-checked the obvious, but there's NO code regarding the font of the label at all. It seems to only have to do with being added to the displaylist.
Why first trace prints out not second one whereas I set label in property panel to "hello"?
public function OnClick(event:MouseEvent) {
trace(event.target.label.toString());
if (event.target.label.toString() == "hello") {
[code].....
I am trying to determine the height of a Spark label that becomes multiline at runtime (due to width property being set), to account for text overflow.
(For a spark label named Title) I have tried:
Title.measureText(Title.text).height - this seems to return only the height of one line. (Due to differing screen-sizes and font rendering, I don't know in advance how many lines the text would overflow to...)
Title.height - this seems to return the height of the label size (before being re-adjusted at runtime for multiline text flow)
Both properties above return an unchanging value even when different text lengths/multiple lines long are filled in .text
Is there really no way to determine the exact height of an overflow Spark label?
I am admittedly not that familiar with the Flex API but after scouring the manual for quite some time, I am still unable to place this title label with the proper spacing.
I am trying to change my radiobutton size and label size in pure as3...
searchRB = new RadioButton();
searchRB.name = "search";
searchRB.group = rbg;
[Code]....
How do I assign a value to a radiobutton when it's in a for loop to then trace out the value when radiobutton is clicked? I got this now, but it just sets all the radiobutton values to 10..
View 8 RepliesI have a few radiobuttons I drag and drop within same group. In main.as I added click event listener.
How do I get the selected radiobutton ? handler target argument doesn't contain any reference to it.
how to label loops?Like:
PHP Code:
outer:
for(...)
{
for(...)
[code]....
Like I have labelled "outer",(it does not work),is there an actual way to label loops?
I'm trying to make my code a little more readable by dividing a very long if statement in multiple sections.It looks something like:
if (a==2 || b == 1 || c == 3 || d == 6) {
// do something
}
And I want it to read something like:
if (a==2 || b == 1 ||
c == 3 || d == 6) {
// do something
}
how to group up the arguments, since that cannot be done in the original.
Is there a way to make a layer transparent?
And is there a way to make a symbol transparent?
Today I will show how to make your own cursor for your game. It's very simple. Draw your cursor and convert to symbol. On the Action Script bar write this code:
[Code]...
How to make my own button with a text label on it?
I've done the following:
created the button background and added the TextField on it called txt and packed it all to Button called MyButton. I added an instance of MyButton called btn to a stage and wrote in the main class: trace(btn.txt.text); - everything was fine. But when I added states of the button (Up, Down, Over and Hit) the txt field of buttons became null.
How can I make the label of my button component bigger ?
Code:
myButton = new Button();
myButton.label = "Submit"
[code].....
I use the build-in radio button in flash 8, and I need to make it's label Multilined.how to make it multiline ?
View 1 Replieshow to make a radio button label multilined?
View 2 RepliesI have a project which is very straight forward however I'm having trouble figuring out the logic to get it started as well as the actionscript to get it working.THE PROJECT1. The user must choose one (only) out of about 100 buttons available on the page/frame.2. When the chosen button is released, the other buttons diasappear/turn invisible and become inactive3. A message appears within a speech bubble pointing to the selected button.PROBLEMS1. How do I make all the button disappear except the chosen one?2. How do I make the speech bubble point to the chosen button no matter which one they choose?MY LIMITED LOGIC SAYS1. I need to collect x and y values somehow to position the speech bubble2. Pass a variable to tell flash 'this is the chosen button'3. Tell flash to hide every button that isn't the chosen one using the variable
View 5 RepliesHow would i make a button to start an animation, and only do it once?(Also, make the button change when finished? like a cellar closed, then opened :/) (AS2)
View 2 RepliesI have to make a banner ad for my company's website that is 4 frames. It needs to play each frame about 3-4 seconds and then loop after 4th frame and continuously do so. It needs to begin this process when the web page is brought up without the user doing anything to it (so no clicking)And I have to keep it under 40k.I've found alot of tutorials for using external swf files and images but everything seems to use a button and I can't seem to get the coding down at all.
View 3 RepliesI have a function in a mc and I want to use it in another mc.
But I does not seem to call it.
I guess I can make the function global in some way, or?
I am building a sniper game and I can't figure out how to make the game make the mouse twitch, like in clear vision elite.
View 1 RepliesI have a movieclip which is scaled depending on xml data. However, I have a problem in that this results in a text label within it also being shrunk or stretched. Is there any way to make sure that the text label stays the same size?
View 7 RepliesIs there some way I can use a flash button to call some javascript? The swf would be embedded in my html webpage.
on(release){
//fire javascript code to blank whole screen.
}
how to make a label appear inside a input text field. As of now I am just using a static text field to the left of the input field, bt due to lack of space I would like the text field name to appear inside the actual input text field and when the user clicks to insert their text the title or label for that input field dissapears.
View 1 Replieswhat i mean is, is there a way in AS3,or in programming in general(php, js etc) to make an event fire/ activate "WHEN" something does something, as oppose to an if/else if / else statements ?for example, say i want to make an event fire /activate ONLY when a frame label is hit, and thereafter , do something else etc, essentially making it do things one by one down the line according to WHEN certain objectives are met. is there a "when" type of statement etc that will do this as oppose to if/else if etc??? for example, using the above example, instead of me doing something like this:
Code:
xyz.addEventListener(Event.ENTER_FRAME / or INIT , btn);
function btn(e:Event):void{
if ( externalSwf.currentFrameLabel == " label here "){[code]...
i have a little project im working on (smooth transitions of external swfs code) that is partly working but i cant for the life of me, figure out how to implement a structure like what i have directly above.
I am working on a program to draw something using dimensions input by the user. As the user changes these dimensions, the drawing changes to match. The problem I am facing is that it currently requires 15 textInputs to draw the image. I have them set up so that you can tab through them to enter the information quickly, then all of the drawing is done through ActionScript in the Submit button below the entry. However, when I enter 15 lines of information my instinct automatically presses enter to complete the process, every time. Now for my question. Is there a way to make a keystroke equal a button press? Or do I have to copy all 500 lines of code into a keystroke listener?
View 1 RepliesI have planned to create an educational application / movie in Flash 8 (contains exercises and final tests etc.). I want to protect my application with username and password. The script inside movie should generate the password for given key say in my case username it will output the hex key which can be your password and no need to store it. cause you put same logic in your app which will generate the same hex key for same key i.e. is your username
View 1 RepliesIs it possible to catch flash label's mouse click event?
mylabel.addEventListener(MouseEvent.CLICK, OnButtonClick);
Does not work
Or can it be done via an extends like
public class MyLabel extends fl.controls.Label {
// how to catch and dispatch mouse event? }