ActionScript 2.0 :: FlashCS3 - Exporting Snow Tutorial As AVI File
Dec 3, 2009
I recently followed the snow tutorial on this site: [URL]. In order to create snow in a flash document. The results were exactly as I was hoping for but when I export the file as an .avi it exports without the snow. Is there a way I can export the file as an avi with the falling snow?
how this tutoiral works:[URL].. i understand the ideas behind the script and what you are asking flash to do. the thing is my maths isnt that great. if someone could explain how some of the equations work, that would be excellent
examples: this._alpha = 20+Math.random()*50; ok, randomising alpha. got it. but where do these numbers come from? how did you reach them?
I,m using flash mx, and I,m trying to use the tutorial of this page "Falling Snow" in the Special Effects section. I want to know if its posible to set a mask for an specifict area of the image, because I dont want to show the snow in all the movie, only in an area.
I created bubbles using the snow 3.0 tutorial from here at kirupa. I slightly altered the code so it would be for bubbles on a canvas of 800x500.The problem with the tutorial is that it is for snow moving downward on the y axis. for bubbles in the water, I need them going upward.which part of the code I need to alter so the bubbles will move up and not down? Also, I need the life of the bubble to last the length of the canvas.
I've been experimenting with this and I haven't been able to come up with an adequate solution. Hoping one of you Mathletes can point me in the right direction. I'm building a Snow Globe in ActionScript 3 and I need to come up with a set of equations to control two level of snowflakes - one level random, and the other interactive where a user can click on them.For the random snow, I need to have it create certain number of random x/y positions at the bottom of the globe, which is a circle with a radius of around 300. Then when the shake action occurs, They should randomly float toward the top, then fall back to a random position at the bottom of the circle again.
For the interactive snow, I need it to randomly layout, but I don't want flakes to overlap so that its easier to interact with them.
at the end of the scene I want the snow to stop falling. I can't work out how to end this script. I want to reuse the snow later, but I have a scene set inside next.How do I start/finish this script?
I have got a little problem with ipmorting alivePDF library into my project. I`v written something like that:[code]Hovewer it doesn`t want to work. I have got those errors:1046: Type was not found or was not a compile-time constant: PDF. var myPDF: PDF = new PDF( Orientation.LANDSCAPE, Unit.MM, Size.A4 );1180: Call to a possibly undefined method PDF.var myPDF: PDF = new PDF( Orientation.LANDSCAPE, Unit.MM, Size.A4 );
I am totally new to actionscript.I found a slideshow which uses an xml file to load jpgs. (albumV2.swf)The xml contains jpgs, and captions.When I publish it on its own...works fine.Now I'm trying to place albumV2.swf inside a deeply nested mc.I'm using a button to navigate to the target movieclip (holder_mc) which I want to contain the external swf.[code]when I test The albumV2.swf loads, I can see the background for the photos. But it won't play.There are thumbnails in the swf that don't show, but there's also a timer and counter in the swf that do show.All the photos are called from the xml doc, but I can't see them. However, I CAN see the first caption that's in the xml.doc. and only the first caption.I wondered if the code in the original slideshowFLA uses some hierarchy that I'm screwing up, but shouldn't the xml be fine once it's found?
I created an animation using movieclips within one movieclip. When I export it as an .mov file, it's only the one frame (the stage which my movieclip is thrown on). I understand now why that is, but I'm close to deadline and can't go around changing things. So to my understanding, when you import a Video to the library, it has to be an .mov file. Then I can convert it to a FLV file, which is an option Flash gives in the dropdown menu. That's the background. Here is my ultimate question: I want to create a FLV file from my SWF or the FLA file. How do I do it?
We have noticed a possible bug in the Flash Player within Mac's latest OS version Snow Leopard.
When a Browse for file dialog is initiated, upon returning to the browser. It's as if there is a layer above the flash app which stops interaction with the mouse. MouseOver events no longer take place and a click is require to remove this layer. If you move your mouse at all after the click this invisible layer returns limiting interaction.
We have tested this with 2 macs running snow leopard and the latest Flash Player. And also verified it is not an issue on Mac OSX previous to Snow Leopard.
It seems to effect only FF and Safari. Opera functions correctly.. Here is a video we created documenting the problem: [URL]
We have not had any customers complain about this yet. But if it's infact a bug, it's just a matter of time.
I want to build a flash movie displaying data from an XML file from snow-forecast.com.The file is attached.
I realy do not have enough knowledge of XML.
The file contains data for 6 days forecast.
The structure is All days are in array <periods>
How can i read and parse data in a flash movie for each day? Just give me an example of the first two days _pdayname and the params _pmax _pmin for <max> <min> and <mid>
I am currently developing a banner that contains 4 buttons. Each of these link to different URLs within the website where the banner appears.
The problem:SWF functions beautifully on its own (i.e., animations play, rollovers work). However, when uploaded to the server and dropped into the HTML with the proper plug-ins, the links suddenly cease to function. Flash still plays beautifully - it's just the links that seem to disappear. The one browser where the links seem to work 'as is' is Firefox on PC.
I am using the basic but usually effective:on (release) { getURL("http:url...); }
Sorta-solution: Added "_blank" to the end of the script and this worked in all tested browsers... however, the client wants the URL to open in the same window (they have asked not to provide the actual link).
I am working on a game engine that works like an overhead RPG, but the terrain is drawn at an angle with the characters at the same angle to give the illusion of a 3D world. the problem I am running into is that, while I can get the character to move perfectly fine on the ground, I need to be able to set the character to go behind or above certain objects depending where he is.
The best example of what I am trying to accomplish is from Gaia's MMO.
[URL]
As you can see in the first frame of the image, the character is in front of the bush, but behind the lamppost. In the second frame he is both behind the lamppost and bush. In the last frame, he is in front of both the lamppost and bush. during all of this though the bush and Lamppost never change position with the terrain or each other.
Basically, I have come to the conclusion that I believe the way this RPG is able to do this is through distance detection and depth swaps.
ex. if distance is above 0 character is above object. if distance is below 0, character is below object.
The main I would like to accomplish with this is the character, enemies, and NPC's are the only thing that changes depth. why? If an enemy is following and is on a different depth then the character, possibly higher or lower then the object, it could appear above or below the object while the character is the opposite.
I have an issue concearning existing file formats for export in Flash CS4. According to the user's manual in Italian I have found, [URL] available formts include EPS and AI. As far as AI is concerned, I have this option but exported AI files are hard to open in Illustrator, since a number of problems appear. If I separate all groups in Flash and then export to AI format, Illustrator finally opens the AI file, but changing the colours and the shape of my design.
Moreover, no dialogue box for Illustrator version options appear when I choose AI for export, as is described in the support page. As to EPS file format, it is not in the export file dialogue box, the formats I have are JPG, PNG, GIF, EMF, WMF, BMP. My point is that I draw in Flash, then I need to export the designs in Illustrator for print optimization, but the content changes dramatically, if I actually can open the files.
Im working on my website which was from a template. Ive gotten pretty far and all of a sudden my FLA file isnt exporting to a SWF file. It doesnt let me test the movie either, it shows the progress bar then does nothing. Similar to this guys problem on another forum:It shows the file in the folder for a split second then disappears. I really dont know what to do and I dont want to continue working on the file if theres a problem.
I'm working with Flash CS3 and I need to create an automated export. I know how to export a movieclip as a SWF file using actionscript ActionScript Code: myclip.exportSWF(folderTarget + "/" + DOMFileName + "_" + clipName+".swf", true);
This is how we save movieclip as JPG file, ActionScript Code: myclip.save(jpg_binary, "picture.jpg");
What I would is to export my movie clip as an AVI file, I looked for a movieclip.exportAVI function but it seems not to exist. In fact, I just want to bypass this annoying process: "File > Export > Export Movie... > Export Movie (Path & File Name)".
I made a banner that will appear at the top of a website, though I just found out I need to decrease the width of it. I would like to export it at a smaller size, so I go to Publish Settings and I notice I can change the width and height. How can I do this while maintaing its proportions? It is currently 791 x 275. Using CS3.
I am creating an animation using ActionScript2 on Flash Professional CS5 and whenever I try to export (or even test) my animation, the progress bar comes up but the progress does not move. Then after about a second the dreaded '(not responding)' appears at the top of the window and if you click anywhere it greys out closes it.f I leave it it doesn't export for ages (liteally like 3-6 minutes which is long for just exporting).It only has 280 frames and the .fla file so far is 9.96MB! Other animations I have made have had double the frames yet 5 times smaller a file.
I've made a video in Flash Pro, and I want to be able to play it in Flash Catalyst. I'm using 5.5 of both versions, btw. I export the Flash Pro video to a .mov file and then use Media Encoder to make that a .flv file. I bring that file into FC and publish to web. However, when I put those 'deploy to web' files on my website, the video doesn't play. Everything else works except for the video. So I put a generic, short .flv file that I downloaded from the internet into my FC file.
I published it to my website again, and everything worked fine. The video played. So obviously the problem with my video must be in the encoding process. I read one article online that said when I export a .mov file for FC, I should make sure that I don't have 'Fast - Compressed Header' selected in the Streaming options. Well, I checked and I don't. It's just under regular 'Fast'. I've even tried converting my .mov file to a f4v file, and that doesn't work.
Does anyone have good tricks for exporting complex swf files as PNG sequences? We need to be able to edit the size of the final file, and a PNG sequences allows us to do this in AfterEffects while maintaining good detail. Also, what programs do people use to convert .swf files to .mov, etc? We are running into trouble, it seems some programs can't convert the .swf files.
I'm trying to place 5 instances of a horizontal line (mcLine) starting at 78% from the top of the Stage. This all works fine, but I want to be able to have these dynamically created MovieClip instances register mouse events and they don't.First the setup of the mcLine instances:
var nFirstLineY:Number = (Math.round(Stage.height*.78)); var nLineSpace:Number = 22; var nWaitTime:Number = 1000;[code]...
If I place instances of the mcLine MovieClip on the stage and name them line_1, line_2, etc., the function LineVibrate works, but when I try to add the instances at run time as above, the LineVibrate function stops working.
I sent an email to pom regarding a tutorial that he wrote, but the email was bounced and he hasn't replied to my PM. I have followed both of pom's tutorials that involve experiments with perspective in Flash, but I have encountered a problem while attempting to duplicate a movie clip symbol in the second tutorial ([URL]). I have a single instance of the "ball" movie clip symbol appearing at random positions. However, I cannot seem to successfully duplicate the symbol instance at random positions using the loop that pom provided:
I have built a catalog in flash that was orginally built in InDesign and exported but it has some small content that is hard to read for the elderly users viewing it and I would like to add a zoom feature or some type of magnifying glass.
I am trying to export a .swf file which plays video/sound so I can upload the file to a website (embedded). However, the sound does not want to play when in flash. It is basically of a person talking and lasts about 20 seconds. I have exported the file as a .mov using flash mx pro on mac. the .mov file plays in a quicktime but when imported into flash the sounds seems to disappear.
I downloaded a flash app the other day. I can't put links since I don't have 50 posts, but if you type Dj Mixer on ActiveDen, it should come up.Basicly, it allows you to put sounds in a folder, add them to an XML file and the flash application acts as a mixer with a timeline. You can select which loop you want at what time and create your own track.There's one thing though, it doesn't allow you to export the sound. I have no experience in that area so I was wondering 2 things:- What would exporting the sound in an .mp3 format from the compiled sound loops involve in terms of complexity? Can this be done in a short time frame or is this something that requires a lot of knowledge and ressources?- Once the exporting to .mp3 part is done, I wanted to able to take that .mp3 and send it to my phone. Do you guys know of any Websites that offer a suitable solution for this?
original: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:
I am using the Carousel application as designed in the 3 part tutorial. My question that i can't find an answer to online is how to add a URL link in the description text that shows when an icon is clicked.
I have an AS3 application where I used the bitmapdata with its copypixels to create a cropping effect on the imported image file (JPEG etc), now I am in need for exporting the resulting cropped data to image file suhc as JPEG, TIFF or any other format. I am actually transferring the content of bitmapdata containing the cropped image into movie MovieClip object therefore, exporting from movieclip containing the image data is another option.