ActionScript 2.0 :: Grid Tutorial - Make Multiple Images Fade Using Same Technique
Dec 24, 2003i want to know how do i make multiple images fade using same technique
View 3 Repliesi want to know how do i make multiple images fade using same technique
View 3 Repliesi want to know how do i make multiple images fade using same technique
View 3 Repliesis it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
stop();
this.pathToPics = "images/";
this.pArray = ["home1.jpg", "home2.jpg", "home3.jpg", "home4.jpg", "home5.jpg" ];
[code].....
I've done the fading grid tutorial at: [URL], but I was wondering if someone knew how to make the grid fade in diagonally from the left or right top corners (or bottom corners too) like this site [URL]. I also have another question with the fading grid, does anyone know how to make the grid fade in from random spots on the movie clip instead of the left to right, up to down, etc. way?? I'd really like to see that effect happen, if possible.
View 9 Repliesi've done the fading grid tutorial at: [URL], but i was wondering if someone knew how to make the grid fade in diagonally from the left or right top corners (or bottom corners too) like this site [URL] i also have another question with the fading grid, does anyone know how to make the grid fade in from random spots on the movie clip instead of the left to right, up to down, etc. way?? i'd really like to see that effect happen, if possible.
View 9 RepliesI'm having trouble getting my mind around this. I need to take images randomly from a folder, and add them to the stage arranged in a grid. I know how to get the images from the folder onto the stage, but how would I write the code so the images are arranged into a grid?
View 6 RepliesWould like to find out what are the techniques people are using for pre loading multiple dynamic content for example using Loader.load()I understand if i just had one Loader.load() then I can listen to it with contentLoaderInfo.addEventListener(Event.COMPLETE, callback)But when I have multiple Loaders, what technique is used for ensuring all the content is loaded before playing the swf?Currently I use an counter such a that on each Event.COMPLETE from different Loaders, I increment that counter until I have register all the COMPLETE events. But I think this is certainly not a good method?
View 6 Repliesi'd like to make a loop of 3 images that fade in one after another with some time between the fades, i'd like to do it in code.
View 8 RepliesWhat im trying to achieve is an alpha effect with image transitions. I have some links that I want to make an alpha fade for images when the users passes over the buttons. The effect that im searching for is like this one:
[URL]
But only, they should be triggered by rollovers not mousemovement. In addition i have some images connected to the buttons. for instance on productslink the product image should be "alpha 100%" and the previous image should animate from 100 to 0 % alpha.
how to make a fade effect from blocks to images [URL]. I am not reffering to the text effect but the image effects he has on his site.
View 1 Replieshow can i make a fade in/out effect when im loading images?
View 2 Repliesim loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.
View 1 RepliesI need to make a fade in of one array of images to use as a header in a site, but this function does,t work good, tracin np, I get 0, 1 and then always 1
[Code]...
I tried the fading grid tutorial but it doesn't work.Url...
View 1 Repliesi was jus doin that fading grid tutorial for fun and i was wondering what i would have to change to have the grip fade in, in random spots. like instead of having it fade in like left to right or up and down. but to have it fade in through random spots.
View 1 RepliesI saw the tutorial here on how to make a Flash XML photo gallery with a scrolling thumbnail bar. Awesome!
The thing is, the example he DIDN'T choose to illustrate is the one I want make - exactly.[URl]..Is there somewhere else I can find this? The problem is that I have say, 16 photos and I want 4 displaying on the stage at one time. I want a forward / back button available to switch through the remaining 12 images, when the user clicks the buttons (as opposed to a scroller, which I find difficult to control and therefore less useable).
The problem comes when loading the four images from my XML file. I am able to load the first four, but how do I indicate in AS that the next four images are to be loaded, until there are no more images left? What if I add 5 more, I want to be able to have that AS load them. I was using a mod function in my script, but I keep getting the wrong remainder. I'll have to post the code later.
I want to make a square grid of fixed side length but varying grid number using code.That is, the number of grids should be specified by the user (say 3*3) and after pressing a button, the stage should be broken into 3*3 grids.I don't want any code, just a method on how to do it. I have tried it by using simple loops but the method just fails for no reason I can figure.
View 5 RepliesI'm trying to generate an isometric grid via code using kirupa's tutorial but it's not quite working correctly as I'm trying to convert it. I am trying to generate a 5 x 5 grid with a unique coordinate to each square, but I can only get a row to form with the coordinates showing x = 5 and y = 5 for each square of the single row. There is also an unclickable square in the corner. Here is my code:
[Code]...
I would like to create a flash movie that loops through 11 dynamic images continually with a fade-in, fade-out each image.
View 2 RepliesI have 4 buttons, I need each button to fade the others out as the mouseover event occurs. I can get this to work if I add in one other button to the actionscript on one, but as soon as I add actionscript for another one I get errors.
[Code].....
I need to create in which two images fade in and fade out, and each of them must be clickable and hyperlink to a separate URL.I've got the fading going okay, but I cannot for the life of me get even a single button to work on it.
View 44 RepliesI am looking for script to load images from a folder to the stage and have the images fade in then fade out. As the first one fades out I want the second one to fade in. My students currently have done this in the timeline using tweening, however they have multiple images and this gets to be very long and tedious. If it is possible to have a script to say "go get image 1 out of folder and fade it in then get image 2 out of folder and as image one fades out image 2 fades in.
If this has to be accomplished by making movie clips out of the impages and have the script get them from the library that is fine also. However my students need the effect now. I am an instructor at a college and I like to be able to show the students how to do what their designs support.
I have 2 images that need to fade in and fade out so after 5 seconds image1 slowly begins to fade out while image2 slowly begins to fade in. My first image does not fade in because on the start of the flash movie I want to directly see the first image. But when image2 is done (so the whole movie is almost done) and it's start fading out.... I get to see the background (just a black empty background) while I actually want to begin fading in image1 (so looping the 2 image constantly).
So how can I immediately see an image on the start of the movie and still getting a fading in effect of the first image when the movie is almost on its end (so during the fading out of the last image)?
I'm trying to make a program to load multiple images. So far, I have
Code:
import flash.display.*;
import flash.filesystem.File;
[Code]....
As far as I can tell, it's convinced that I'm trying to use the load() method from the scrollpane class (that's where the context help takes me). How do I specify that I want to use the loader class method?
I have the code below positioned on a keyframe in the main time line which gives me a grid effect using the instance 'cube' of the MC 'cube.
gridy=30;
gridx=30;
num=0;
for (var i=0;i < 10;i++)
[code]....
The effect i want though is for the reduction in alpha to stagger from instance to instance, whereas at the moment they all fade together. Is there a way of tweeking the code i already have to achieve this staggering effect or does the whole thing need re thinking.
I have multiple angle images of an object and I want the result to be the same as the link here. [URL] I don't know flash at all but it seems like there would be a simple program (even if I have to pay) that allows me to import the images, set the rotation speed and other settings and then hit export to .flv file or something. Does anyone know of a program to do this, or a simple method?
View 3 RepliesThe tutorial I am working on is at: [URL]. I have no problem with the fade grid effect itself but... I'm trying to make one of the squares (which is a guy in the middle of a scenic landscape) visible first giving the effect that you can only see him first, then the grid squares fade in to reveal the landscape that he is standing in.
So I tried just cropping the square out in photoshop, then just placing it in the exact same spot above the original image, but everytime the movie gets to the portion in the timeline with the actionscript, the little square with the man in it disappears. I want the square with the man in it, to remain on the stage from beginning to end, as top layer.
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
my intention is to make alot ball endless fade in and fade out by using tween event class , but i got some problem see my code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code].....
but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?
I am trying to create a puzzle like game (a chinese puzzle game called tangram). I am wondering what kind of functions should I use to create a "triangular" grid i.e. something similar to this ?[URL] What should I do to make the movie clips to perform the "snap to grid" effect to this grid?I have tried to draw my own grid and used the "cacheAsBitmap" function to implent it, however it doesnt seems to be working.
View 6 Replies