ActionScript 2.0 :: How To Get Character To Follow Moving Object

Mar 1, 2011

I need to get my character to follow an moving object. I've got an object that's moving around in different directions and I'm wondering how do I get my character to follow the movements when standing on the object ?

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[Code]....
 
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i posted up lookin for flash tutes to make my game in flash 4 but i guess it's virtually impossible to do so..... well, now i decided to do it in flash 5. here's my concept >

it's basically a game controllling a character to move in grid filled with objects like so >

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[Code]....

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[as]
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I've been searching for a while but was unable to find an answer for my problem. In my document I have two objects -- one that is moving when using the keyboard arrows while the other one has to follow the first one and try to hit it. How do I make the second object approach the first one?

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I am using CS3 and trying to get an object to follow the mouse and having a hard time finding a tutorial on this, because all of the ones i have found want me to add the actionscript to the MC, and my version of flash won't let me do that. Flash expects me to attach it to the frame and so the code doesn't work.

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I have the script so that you can controle a car with the arrow keys but for one of the missions on my gta2 style game I would like an enemy car to follow you. The car has to stay facing the right way according to the way the street though, this is the only bit I cant think of I also need boundaries.

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...without using the startDrag method. I know I can use code like this inside of a mouse event listener/function:

Code:
objectMC.x=mouseX;
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I have this kind of menu structure design (see image attached), and the way It needs to work is when the mouse goes close to a topic it follows it and when the mouse is a certain distance away it springs back to its orginal place?

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basically im trying to set a bitmap to follow an object i have.heres some code...

Code:
override public function paint():void{
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trace("loading image...");

[code].....

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