ActionScript 2.0 :: How To Make GamePlay Time Counter
Mar 31, 2005
Any Way to make a gameplay time counter? I did make one but it only showed seconds and milliseconds (with gettimer())). As soon as the player hit the button "submit" the time has to start to count. As the player reached his maximum turns the game goed to the next frame and the timer should top. The game starts over (from frame2) so the timer has to begin over again.
How to make a gameplay time counter? I did make one but it only showed seconds and miliseconds (with gettimer())). As soon as the player hit the button "submit" the time has to start to count. As the player reached his maximum turns the game goed to the next frame and the timer should top. The game starts over (from frame2) so the timer has to begin over again.
have an odometer type thing, that would go up 9 times a second, and it would go up whether you are on the site or not.So if I started it now, and checked back in on the site in a couple of days it would be at say 300,000, and then I would check back in a couple days later and it might be at 600,000.How would I go about doing this. I have an mc with the actual digit animations..
if I started it now,and checked back in on the site in a couple of days it would be at say 300,000,and then I would check back in a couple days later and it might be at 600,000.I have an mc with the actual digit animations...
What is the best way to organize a game where movies are run during the game to build story, like in halo when they switch to cortana?Or, really, what's the best way to organize a game with levels and menus at all?
I am sure this is simple, but cannot remember how it is done. I just need to rotate an item counter clockwise 1/2 a time. The rotate option only accepts integers and when I do a motion tween it goes clockwise.
I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class:
That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example.
I asked for help earlier with a banner and a button that counts roll overs. I am having an issue where the first movie clips in the array play much more often than the others. When I mouse over every couple of seconds or so, only the red mc plays. When I go a little faster the red and blue mcs play back and forth, and when I do a bunch of mouse overs really fast, then all 3 play in order. What part of the code has something to do with amount of time between roll overs? I want it so that even if I roll over once and then again a minute later, I want the second movie clip in the array to play instead of the first again. Here is the code I have in the first frame of the main timeline, as well as a stop(); in the first frame of each mc.
I am using the attachMovie script in as2 and I want to use a counter variable to increase the depth each time so it doesn't replace the last one. Every tutorial i've seen for attachMovie mentions this but I can't find any information on how.
Also is it possible to use a different counter variable to change to y position of the attached movieclip, so that it adds another beneath the last every time.
I would like to make an .exe file that shows a starting number (that I would designate in the code), and then every 30 seconds, it adds 1 to that number. So for example, the exe begins by showing "11,057" on the screen, and then 30 seconds later, that number changes to "11,058", and so on. Is this possible? How do I do this? I wish I could find an .fla that does this so that I could understand everything from setting up the text box to show the number to assigning the actionscript code to make that number change.
PS - I need this counter to run as an .exe file on a Windows 7 computer that will not be connected to the internet, so code that requires PHP or running on a web server won't work. But an XML file called from the .fla would work, because I could keep the XML file in the same folder as the .exe on the computer.
how to make a hit counter so I can tell how many ppl have seen my site, but not have it display? I was thinking of some kind of counter that loads a variable from an xml file, and outputs it back to the same place. I've been working on this, but I cannot get it to work.
I was making visitor counter using as3 and xml. I wrote this ActionScript Code: var a:Number; var url:URLRequest=new URLRequest("num.xml"); var loader:URLLoader=new URLLoader(url); loader.addEventListener(Event.COMPLETE, loadxml); function loadxml(e:Event):void { [Code] ..... But it didn't work -- every time I see the text you r visitor number 2. I tried it at server
i need to make a timer or counter?it is going to be for a project were people donate money to help kids in need, so i need to make something that looks like it is real time adding up the amount so far donated. there is no way for me to give the real amount because it would be changing so fast so we just want something that say starts out at a number and goes up by 5 cents an hour.
Iam trying to make a flash counter for a shooting game where each time you shoot a enemy you get 10 points. Does anyone know the code for score counting. I have made a dynamic text box with the word "Score" in it.
I am tring to make my counter start after a certain number.
Code: onEnterFrame=function(){ _root.displayNumber=_root._currentframe + " of 35";
This is the code I am using but when It loads another movie it starts over. (1 of 35)I have tried _currentframe ==3 + and other varations but I can't seem to make it work. How do I make the second movie start at 4 instead of 1?
How to make users online counter with AS and php.Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users
How to make users online counter with AS and php! Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users!!
Whats the best way to make a 'live update' visit counter? For example: One person opens the site with the visit counter, and as soon as another one visits, the counter updates on the first users screen.
I'm aware this sounds quite involved, but would it be possible to make a Flash button counter that would store the number of clicks (that it displays) on a remote server; so even if the page was closed and re-opened it would still show "2" or "11" for example. In addition to that, would it be possible to only allow one click per IP address? So for example, one specific IP address (user) couldn't keep clicking it over and over and increasing the number.
The reason I wanted to use a Flash object as opposed to something like jQuery was because I want to embed it on a forum that isn't mine. Obviously I don't have access to the site's files/modules etc. Essentially it's almost like the Facebook "like button." It displays the number of likes, as well is storing the value on a remote server.
I need to make a ticker counter that starts from 0 - 0 rand and counts up for this portion of dialogue.
a commission of between R6,000 and R12,000 per month, again depending on the amount of each person's purchases. 200 customers gives you R15,000 to R30,000. And 600 customers gives you a return of R50,000 to R100,000. Per month.