Iam trying to make a flash counter for a shooting game where each time you shoot a enemy you get 10 points. Does anyone know the code for score counting. I have made a dynamic text box with the word "Score" in it.
I'm aware this sounds quite involved, but would it be possible to make a Flash button counter that would store the number of clicks (that it displays) on a remote server; so even if the page was closed and re-opened it would still show "2" or "11" for example. In addition to that, would it be possible to only allow one click per IP address? So for example, one specific IP address (user) couldn't keep clicking it over and over and increasing the number.
The reason I wanted to use a Flash object as opposed to something like jQuery was because I want to embed it on a forum that isn't mine. Obviously I don't have access to the site's files/modules etc. Essentially it's almost like the Facebook "like button." It displays the number of likes, as well is storing the value on a remote server.
I know it's possible to do time in flash, but I need a way to find the date.. see: I'm trying to make a "Days Till Christmas," counter in flash, but I need to some how import in the date (the 12th, ect..) Then that can easily be subtracted by the current date to get the days left..
I would like to make an .exe file that shows a starting number (that I would designate in the code), and then every 30 seconds, it adds 1 to that number. So for example, the exe begins by showing "11,057" on the screen, and then 30 seconds later, that number changes to "11,058", and so on. Is this possible? How do I do this? I wish I could find an .fla that does this so that I could understand everything from setting up the text box to show the number to assigning the actionscript code to make that number change.
PS - I need this counter to run as an .exe file on a Windows 7 computer that will not be connected to the internet, so code that requires PHP or running on a web server won't work. But an XML file called from the .fla would work, because I could keep the XML file in the same folder as the .exe on the computer.
how to make a hit counter so I can tell how many ppl have seen my site, but not have it display? I was thinking of some kind of counter that loads a variable from an xml file, and outputs it back to the same place. I've been working on this, but I cannot get it to work.
I was making visitor counter using as3 and xml. I wrote this ActionScript Code: var a:Number; var url:URLRequest=new URLRequest("num.xml"); var loader:URLLoader=new URLLoader(url); loader.addEventListener(Event.COMPLETE, loadxml); function loadxml(e:Event):void { [Code] ..... But it didn't work -- every time I see the text you r visitor number 2. I tried it at server
i need to make a timer or counter?it is going to be for a project were people donate money to help kids in need, so i need to make something that looks like it is real time adding up the amount so far donated. there is no way for me to give the real amount because it would be changing so fast so we just want something that say starts out at a number and goes up by 5 cents an hour.
I am tring to make my counter start after a certain number.
Code: onEnterFrame=function(){ _root.displayNumber=_root._currentframe + " of 35";
This is the code I am using but when It loads another movie it starts over. (1 of 35)I have tried _currentframe ==3 + and other varations but I can't seem to make it work. How do I make the second movie start at 4 instead of 1?
How to make users online counter with AS and php.Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users
How to make users online counter with AS and php! Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users!!
Any Way to make a gameplay time counter? I did make one but it only showed seconds and milliseconds (with gettimer())). As soon as the player hit the button "submit" the time has to start to count. As the player reached his maximum turns the game goed to the next frame and the timer should top. The game starts over (from frame2) so the timer has to begin over again.
How to make a gameplay time counter? I did make one but it only showed seconds and miliseconds (with gettimer())). As soon as the player hit the button "submit" the time has to start to count. As the player reached his maximum turns the game goed to the next frame and the timer should top. The game starts over (from frame2) so the timer has to begin over again.
Whats the best way to make a 'live update' visit counter? For example: One person opens the site with the visit counter, and as soon as another one visits, the counter updates on the first users screen.
I need to make a ticker counter that starts from 0 - 0 rand and counts up for this portion of dialogue.
a commission of between R6,000 and R12,000 per month, again depending on the amount of each person's purchases. 200 customers gives you R15,000 to R30,000. And 600 customers gives you a return of R50,000 to R100,000. Per month.
I have a button that goes to a MC. In the MC I have a gotoAndStop to a frame where the FLV is. How can I make this MC go to the beginning after the FLV stops playing?
I have been trying to make a score counter for a small game where the user clicks on a button on the stage, each time the user presses the button the score increments by 10, however I cannot get the score to display on the dynamic text field.
var score:uint; //scoreCounter is the instance name of the dynamic text box function updateScore():void{ score += 10; scoreCounter.text = score.toString(); }
I want to make a sliding gallery that plays a certain amount of frames and stops. I have this script
[Code]....
Instead of play() i have tried putting a counter in like counter 8 but it does not work. The idea is that if i click the contact button but im on the home page its scrolls over all other pages and stops on the home page.
I have several buttons in a movie and I want to be able to rollover an individual button and play the sound for that button and when I rolloff I want the sound for that button to stop.