ActionScript 2.0 :: How To Setup Menu Navigation With Individual Transitions
Feb 27, 2006
I have a flash site that I am building, but the transitions out-of and in-to each section is unique to that section. For example, going from 'home' to 'about' calls two different transition, which would be dependant on which section you are in and where you are going. How do I set it up so that it knows what section you are currently 'in', thereby calling that movieclip, then calls the second movieclip depending on which new menu section you selected. My guess is that it has something to do with setting variables and maybe listener events .. but I'm not an AS pro!
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
I started creating a simple navigation bar: [URL] But decided to make individual buttons: [URL]
As you can see the latter repeats, however the code (after about an hour checking it seems to be identical: Actions for frame one: _root.buy_mc.onEnterFrame = function() { if (mouse_over_buy_mc) { _root.buy_mc.nextFrame(); } else { _root.buy_mc.prevFrame(); }};
Actions for invisible button: on (rollOver) { _root.mouse_over_buy_mc = true; } on (rollOut) { _root.mouse_over_buy_mc = fstartlse; }on (release){ getURL("[URL]"); }
I'm constructing a site for a friend and had already completed a basic button menu and used you transitions tutorial to get it to work. its works great and thank you!!
I, however, am always ambitious and decided to try doing the same thing with an XML menu.
I am a bit new at this, but I am creating a flash site in which I want to have it adjusted to the individual browser size. I already have placed an expanding background so that it will fit proportionaly to any site. Now I would like to have a menu which loads from top to bottom (from the very top, crossing to the bottom) but with a style of a fade effect.. not just a bar moving down.. but rather that it is being built while it comes down. For example the right side comes down but a bit after the left side and then the fill color.. and afterwards the text on it. And then have it so that when one clicks on one of the links.. the entire menu moves to the right border of the page so as to make space for the content. I am not sure if I expressed myself well. I am not looking for a complete lesson on how to do this.. but more or less what it would take in order for me to go step by step doing the reaserch and building it.
I recreated Voestjoeba's tutorial on "Transitions between external swf" here on Kirupa, with ease, but what I am trying to accomplish, may be out of the scope of that tutorial. If you take a look at [URL] , the page is made with frames, and the movie at the top (the navigation) appears to be acting on the same concept as what Voestjoeba created. I'm trying to mix and match the code from the tutorial to recreate what is happening on the xango site, for a page I am creating, and needless to say, i'm backed up two days, and have hit a roadblock.
I have set up a custom contextMenu. Now I want it to work similar to an html context menu.. I've seen it on a few sites but am not sure what the best approach is. Here's the basics of how I want it to work... If you right click on a link it will show "open link in new window" and for each link the target will change to relate to the link. But, if you right click somewhere that isnt a link the "open link in new window" is invisible.
how to make the individual icons open separate menu once clicked in the way the iPhone does i know i would have to use an eventListener and basic tweening to make the new screens appear in the iphone like way but i just don't know how i would use this:
import fl.transitions.Tween; import fl.transitions.easing.*; var sliderBind:Rectangle = new Rectangle(2.25, 1.20, 174, 0); homeScreenInterface_mc.visible = false;
I've gotten as far as getting a listbox with a list of articles to display the articles in a dynamic text box, only i can only get it to work if i use one huge external text file that contains all the articles. what i want is to have each item on the list open up its own external text file, i.e. for each item on the list, there exists a separate text file. I'm about ready to put my fist through the monitor, and that would suck because this is a really nice monitor
I want to build a flash based website and place there 4 button MovieClip instances. Once the user clicks a button, all the EventListeners the button attached to (Mouse_OVER, Mouse_OUT, CLICK) are removed until you click another one. Then the previous button gets these listeners back again. One button is always active at a time, so you can't turn on/off buttons.I thought it would be easier to write a ButtonClass and link the button MovieClip to it. But I had to realize that I can't listen that previous button from that class, because it only listens itself obviously. I'm trying to use "dispatchEvent" but I can't get it to work.In the flash movie I have only one frame, 'cause I'm trying to do this without the timeline. I want to use Classes and this and that to practice but I'm stuck with this problem.
I have never messed around with flash before so I downloaded a template. I open it with Flash CS4 and most everything is simple to edit. The problem is I dont seem to find anything about editing the menu/navigation bar.
I've been doing flash for a while, but I've never been good at coding. I'm trying to make a navigation bar for a website that follows the path of a mouse. Some examples are below: [URL] I'm looking to create something similar, however instead of having a bar slide through, I think I want an animated mask.
I want to set a default background image behind the text of the buttons, and a mask that fades out ontop of the background layer but behind the text. For those who don't understand... imagine a flashlight being pointed at a wall in a pitch black room. The circular source of light gives light to the background.Different from the examples above, I need to figure out how to make it follow the mouse exactly, instead of jumping to the next button automatically? I also suck at masks, but I'll be able to look that up. Are they animatable, or should I use a layer that is semi transparent in a circular area?
see the attached file for reference. A couple of things :I have a selection bar moving down or up 25 pixels on press, but it seems to be adding 2 pixels on each successive move, how do I get it to respect the 25 pixel movement restriction?
While the selection bar is moving, you can press the button again, breaking the code and sending the bar off the screen. Ive tried to solve this with a boolean (var moving) to tell whether the bar is moving or not, and thus prevent the movement code from running. However, once the bar has stopped, I cannot get it out of the moving = true state, to move the bar again.
edit: "I'd like to add a movement tween to the bar..." There is a thread above about this, plus millions of examples around the web.
I have started the vhost setup. I have cpanel on the server and I added the domain and it resolves to the hosting account just fine pull up www.domain.com and goes to server.
I added the www.domain.com vhost. I pointed the application dir to /home/domain/public_html/applications/
I copied live over to applications dir. I setup user and pass for the virtual host login.
I am an intermediate flash user and need to create navigation for my flash project. Basically what I have is one swf with several scenes and I need a small pop up menu with clickable buttons to jump to different scenes. I know scenes are not generally recommended, but I cannot load separate swfs due to technological constraints at my company. The way my project is set up is like one continuous movie that plays from start to finish. I don't need a player controls or anything. I have divided it into scenes to make it easier to work on the fla.
It starts and plays through to the end, one scene after the next. What I want is a small menu button at the bottom that when clicked pops open a list of buttons that can be clicked to jump to and play a different scene. It never stops or anything, just jumps to and plays the chosen scene. I have created a movieclip with a menu button and the pop up list with buttons. I can get the list to open and close, but it won't jump to a different scene. Is this because it is in a movieclip?
I have created a drop down menu but cannot code it to move the main time line using gotoAndStop ("framelabel"). What is the proper path to access the main time line from an drop down menu mc?
I'm using a map as the navigation "menu" between descriptions of items located on the map. Each item has a button, which is enlarged on hover. When the button is clicked, the description of the item shows up and a picture of it substitutes the map (and all buttons disappear). Here's the issue: some buttons, when enlarged, overlap with other buttons. I am currently using addChild() to ensure the button currently pointed at is on top of any others. The problem is that, when I click the buttons, any buttons I pointed at do not disappear, but stay on top of the picture. Is there a better way to make the buttons go to the top, one that doesn't keep them on when the frame changes? Or at least, is there a way to make them disappear when the frame changes?
I am trying to create a Dynamic flash Navigation Menu which will disable the button of the page you are on leaving the button in the "hit" state and then active it once you have called for a new page and deactivate the new button. I know this can be done with movie clips and some old school gotoAndPlay/Stop slight of hand but I would like to do this in actionscript so its nice, clean, and scalable for other projects.
I just finished creating a large online flex app with 43 different screens. I am using a mx:MenuBar with four main menus and a couple of submenus to navigate between these screens.I am now trying to convert this into a iPad app as well, but the mx:MenuBar does not appear to be supported in mobile flex. Is there any way I can replicate this sort of navigation system in mobile flex? The user needs to be able to move between any of these pages at any time, and 43 tabs will obviously not work
i loaded an external swf in my main page to showcase a photo album but i can't seem to clear it when the user moves on from that point.
ActionScript Code: gallery_btn.addEventListener(MouseEvent.MOUSE_DOWN, gallery_click); function gallery_click(event:MouseEvent):void { function startLoad() {
I'm trying to create a menu with rollover animations, the animations all seem to work except when I roll over the buttons... they seem to instantly repeat... my buttons are tweened with the motion editor and are dynamic text here is my main timeline actions layer...
I have this menu from [URL], which i am trying to customize. Currently the menu works fine except for not fully Animating the Button Movieclip. On rollover the button should be white but right now stops inbetween. Here in the fla file the Menu item is a MC which has a Animation for On rollover and On Rollout, but it doesn't work when i test it.
I just want to know how to do a vertical navigation menu using flash as2. there are methods to do in as3. but as i am working in as2 project i just want to know it in as2.the below link show an example of the menu style what i want.URL..
I've created a rotating navigation menu with 4 parts/submenus. I'm having trouble of figuring the following:
1. To make the rotation/spinning graphics look smoother
2. On rollover of one of the submenu/movieclip (the rotation will stop and continue on rollout), it should hide/decrease the alpha of other submenus, so a rollover effect could be seen. I've already tried with this:
Code: _parent.MCInstanceName._alpha = 30;
But when on mouse rollout, the hovered submenu/movieclip does not continue to rotate.I've attached my source files if you guys want to have a look at it. Please help me, because I am pretty much a newbie at AS and I'm hitting a dead end.
I am creating an interactive website so it can be viewed where there is no internet.Each section of the website is split in to different movie clips with the navigation itself being a movie clip on a different layer.Currently I am able to jump to the beginning of frame 1 of a MC then able to navigate to frame 2 but unable to go back to frame 1 through the nav.My biggest problem is jumping to frame 2 of a MC.
I am working on a project that I need to create a flash navigation bar for a html site. There will be a drop down menu when you rollover the buttons on the nav bar, which means the drop down menu will be overlaying on top of the html pages. I saw websites were done like this before, but I personally don't know how to do it.
I installed a flash template. It has navigation buttons with a nice roll-over effect. The buttons are all located within a symbol called "menu" (it is a Movie Clip type symbol, not a Button type). Each individual button in the menu appear to be in its own separate layer, so the first button is in a layer called "item1, second button in "item2", and so on. I want to edit the link for the fourth button so it goes to another website but I can't seem to find the code to edit the link. I managed to find
[CODE]...
and this does work - upon pressing the button it goes to the website link. However, there is no more roll-over effect for this button. So there has to be an alternative or better way to editing the link for this button (without removing the roll-over effect).