ActionScript 2.0 :: LoadMovieNum - Load In External Picture Files?
Apr 1, 2003
I am using loadmovienum to try and load picture files(.jpg) into my main movie. When loading it onto a certian "level" it works fine However, when using load movie in the past I have loaded separate .swf files into movie clip symbols on the main time line which greatly helps when trying to position the movies I am loading in.
I am trying to load in my pictures files in the same way (into movie clip symbol on the timeline) however it doesn't seem to be working. Is is possible to load in external picture files in this way?
I am trying to make a picture gallery where each image is contained in its own .swf file and loads with a button click.The gallery works fine but I would like for each image to transition in and out,or play the timeline of each swf.I have a stop action in the middle of each swf so the image tranisitions in and then stops but when another button is clicked it immediately loads the next image and doesnt play the rest of the tmeline and transition out. Here is the code I used to load the swf files.
stop(); var movieName:String; function movieLoad(event:MouseEvent):void[code]........
Maybe you know how do easy turn page. Picture will be load into swf files and with turn page effect they change when some time will pass (sorry for my english)
Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
I am working with a very large number of legacy SWFs written in AS1 and AS2. These SWFs use loadMovieNum extensively.
I am trying to integrate these into a new Air-based app (written in either AS3 or Flex). However, loadMovieNum doesn't seem to work within the Air app.
For example, an AS2 SWF (file1.swf) may try to load another AS2 SWF using:
I am using Actionscript 2.0 and I'm a newbie. anyway, I have four swf files: Main.swf Mac1.swf, Mac2.swf, Mac3.swf On Main.swf, I have three frames and each frames it has these action scripts Mac1.swf:
I was build a ComboBox, and it's working ok. Im choose an option, and movie is loading to stage, but its load with full workspace that was previously exported. How i can hide everthing about my animation ? I have several animations in different size.
And second question, how make position of the animation on the stage ?
This code is putted to ComboBox and does not work: (also i was try put this. before _level1._x, but when i was choose an option, menu was moved to the x,y position.[code]...
I want to use loadMovieNum('platformer4.swf', 0);to reset all my variables, but then I want to call a load function after to load the users data. How can I do this?
I have been provided with some flash movies/apps to include in a web design that I am doing. These flash movies load an external xml file.This is failing.The problem appears to be that when the flash movie goes to load the file using a relative directory path, it starts at the very root of the web directory, where the main jsp file is, instead of the where the .swf file is located.[url]...
I'm having trouble loading external flv files I have on my server into my SWF file?
I have all the netconnection set up properly but im wondering if there is a variable or a parameter I have to pass to the ns.play() method that I am not doing correctly.
What is the actionscript 3 code to load external SWF files? I have 5 external SWF Files and I want them to load one by one with a time delay of 5 seconds;
I know how to load in external .as files so I can update easily. but why do you still have to re-publish the swf in order for the new .as file 2 take effect.
is there any way that you can make a .as file be read in & so that it updates the .swf file, much like the way loading an xml or .txt file does?
I swear that this was working earlier but i must have changed something because now it isnt. I have a few clips that im trying to have load in the background without actually being visible upon initial load. To accomplish this i was going with something like this on the first frame of the main clip:
I SWEAR this same code was working just fine about 30 mins ago and now ive been playing with some other stuff and its not working anymore- the illustration clip just loads right over top of the main clip, basically ignoring my call for it to be invisible.
I'm importing images from a folder into movie clips located in my flash, the clip on my first frame loads the graphic, but i can't quite get the others to work[code]...
I am trying to find a very good step by step tutorial on using "Flashvars" to load external mp3 files, I have been searching on google and the many I have found fall short in some way or another. From what I have been able to gather, I have tried using the code in red (commented out), which works, and modify it to use "Flashvars". The code that works, the mp3 file is hard coded, but my goal is to use "Flashvars" which I am attempting to do in the code following the code in red. I am also including the html code.
I'm new to Flex and I'm trying to write a program with lots of content in it. There's a sidebar, a main content pane with tabs, etc.I want to be able to create MXML files (like sidebar.MXML, tab1.mxml, etc.) that I can then load into the sidebar or load into a certain tab. That would make my code a lot more manageable instead of writing all that code inside of the main MXML file.Can I do this? I have already modularized some of my code by putting them in custom components, but I would really like to be able to load content from other MXML files, much like I can do in PHP:
I have a main presentation file with 3 external movies that load into the main file. The SWF version works great. Our clients use PC's so I publish my files as windows projector files (exe). Problem is when I give them a CD of all 4 files, when they click on the main presentation file it doesn't load the external movies.[code]...
I have an image gallery consisting of thumbnail buttons, which load the external fade in/out files. When the buttons are on the main timeline everything works perfectly, but I wanted them to be scrollable so I placed them within a MC, still on the main timeline, and now the externals wont load the scrolling and button actions are fine.
The following is from an application that uses the Welsh alphabet, loading in audio of each letter-sound and pushing them into an array (supposedly in alphabetical order) for later use. However, this fails to work correctly as they end up in the wrong order as the order in which they are pushed into the array is dictated by the order in which their load completes, not the order in which they were loaded.[code]...
I need it to be in Action script 3 though. I did find a tutorial on this website that is labeled loading random movies but its written for a very old version of flash from 2004.
I am trying to load multiple swfs into a main swf one after another. So after one plays the next one plays etc. I need it to be random as well. As in I am going to be taking some swfs out then putting new ones in the rotation. This is a slideshow so to speak of different swfs displaying current promotions and when the promos are over I need to remove them from the rotation. I right now have one big long swf that contains all the different rotated promos I hope this was easy to understand.
i was wondering if their was a way to load external files in advance and to integrate these in the loading progress of the flash file (in the beginning ... you know, with a load bar)i used and changed the photogallery of kirupa, and in the code i integrated a piece that positions every image depending of its size.i put it in the tag where "if" says that the file has loaded completely and the fade in may start.... wel, it works, but some times it doesn't position well. just like the image ain't loaded well. when you go to the next image and then go back it works.if you want to see it, here's the url
I have a drop down menu whereby the clicking of a button causes it to move to a specific keyframe in the timeline. I also have multiple buttons which load external swf files.The problem is when i navigate to the drop down menu the loaded external files keep dissapering because they are not on the keyframe where the drop down menu is actuated. Is there any way of coding it so that which ever swf file is loaded remains there whilst the drop down menu moves to its specific stage in the timeline?
I can't figure out how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf"); var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object(); myMCL.addListener(myListener); myMCL.loadClip("myItems[0]", this.getNextHighestDepth());
The first swf loads alright into my master swf but i can't for the life of me work out how to load the rest after each one has finished loading. Don't know if i need a for loop or what?
I am trying to load external swf files in a main movie.I have created 3 different movies. Main movie is named "Container". Another 2 movies are named "movie1.swf" and "movie2.swf".Main movie "Container" is having some navigation buttons and template sort of thing in it. On the lowest layer in main movie I have created an empty movie clip in which I am trying to load "movie1.swf".Now problem is when I load "movie1.swf" instead of loading the external movie in target mc, it clears all the contents in main movie.