ActionScript 2.0 :: Use LoadMovieNum And Then Call Load Function?

Mar 13, 2012

I want to use loadMovieNum('platformer4.swf', 0);to reset all my variables, but then I want to call a load function after to load the users data. How can I do this?

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I am working on flash application that uses Slideshow screen, now i am trying to call a function when a screen loads; what this function does is it create a focus on one the movie clip.

I tried using the 'onClipEvent(onload) ' - it does call the function but does not set the focus on it; however if i code setfoucs ( selection.setfoucs) on key handler it sets the focus.

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ActionScript 2.0 :: LoadMovieNum - Load Ext. Swf In NextHigherLevel

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I am loading multiple external swf into a main swf (slides), but they collapse in the root.

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in my flash, I have an interface which loads pictures through button clicks. During the "loading stage" of every picture, a preloader animation is displayed.Currently, after the swf starts, the first picture is loaded without said preloader animation. I wish to call the preloader function (see code example below) ONCE during startup of the swf, with the first picture load.

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[code]....

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I am using Actionscript 2.0 and I'm a newbie. anyway, I have four swf files: Main.swf Mac1.swf, Mac2.swf, Mac3.swf On Main.swf, I have three frames and each frames it has these action scripts Mac1.swf:

[Code]...

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ActionScript 2.0 :: Use LoadMovieNum To Load A Part Visible Swf?

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I was build a ComboBox, and it's working ok. Im choose an option, and movie is loading to stage, but its load with full workspace that was previously exported. How i can hide everthing about my animation ? I have several animations in different size.

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Call the load function on a loader two movie clips down?

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I am using loadmovienum to try and load picture files(.jpg) into my main movie. When loading it onto a certian "level" it works fine However, when using load movie in the past I have loaded separate .swf files into movie clip symbols on the main time line which greatly helps when trying to position the movies I am loading in.

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ActionScript 1/2 :: Loading Clips Into Loadmovienum - How To Make Load In Background

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I swear that this was working earlier but i must have changed something because now it isnt. I have a few clips that im trying to have load in the background without actually being visible upon initial load. To accomplish this i was going with something like this on the first frame of the main clip:
 
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ActionScript 3.0 :: Use ExternalInterface.Call To Call A JavaScript Function To Launch A Lightbox Window?

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I'm trying to use ExternalInterface.Call to call a JavaScript function to launch a lightbox window. So far I have this:

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I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.

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Jan 7, 2008

I have an enterFrame action that I use on a graphic:

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But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.

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ActionScript 3.0 :: Function Call Not Working - Getting Error 1180: Call To A Possibly Undefined Method Init? ?

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why this is not working.I have an application with a new class I just created.  The class loads, but will not call it's own internal function. 
 
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I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.

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I have a function defined in JavaScript like so:

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I have an issue with my eventListeners with the URLLoader, but this issue happens in IE, not in FF.

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[Code]...

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[code]....

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I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:

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[Code].....

Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:

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My intention is that data_set1 and data_set2 are different (e.g. not linked together).

My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?

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I'm using this code to call a actionscript 3 function through javascript

[URL}

and I want to call the acrionscript 3 function from a javascript function, but not on a button action.

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[Code]....

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ActionScript 3.0 :: Make Function In To A Static Function And Call It From Other Classes

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[Code]....

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var speed:int = 4;
addEventListener(Event.ENTER_FRAME,MoveRight);
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