ActionScript 2.0 :: SendAndLoad Fails To Load First Time And It Loads When I Call The Reload Function?
Aug 2, 2010
It doesn't load during the first load.
myVars= new LoadVars();
myVars.onLoad = function(works)
{
if(works){
[code].....
I am tryin to hit a servlet to get the data.
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I need some help? Anyone experience this problem before with IE8 FLASH bug? Can not get this to work on all subsequent refresh to the flash. I have a flash piece which simply renders only on the first initial load. After that, if i refresh or visit the page, it does not load correctly. It seems I am having this problem with the swf only on subsequent loading of the page or whenever a refresh happens.
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[URL] And it works but i can only get the swf's to load one time, and if i load another swf via a button i can not load the previous swf again...now i do no it is because i am using MC buttons cause i have try'd both methods and the other way works.. Here is my AS on my buttons
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[Code]....
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Nov 29, 2011
PROBLEM SOLVED NO LONGER NEEDED
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Dec 3, 2006
I have a problem with the code below. It sends the vars to the submit.php but it doesnt load them. All files are in the same folder. Get the .fla --> here
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I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:
package
{
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[code]....
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Apr 5, 2011
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I have a function that calls another function once every 30 seconds. Each time it calls the function it updates the variables each time. My problem is that it only wants to call the function one time. All the variables are correct but it wont call it again.
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Apr 7, 2009
I have a piece of code, and in that function i call to another function that has 3 parameters.now i've decided that i want that last function to be called after a couple of secs, instead of immedietly. I can't simply use a timer, and addEventlistener, because then i cant give parameters.
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what i'm trying to achieve is to be able to create a random time frame betw 1 to 8 seconds before it calls a movie clip from the library.
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I have a sound clip running in flash and I want to jump to the next frame after a certain amount of time. Unfortunately it is not always the same time span. How can I measure the elapsed time and call a function accordingly? For example: after 17 second go to frame x, then after 25 seconds go to frame y, etc. until the end of the sound clip (2 min 50 sec.) Each frame holds an individual animation that is related to the current sound.
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I have a simple getURL below and have been looking around for a way to #1 - set a time a time delay#2 - call an external js function#3 - load my page
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I have two SWFs on an HTML page. One loads fine and the other (loaded externally) apparently fails.
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Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
I get this when testing it locally in Safari:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
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I try to call VK method, and it failed with error:
[Code]....
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in my flash, I have an interface which loads pictures through button clicks. During the "loading stage" of every picture, a preloader animation is displayed.Currently, after the swf starts, the first picture is loaded without said preloader animation. I wish to call the preloader function (see code example below) ONCE during startup of the swf, with the first picture load.
loadMovie("load/beach.jpg", _root.content_mc);
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image1_btn.onPress = function(){
[code]....
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