ActionScript 2.0 :: LoadVars Array - Loading Headlines Linked To URL Into SWF
Dec 17, 2004
I want to load headlines that are linked to URL(s) into my flash movie where the dynamic txt box (tickertxt) is here:
_root.scroll.scrollbox.tickertxt
I am working along with my programmer and he built php page that says:
num=1&url1=ticker.php%3Fid%3D1&headline1=Test
Here is my actionscript. I cannot get it work:
newsItems=new Array();
myVars = new LoadVars();
myVars.load("ticker.php?flash");
function () {
for (x=1; x<total;x++){
newsItems[x]=new Array();
[Code] .....
I have three movieClips in my library: circ1, circ2, circ3. Each has been linked and exported for actionscript. I am trying to loop through an array of these movieClips, pick one, place it an array for use later, and then place the selected movie clip on the stage at a random x,y position. Here is my code:
Code: /** * Generate a random number * @return Random Number * @error throws Error if low or high is not provided
I do want to filter the first array but I also want them to stay the same. How do I do that? I have tried and intermediary array with no success. After days of trying the work out what was going on in my code
How can find out the linked url of the image in the flash of a website? I looked for the image url some time. but couldn't find itif find the linked url of the image, and i want to alter an image linked url address. where is the code in?
I want to load headlines that are linked to URL(s) into my flash movie where the dynamic txt box(tickertxt) is here:_root.scroll.scrollbox. tickertxt.I am working along with my programmer and he built php page that says:num=1&url1=ticker.php%3Fid%3D1&headline1=Test.[code]
I want to write out some names from a DB and then get it with loadvars and then put it in an array for easy using later, how do I do this the best way? First thing first I have made an ASP file like this: Code: <% Dim objConnect, objRS, SQL, strConn, i Set objConnect= Server.CreateObject("ADODB.Connection") Set objRS= Server.CreateObject("ADODB.Recordset") [Code] .... How do I loop out this thing and put it all in an array =?
So far I'm able to load simple data ( like "name", "address" ...) or to create an array of simple items. I wonder how I can load external data to create an array of multiple choice questions, each of which consisting of ["text of question",["choice1", "choice2", ...], correctChoice]. The questions show one at a time. Something like what I did here: [URL]
I'd rather not use XML if possible, as I don't understand it v well yet.
On the mxmlc command line, I can include paths to RSL files. I can choose to link these RSLs at runtime by setting
-static-link-runtime-shared-libraries=false What if I need to link to some rsls and embed (static-link) other rsls? Is there a way to set the link settings for each rsl?
I'm using loadVars to load a PHP URL with lots of sensitive information required for the Flash application.Only problem is that URL can be accessed via a web browser which raises security issues if someone gets a hold of this URL. Is it possible to have the PHP page only accessible via my Flash application?
I'm trying to create a test taking application for a system that already exists. Currently everything is done in HTML, but they need to convert the app to flash to add tricky components. So for now, everything is in HTML format and everything is created dynamically using mod_perl and a mysql database.The problem really comes in when one of the test questions has an image included with it. The image is stored in the database and with HTML was just inserted into the <HEAD> tag in raw format. The image does not actually reside anywhere on the server , just in the database.
I'm working on a flash file that loads of a very very simple php file that returns the current timestamp from php (in a series of vars). I call it by usingwhen I have the script and the swf on the same server, it works fine. when the swf is on a different server and tries to load that file, it does not work.
I'm using an onLoad function (importing variables from a text file) and I'm creating arrays within a for loop in the onLoad function. I'm using something like this:
Code: this["dvdAry" + i] = this[indexAry[i]].split("##"); So say the first array is called dvdAry0 .
How can I access that Array from a function? Please note the function, the onLoad function and the arrays are all being created on the same timeline.I've tried tracing the array dvdAry0 from the function after the array is created in the onLoad function, but it comes up as undefined. Is the array created on the object that I'm using onLoad on?I'm using a loadVars Object called loadDVDsText.
One of the moderators, could you've a look at this tutorial: [URL] it doesn't works with me, maybe because I've 2004 so if you change loadVars() into LoadVars() it should work
Whenever I add a new layer, it seems to be linked to my 1st layer.If I delete something on the stage on the new layer, it's also deleted from the 1st layer. If I try locking the 1st layer, anything on the new layer-although not locked itself -can't be selected.
I have a page that I'm trying to build that has a scrolling image bar at the bottom but I want to also show the full size image in flash above the images that come up in the thumbnail array when you mouse over each image in the array. I found some code that makes the thumbnail array work but I have no idea how to display the second larger image on mouse over because its loading the images externally... what can I do? Feel free to email me back.
I am trying to develop a way to load and unload pictures and zoom in to them in a dynamically way. This is done with the idea to save space in memory for further use. I was helped by Dawsonk a while ago and we came to this code:
how to load an array from a .txt file into my flash presentation. The point is that people need to be able to edit a list of products without needing the .FLA movie (or they will mess it up).
Right now I am working on a game where I need to have 19 pieces revolving with 19 different MCs in them. The code I have can accommodate the movement and 19 pieces, but how to get 19 different ones in there - just one with 19 duplicates.
I thought if I addressed them in an array, I could tell my emptyMovieClip to load them into itself with individual MCs. I'm sure I'm on the right path, but it's not working yet.
My array: anames = new Array (mcAnniePiece, mcAlbertPiece, mcAshleyPiece,
ok so i have this array from which i wanna fetch names of the XML files i want to load in their XML object, so i write like this but it doesn't work.[code]
I have an old gallery that loaded a set of pictures and swf's from a folder using an arrayarMedia = ["clip2.swf", "image01.jpg", "clip2.swf" .. etc ...];I wanted to update this by using xml to generate that array and came up script below.
Code: //load media paths from xml into an array for gallery or pictuers and swf files var galleryXML:XML = new XML();
I know there are tons of tutorials out there about loading images from an xml file and creating a slide show. I can plug and play with those pretty good. However I would prefer it if I could start writing code myself. I am starting basic and each day working on adding code to a project.
Here is a made up app. Basically I have created three loaders that add an image to each one which I put into an array, cause why not. I have two event listeners one for an on stage click to load an image, and one a timer to load an image. The next thing I would like to try and do is load one image for a period of time, then load another etc.
So would I need a loop that loops through the array somehow connected with a timer?
public class array extends Sprite { //Create Loaders private var imageOne:Loader= new Loader;