ActionScript 2.0 :: Loading SWF Just After Movement Of MC Finished

May 18, 2005

I am using the a menu like the attached. My question is: How can I make a SWF to load only after the movement of the buttons is finished?

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ActionScript 2.0 :: Loading SWF Just After The Movement Of MC Is Finished?

May 18, 2005

im using the a menu like the attached. My question is: How can i make a SWF to load only after the movement of the buttons is finished?

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ActionScript 3.0 :: Loading External Assets - Screen Stops Until The Loading Is Finished?

Oct 11, 2009

I have a movieclip clip that plays when the movie starts, the movieclip is a visual assets that show's that the application is loading some information but it's not showing any loading progress, just playing while the assets are loaded.I created a for loop that will load the assets using a simple loader, and then when the object is loaded the application push the object to an array.Problem is that when the loading starts all the animation that i have on screen stops until the loading is finished.The whole point is that the animation will play while it's loading.

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ActionScript 2.0 :: [CS3] Loading Next SWF File After FLV Has Finished?

Jan 11, 2009

I have set up a nice video site for a client. I have a sub menu where you can select swf files. Each swf has an FLV attatched to it. I prefered this method over XML for various reasons.In any case I would like after the swf has loaded, and the flv COMPLETES the entire movie, to automatically go to the next swf file and start that flv. I've tried many codes with no luck.

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ActionScript 1/2 :: Know When Text Has Finished Loading

Oct 29, 2010

The following code loades text into a textfield the problem I'm having is the routine at the bottom runs before the text loads and the scrollbar disappears even when there's enough text to overflow the textfield.  How would I make sure the text has finished loading before running the code that enables/disables the scrollbar?
  
mainText.htmlText = main[1];textFieldLength = mainText.text.length;    if(mainText.length > textFieldLength){        mainScroll._visible = true;    }else{        mainScroll._visible = false;    }

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ActionScript 1/2 :: Start Playing Before Finished Loading?

Apr 22, 2010

I am a flash newbie, how can I get the flash to start playing before it is finished loading on a website? I embedded a FLV file into a flash and I'm going to export it as a SWF, I want it to start playing the movie before it's done loading so people don't think that it's not working.

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Actionscript 3 :: Find Out When All Loaders That Are Currently Loading Have Finished?

Jan 8, 2012

I have some code where I am loading a few hundred images into an array in Flash. I am using XML to pass in the list then a Loader for each entry like this -

for (var i:int = 0; i < myXML.item.length(); i++) {
imgloaders[i] = new Loader();
imgloaders[i].load(new URLRequest(myXML.item[i].imageLocation));[code]...

I want to perform some action once all of these have finished loading. The only way I can think of is to increment a count each time one finishes and have a Timer that checks if the count has reached the number of images I am loading.

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ActionScript 2.0 :: Waiting Until Another Function Has Finished Loading?

Feb 15, 2009

i have an animation with a series of colored squares appearing and disappearing from the stage [URL]..except that the squares appear and disappear). Each of the squares fade in and out using Actionscript, with a custom method that animates its alpha property over time. I want to pick randomly every few seconds a square, to make it disappear and put a new one in its place, and my code is more or less like this:

[Code]...

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ActionScript 2.0 :: Check Whether External SWF Has Finished Loading Or Not?

Jul 26, 2006

How do i check whether an external SWF which is loaded onto a movieclip sub_mc.loadMovie("introduction_1.swf")) has finished loading or not. If the loading is done, then an animatoin inside a movieclip will be played, else the preloader continues

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ActionScript 2.0 :: Tell Html That Flash Is Finished Loading.

Aug 1, 2006

how do i tell html that flash is finished loading its content... i mean once flash loads 100% i want to inform html that its loadded..

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ActionScript 2.0 :: Tell Html That Flash Is Finished Loading?

Apr 9, 2009

how do i tell html that flash is finished loading its content... i mean once flash loads 100% i want to inform html that its loadded.

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IDE :: Automatically Loading External MC After The Previous Has Finished?

Jun 1, 2009

how to automatically load external movie clips so that they load and play after the previous movie clip has finished. I have attached a simplified version of the files that I am working with.The files are set up as so: Main.fla : this is the main file in which all of the other movie clips are loaded into.Movie1.fla, Movie2.fla, Movie3.fla : These movies need to load and play after the previous movie has finished playing.

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Actionscript 3 :: Run A Function Once Flash Movie Has Finished Loading?

Aug 11, 2010

Is it possible to set a listener or something like it to run a function once the flash movie itself has finished loading?So something like:When this flash movie has finished loading, activate function.Btw. I'm not trying to do this with a swf file loaded into another flash movie. I need this to be done by the movie once it self has finished loading.

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ActionScript 3.0 :: Bulkloader Starts Playing Swf Even Loading Not Finished?

Apr 28, 2010

i am loading some external swfs with the bulkloader. The strange thing, they start playing in the background ( i can hear the sound) without even having added them to the stage.

Here is my code:

ActionScript Code:
public function init():void
{
bLoader = new BulkLoader("bLoader");

[Code].....

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Actionscript 3 :: Flash : Loading Bar Not Finished When Movie Starts Playing?

Mar 24, 2010

I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded?

Here's my code:

var myrequest:URLRequest=new URLRequest ("trial_1.swf");
var myloader:Loader = new Loader();
myloader.load(myrequest);

[code]....

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ActionScript 3.0 :: Movie Starts To Play When Loading Hasn't Finished At 100%

Aug 24, 2010

I have a loader using the following [code]...

But when the loader reaches about 40 to 50 % the movie starts to play without the loader reaching 100%.

All the code is done in frame1 in the Loader.swf

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ActionScript 2.0 :: Movement - Transition And Loading Content

Oct 16, 2003

I would like to make transitions similar to ones used in [URL]. I understand the tutorial on transitions and loading content but I am having trouble with the actionscripted movement.

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ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

Jul 9, 2010

I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

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ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

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ActionScript 2.0 :: Ants Movement (based On Snow Movement)?

Jun 22, 2004

I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.

onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;

[code]....

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ActionScript 3.0 :: 2D Character Movement With Camera Movement

Jun 10, 2011

how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.

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ActionScript 2.0 :: Set Movement Speed On Any Particular Movement?

Oct 2, 2002

I have a Mogli (Junglebook-like) Character that i got to move with the arrow keys on the keyboard.

I want the character to jump (so for example , he must while moving to the right of the "gamearea" , you must be able to hit a key (say for example the "control" key ) and then the character must jump ( go up ) and as soon as the key is released he must obviously come down.

And also how do one set movement speed on any particular movement.

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ActionScript 1/2 :: Coding One Mc To Another How To Know When The First Has Finished

Jul 16, 2009

_root.object_1.sunny.gotoAndPlay("walk"); _root.object_1.sunny.gotoAndPlay("laugh");Hi, I code the following. But it jumps straight to the seconf mc "laugh". Is there nbo way of playing walk and on finishing playing laugh.

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Javascript :: Run After Swf Is Finished Playing?

Aug 9, 2010

I'm working on a project where a SWF will play (as sort of a splash), followed by JS. After the video plays, the navigation and content will appear, and the video will fade out. I'm just wondering what would be the best way to accomplish this? Play the video first and then load everything via ajax behind the scenes? The goal is to be as seamless as possible and I am having a flash asset provided to me by the client.

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ActionScript 2.0 :: Put The .swf Into Dreamweaver When Finished?

Nov 19, 2005

Need to make a photo gallery in flash. Not sure how to put the .swf into dreamweaver when finished.

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ActionScript 2.0 :: Detect When A MC Has Finished?

Nov 30, 2006

I have a movie that plays a series of movie clips, it will play a clip, then, once the clip has finished, it will move to frame 2, where it will play another clip, and so on

Is there any way for the root timeline to now when a child movie clip has completed. I currently have the child clips do _root.nextframe, but i would prefer to have all control within the root

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ActionScript 2.0 :: After Flv Is Finished Playing?

Sep 24, 2010

A.swf has an empty_mc on it's stage. Loading into the empty_mc is B.swf.B.swf plays C.flv. After the C.flv is done playing I want B.swf to tell A.swf to go to frame 3

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ActionScript 3.0 :: Finished Swf Keep Comments?

Jan 22, 2011

if someone decompiles my code, do they see my comments?

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ActionScript 3.0 :: Find Out When Video Is Finished?

Jan 12, 2009

Im using an instance of the FLV PLayback component, how can I find out if the video is finished so I can then do another function?

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Button To Check If Movieclip Is Finished?

Apr 9, 2009

I'm using Actionscript 2 for this interactive.This is what I'm trying to get a button to do:on release:check "mainmovie1" mc on main timeline.If "mainmovie1" mc's timeline is at frame labeled "finished" go to label "1.0" on main timeline If not, go to label "fake_1.0" main timeline

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