ActionScript 2.0 :: Loading WDDX Data Into Shared Objects

Oct 25, 2003

I'm trying to load some WDDX data into a shared object, but I'm having some troubles getting it back out. I can open the sol file in a text editor and see that my data is in there, but I can't manage to access it... does putting information into a sharedObject change things? Can you load an array into a sharedObject and have it retain it's array-ed-ness?

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ActionScript 2.0 :: Shared Objects & WDDX! Star-crossed Lovers?

Oct 25, 2003

I'm trying to load some WDDX data into a shared object, but I'm having some troubles getting it back out. can open the sol file in a text editor and see that my data is in there, but I can't manage to access it. does putting information into a sharedObject change things? Can you load an array into a sharedObject and have it retain it's array-ed-ness?

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ActionScript 2.0 :: [MX] Generating A Dynamic Menu From A WDDX Data Set?

Oct 15, 2003

I'm working on generating a dynamic menu from a WDDX data set, and I'm having a little difficulty with looping through the information.

What I'm trying to do is: if this city = last city, attachMovieClip A. if this city != last city, attachMovieClip B. that works fine, but...What I need to do is figure out a way not to repeat a duplicate record... the way it is now, if this city and last city match, it will place movie clip A, which is good, but if there are three instances of the same city, it will place three movie clip As. what sort of looping I'd need to do not to repeat records, yet still place the delightful movieClip A on the stage?

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Flash8 :: Saving And Loading Attached Object With Shared Objects?

Sep 7, 2010

I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before (I'm using Actionscript 2, by the way)

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ActionScript 2.0 :: CS3 Saving And Loading Attached Object With Shared Objects?

Sep 17, 2010

I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before

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ActionScript 3.0 :: Loading A Different Image Each Time Using Local Shared Objects?

Mar 17, 2011

This is the accompanying thread for the tutorial "Loading a different image each time using Local Shared Objects".Here you can post comments, questions and suggestions related to the tutorial.If it's not completely related to the tutorial, please start a new thread.You may subscribe to this thread (in the "Thread Tools" dropdown menu) in order to receive a notification when the tutorial goes live.

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ActionScript 3 :: Flash - Handle Loading Data In Objects?

Dec 5, 2010

I'm coding a website in pure AS3 using FlashDevelop and have an object that loads an XML file on init. Is there a good way to make my main function wait until it has finished loading? I know about onComplete events and how to use them internally in the object but I'm not sure how to proceed.

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Data Integration :: Shared Object - Prompt Data Permissions Dialog?

Jan 19, 2007

I'm creating a small app to run from CD-Rom/local installation that will use multiple shared objects for data storage. To ensure proper saving without surprising the user with a permissions dialog unexpectedly, I'd like to request unlimited data storage on first time app launch - Joey Lott shows how to do this in the Actionscript Cookbook... request=mySO.flush(1024 * 500);

My question is,Can I perform this permissions request with the user a single time with a generic app SO in global fashion, so that the permissions would be set for any SOs created during the use of the product (all written to same SO directory),or do I have to request
permissions for each and every SO created? Since the latter would be unacceptable from a UE standpoint, that means stuffing all app data into a single SO which doesn't seem so great from a data config perspective...

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ActionScript 2.0 :: How To Use Shared Objects

Feb 28, 2006

I had been wondering how to use shared objects for a long time and thanks a million to this mini-tut:url...I know how. The only thing is it says that to clear a shared object, you must type (used in his example) [code]but what if i wanted to delete a certain block of data on it, for example I have the shared object user.And i don't want to delete all of it, but just one block of data (specifically user.data.doc)[code]

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Using Same Shared Objects Across Multiple FLAs?

May 4, 2010

I am creating a small game for a project im doing it is only ten levels long but I wish to include feature such as saving etc. I have one some research on Shared Objects and it seems to be the best method. The idea I wish to execute is to have at the end of a level after reaching the levels goal have a piece of code that runs and saves that the next level has been unlocked. This seems relatively simple. However i have done things awkwardly i think, instead of creating the whole game within a single fla. each level is a seperate file, eg. level1.fla, level2.fla etc. Is it possible to use the same shared object across multiple .fla's?

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ActionScript 1/2 :: Flash Log In From With Shared Objects?

Jul 10, 2009

So i want to create a flash log in and registration form for my flash game. THis game is played on your local PC not in the internet and i am using AS 2.0. So on the registration from i want to have two input text fileds: username and password. When you click on register the data from those fields to be saved as Shared Object and then on the log in when you type something in the log in fields (again two fields : username and password) the data that you wrote in those fields to pass trough the saved data as shared objects and if those two are the same then the log in is successfull if i want the movie to go on a certain frame whare it says access denied.

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ActionScript 3.0 :: Shared Objects: Trying To Get A Grip?

Dec 1, 2009

I am reading the official Adobe PDF, Flash_as3_programming and am trying to get a grasp ofthe creation and use of Shared Objects. While the text does explain a lot, I am not understandingshared object store. When a .swf file is embedded in a web page, the shared object store wouldbe on the web site that hosts the .swf file? Is this a directory that contains files? How would an.swf file loaded into a client browser access these if they are on the remote host of the web site?

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ActionScript 2.0 :: Scoreboard With Shared Objects?

Sep 7, 2010

I've done this flash scoreboard with shared objects.but what i can done is it will replace the 1st score in my scoreboard, it won't have 2nd, 3rd, 4th and etc...the script i used is:

ActionScript Code:
submit_btn.onPress = function()
{

[code].......

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ActionScript 2.0 :: Persistent Shared Objects?

Jan 9, 2004

i'm overwriting the original SO each time i save to it here are my proto functions:

Code:
interfaceClass.prototype.saveLSO=function(){ //saves color set vars to local shared object (cookie) on disk
this.myN="gamecookie"; //name of cookie file
trace("saveLSO");[code]....

i know i should do some kind of test, but the way to do it eludes me.

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ActionScript 2.0 :: Losing Shared Objects On Update?

May 25, 2009

I just recently made an online game and was asked to implement saving features. Everything works fine but a single detail... When I update the swf (right now I have a new version with corrected bugs) people are gonna lose all their saved data !

Is there a way to use the same shared objects over multiple swf ? Or simply to keep them over the version change ?

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ActionScript 2.0 :: Flash 8 - Scoreboard With Shared Objects

Sep 2, 2010

I've done this flash scoreboard with shared objects. But what I can done is it will replace the 1st score in my scoreboard, it won't have 2nd, 3rd, 4th and etc...

The script I used is:
submit_btn.onPress = function(){
//create a new sharedObject called 'userName'
var mySharedObject:SharedObject = SharedObject.getLocal("userName");
var mySharedObject2:SharedObject = SharedObject.getLocal("userScore");
//assign (data) the sharedObject (mySharedObject) a var called 'name1', which has the value of whatever is in textField 'save_txt'
[Code] .....

I want to have each higher score goes to the scoreboard, so will have 10 highest score in my scoreboard. Here is my attached file in CS5 format.

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ActionScript 3.0 :: Sharing Shared Objects Between Swfs?

Sep 15, 2010

Anyway, Im currently making a flash game in a group as part of a university assignment. We have made several sections to this game in different swf files and need them to all be able to access the same sharedObject. Is this possible? At the moment, the two seperate swf's im using both have the same name for the object, so we assumed this would mean it would work between the two?

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ActionScript 3.0 :: Shared Objects Accessed By Different SWFs?

Jan 25, 2011

how I can make a shared object be able to be accessed by different SWFs on the same server.

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Flex :: Understanding Remote Shared Objects?

Oct 20, 2009

I have 2 questions about remote shared objects in Flex/ActionScript3:1) If I connect to a remote shared objects, but do not handle the SYNC event, will the shared object still receive data from the server? ie. will the server still broadcast data to this client ? This is what I expect

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Flash :: Get All Shared Objects For Current Domain?

Aug 5, 2010

Using SharedObject.getLocal I can get access to what appears to be an infinite number of files simply by using unique identifiers in the method call; What I want to know is how can I retrieve a list of all active files or shared objects that have been saved for my current domain.

I'm trying to write a save game mechanism that allows you to save your game (potentially many megabytes) so using a single shared object seems like it might cause performance issues however if I use multiple objects I'm not sure how I'd find out what has been saved without using an object just to specify the id's of the other saves - then my question becomes what happens if this "header" object is removed or deleted - how can the player access the other files?

A snippet from the flash docs:

Local disk space considerations. Local shared objects have some limitations that are important to consider as you design your application. Sometimes SWF files may not be allowed to write local shared objects, and sometimes the data stored in local shared objects can be deleted without your knowledge. Flash Player users can manage the disk space that is available to individual domains or to all domains. When users decrease the amount of disk space available, some local shared objects may be deleted. Flash Player users also have privacy controls that can prevent third-party domains (domains other than the domain in the current browser address bar) from reading or writing local shared objects.

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Actionscript 3 :: Shared Objects Be Accessed By More Than One Application?

Sep 15, 2010

I'm trying to access a shared object created by one flash application from another flash application. Is this possible? If so, what do I need to do?

If not, are there any other ways to share the information between the applications?

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Flash :: Shared Objects Don't Work In Code?

Nov 3, 2010

However, they work in other examples, even locally, when I download the source.

Code:
//Button
on(release)

[code]........

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Actionscript 3 :: Shared Objects And Related Elements?

Sep 21, 2011

If I'm attempting to create a file that takes information a user inputs using input fields,save them, and then load them again later after the file has been opened and an option selected, what sort of things would I need to most research? I know there's something called sharedObject I need to research. What else? I've been searching Google, but I'm not finding anything covering this particular aspect.

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ActionScript 3 :: Possible To Access Shared Objects In Another System?

Mar 10, 2012

Can we use or access shared object stored in another system? I'm storing some data in shared object in one system can I access that shared object data from another system? I think Shared objects are stored in local machine. Can we give the path to (specified system i.e., server) where the shared objects will store, and can we access that object through same path?

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ActionScript 2.0 :: Shared Objects In A Projector File On A MAC

Jul 23, 2009

Can I create a "MAC" projector file that can use the shared object commands of the original .fla? It seems the projector does not use the shared object commands on the mac side but does if I create a windows projector. I am looking to create an autorun hybrid (Mac and PC) with shared object functionality.

I am using CS4 on a Mac. Latest OS

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ActionScript 2.0 :: Shared Objects And Secure DB Queries

Aug 4, 2009

I'm working with a friend with some changes to their complex flash site after their previous developer jumped ship on them. In the process of making some edits I noticed that the previous developer had exposed all of their data to the world. Any slightly tech-savy user could pretty much read all the table data in their database by visiting a php page.

So here's the scenario I'm trying to solve.
- The flash site uses Shared Objects to save users access privileges when they log in successfully.
- There are frequent calls to the database to display information (whether logged in or not). The site calls a php page.. lets say... query.php?table="tablename" and returns all tables data... (what a mess). Only specific columns are needed to be returned to the user (whether they are logged in or NOT logged in). there is no check to see if the user is logged in or not when this page is called. so anyone can call a page and get this data.
- Only the ADMIN should get returned the full table set as they are the ones that need to see all the data in flash. however the same php query is called for the admin and for the regular user and any non-logged in user.

So. I guess I can limit the data set returned for the average logged in or not logged in user so the more sensitive data isn't shared. But how can I authenticate the logged in admin to share the full table data?

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ActionScript 3.0 :: Method For Testing Shared Objects?

May 12, 2010

Is there a method for testing when a shared object has finished loading?because as you can see i have a considerable amount of variables to load, and they don't always load in time.causing many glitches.

ActionScript Code:
wep=saves.data.wep;
backupwep=saves.data.backupwep;

[code]......

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ActionScript 3.0 :: Shared Objects Last Visited Frame

Mar 27, 2011

I have abc.swf that gets loaded into main.fla. abc.swf has about 15 frames on it's timeline. Even though I am using flash CS5 and AS3.0, I am doing the code in timeline right now. I wanted to know how do I use shared object to remember the last visited frame of the user and then to make sure it goes to that frame on the next visit?

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ActionScript 3.0 :: Getting File List Of Shared Objects?

Nov 28, 2011

How do you get the list of file names of shared objects? I'm trying to make a file navigator

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ActionScript 3.0 :: Arrays - Cannot Get Shared Objects To Work

Mar 6, 2012

I am trying to make a to-do list application. I would like it to save each time I close. So I researched shared objects, and somehow cannot get it to work. I hold all my "items" in an array, then copy that array to a shared object. Here is the code used to copy the array: At the top. I put the array in a Global class, just ignore the GlobalVars.vars. junk. It's not really necessary, but it definitely works everywhere. ListItem is a class I made that works fine by itself.

Code:
var listCookie:SharedObject;
listCookie=SharedObject.getLocal("lkjasdf");
if(!listCookie.data.itemArray) {
listCookie.data.itemArray=new Array();
} for(var i in listCookie.data.itemArray)
[Code] .....

When this function is called, it equates the two arrays fine. I trace them both afterwards, and they have the same items in there. But when I close the .swf and reopen it, the saved array is full of undefined references. It has the same length, just nullifies everything it was supposed to have.

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