I have a circular rotating menu made up of a few buttons. When the mouse rolls over the a button in the movie clip (rotating menu) it stops. My question is how do I apply easing to it, here is the actionscript I applied to the buttons:
I have a set of links (movie clips) arranged in a circle. When one of the links is clicked, I would like the circle of links to rotate until the selected link is in a certain position - straight down (90 degrees) in this case - and the others to maintain their positions relative to the clicked link (ie: they all move, but the distance between them is maintained). The behavior is intended to be like a bullet rotating into a chamber on a revolver, or - more accurately - like that of a Ferris Wheel. [URL] Here is my mangled version of the AS from the site linked above:
ActionScript Code: // setting variables var centerX = Stage.width/2; // Stage Center X var centerY = Stage.height/2; // Stage Center Y
I have two drag-related questions. The first one is how to rotate an object by clicking and holding on it, then moving the mouse round in circles. Think of a clock face, and the user clicking and holding on one of the hands, then spinning it around. The centre point would be the part of the hand that's attached to the middle of the clock face, and the other end of the hand would be able to rotate 360 degrees around the face.
The second one (and not related to the first one, a separate query altogether) is how to drag something horizontally along the screen, but have it stuck at a certain speed. So if the user tries to quickly drag the clip from left to right, it will not reach the right instantly, but instead follow the cursor at a slow speed.
Is it just me or is creating and applying custom easing with the motion editor absurdly difficult? Firstly, the bezier curve tool for custom easing has a mind of its own. It will change the curve at a different anchor point to the one you're editing on a whim and every time you get close to where you want the curve it does it again and you're back to square one. Second, you have to recreate a custom ease for every tween as there's no way to save them. It's impossible to create two custom eases exactly the same! The entire motion editor seems designed to infuriate me and parts of it don't seem to have been tested at all.
I have a rotating menu that sets the selected button to the 3:00 position once clicked. I need the labels for the buttons to stay in the upright position as they rotate with the button. I have attached an image. Anyone know of an action script that would keep the labels upright?
I have been working on a horizontal AS3 draggable menu for some time now and i am almost there with it. I am basically trying to replicate the menu at [url]...
So far i have got everything to work apart from the easing movement when the menu is dragged. The menu is quite simple, it is made up of a container mc.Inside this container there are 6 buttons which fill the dimensions of the container.The container itself is bigger than the stage and the user must click and drag the menu horizontally to see the rest of the menu.This is working. However, i am still after an easing effect when the menu is being dragged as it stops dead (because it is using the startDrag and stopDrag commands).how to implement an easing effect on the dragging of this menu i would be so grateful as i cannot manage to do it! (perhaps using tweenlite or tweenmax if its easier, or by using simple physics - I have attached a zip file that contains a compiled SWF and a CS4 FLA file.This is the AS3 i have so far:
I'm trying to make circular menu with 5 buttons, that rotate around the center and stop when the mouse is over a button. Since I know very little about AS2, I've based my code on those "Creating 3D Carousels" tutorials at [URL] So far, I've managed to put everything into position, but I can't figure out how and where to implement roll over and roll out function.
So far, the code looks like this: Code: Select allvar rotX:Number = 290; var rotY:Number = 140; var Centre:Number = Stage.height/2; var vitesse:Number = 0.1; [Code] ..... Or you can look at the fla [URL].
I have created a scrolling menu based on the iphone. It works. But it needs some easing on it so that it doesnt stop moving straight away(like the iphone).
I know this easing thing has been gone over time and time again but I can't find a solution to my problem. Basically I have a menu of 3 items (mc instances on the stage). When you roll over an item I would like a pointer to ease to that item. The problem in my code is that the pointer mc eases up to a menu item mc but only works in an onClipEvent(enterFrame) event. If I place the code in an on(rollover) event within a menu item instance, the easing won't occur. In addition, I'm having problems with the scope of the menu. I would like this all to sit within a seperate mc but can't get any of the as to work if I do so. I'm not asking for the complete answer but some assistance in finding a solution . I'll post the .fla to clear up any confusion. By the way, I've already looked at the easing tutorials on kirupa but they didn't help with this problem.
I'm trying to develop an infinite menu (horizontal scroller) for a Portfolio. It works but not properly the way it should. After few loops the images get out of sync I don't know why. And if possible can you also help to add some easing to the movement? What I did was, I add to instances of the menu one called menu and another called menu1. Than add the following code to the timeline: import flash.events.Event;
I've created a sliding menu that has a left button and a right button. Each button slides a background movieclip to the left or right. The background mc eases into position when one of the buttons is clicked. Problem is that buttons can still be clicked while the mc is easing into position. This throws off my x coordinate positioning of the mc. I've tried disabling the buttons and enabling them again at a few different points in my code. I've also tried using a time delay to enable the buttons but my logic isn't working.
I am currently working on an XML navigation component and am having problems making it collapse and expand correctly with easing animation. I have no problems when it goes two levels, but it messes up on the tertiary navigation, and I REALLY NEED three levels in this thing. Here are links to my swf files to demonstrate it working without animation, and broken with the animation. Also linked is my source file for anyone to look at and debug. If anyone can fix this, well, they'll have a component for a dynamic generating menu with as many levels of subsections through xml.
Otherwise, would anyone know where I could find a collapsible xml menu with three levels sub navigation (like a section with a subsection that has another subsection)? The other ones are only two! Anyways, here are the files:
I have created a rotating menu using AS3 from a tutorial here; [URL]I have it working now but I am trying to change the rotation axis, so the circle responds to the mouse vertically(Up &down) as at the moment it is hoizontally(left & right)
I have downloaded a demo of a rotating menu from here: [URL]. But when I go to open and publish the movie nothing happens, it seems like there could be something missing, I can't upload the files as the folder is to large, you can download the files from the link above.
There is a fantastic mouse sensitive merry go round 'menu' within the kirupa site via the link:http:[url]....
It's situated under the first example, named basic camera panning.This is very hard code. I understand the principals, but personally am new to actionscripting, and therefore cannot piece together my own example from the code supplied, purely by not understanding the placing of the actionscripting.provide a *.fla file from the example that is explained in the link above?
browsing [URL]... I would like to implement a version of this 3-D rotating menu with several changes. I would like to change the orientation to vertical and once one of the numbered instances has been triggered I would like the instance to revert to its inactive state. I am a novice to actionscript but in this case I find the code even more confusing. I cannot see an instance on the stage that would trigger the events and the math functions of actionscript is still very much a dark art to me.
I am working on a project and am trying to create a menu that upon clicking a certain point rotates to a frame and then plays a clip. Something similar to this navigation would be great:[URL]..
Able to direct me in the right direction as to how to go about adding preloaders for images on a rotating menu.
I am not after any kind of complex animation loader, just simple text that says 'Image Loading'
I have a few thoughts which are;
1.create moveclip with the words 'loading Images' some how load this in the background of main holder that loads images in so that when image loads it loads over the text 'Image loading' technically not a loader just text in the background.
2.create moveclip with the words 'loading Images' that when image loads in the text is replaced by image that loaded in? [code]...
I am trying to create a circle menu like the link below by searching through net I found some of the menus but not the exact one. Am attaching the menu which was created by me. The menu is not rotating properly. Link : [URL]
I'm trying to make a simple cube menu. The rotation is done by buttons. After finishing my code, im having some troubles with some rotations of the cube.
I have a circular rotating menu made up of a few buttons. When the mouse rolls over the a button in the movie clip (rotating menu) it stops. My question is how do I apply easing to it, here is the actionscript I applied to the buttons:
on (rollOver) { stop(); } on (rollOut) {[code].....
I've been having a spot of trouble working with this menu. My goal is to create this rotating menu with buttons that expand another movieclip with text/detailed information when you roll over it. What I'm having trouble with is making it usable, since it also needs to slow down/stop the frames of both movieclip's animations as the user approached/rolled over the button.I've searched for a couple of tutorials, but I don't understand them well enough to really manipulate the code for my uses. Especially since I seem to mostly find 3D Carousel tutorials that seem to be a little different
On the attached swf you'll see my slowly rotating menu. Each of the icons around the outside is a button which takes u to a specific page. When the user rolls over the button I want the menu to stop rotating, and if the user moves the mouse away I want the menu to continue rotating. Should I be using mc instead of a button?
I'm very new to Flash CS3 and have set myself the task of creating a flash based website, with the same functionality as [URL] creating the drop down menu - I believe I should be exploring rollovers/rollouts and also applying easing effects, however I have no idea what kind of actionscript to use.