ActionScript 2.0 :: [MX] Preload Multiple .swfs In RANDOM Order?
Jan 13, 2005
I've got a Flash file that displays a series of .swfs one after the other and I'm trying to figure out how to encorporate a preloader into this script that takes into account the fact that I'm randomly selecting which of those .swfs to display first.
Here's what the attached script does so far:
1. Call external XML file and put .swf path names into an array.
2. Randomly select one of those .swfs to display first.
3. Once that .swf movie has played through (each one is about 6 seconds long) --OR-- if the "next" button is clicked, load the next .swf file.
4. When we've reached the last .swf file in the list, start back at the beginning of the list.
I have looked at a BUNCH of preloader scripts but just haven't grasped actionscript enough to know how to encorporate them into my file.
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Aug 2, 2004
I know how to preload and load external swfs into my flash mx movies... however, now I have to load more than one at a time and play them when they are all loaded.I suspect I must incorporate some sort of array into my preload function but do not knowhow...
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Feb 11, 2010
Flash CS4 using AS 2.0 for this.
Here's a simple problem I am having. I have a website made up from multiple swfs. Which open up over the index swf.
What I need to do is load 4 swf files into the memory so the transition between the page loads is smooth. The swfs are only a few kb in size but the delay in loading these (1 second) makes the transitions look very untidy. Once i've clicked on every section then the flashplayer has them stored in the cache so they run smooth, is there anyway just to load these in before the start page has loaded.
here is the website [URL]
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May 23, 2008
detailed as possible. Took basic Flash classes, but no AS other than searching online, taking a couple Kirupa tutorials, so it's all greek tho recognizably so. I have 10 individual "scenes" currently in one swf file, but would love to break these apart individually, and load each into a "container" swf with a "random" code (so each visit to my site starts differently) which I've located and tested with Kirupa's super "Loading random movies" tutorial. Question is: currently I have active buttons in each scene which advance playhead to the next scene. How can I code these to load another swf into the main "container" file and kill/replace the current swf?
Another tutorial "Transitions between external swfs" suggests "if your buttons are not located on the main timeline, you will have to change the path to the container movieclip" - but doesn't show exactly how to do this, and I have to say I can't figure the "path" out! Another issue I foresee is that I'll need the script to automatically pull in the next swf file when the current one finishes, if the visitor doesn't click the button first... Haven't been able to find this with a few hours searching, though some threads come close.
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Aug 14, 2008
I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.
so far I have this code
[Code].....
Im trying to load all the movieclips with all the external .swfs without any
of the .swf's repeating.
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Sep 8, 2009
I am trying to find a way to preload swfs while other swfs are playing, i've found several scripts and tutorials, but none of them seem to work for my needs.
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Aug 25, 2004
I want to import a couple of swf in my flashmovie and several of them is just text and the other is large pictures.
The movie is divided into pages that showes one imported text swf and one picture.
I want the text swf to be imported before the picture so you could read the text while the picture is loading so you don�t have to wait so much. You could still read the text, ok?
So how could I preloading external swf in a certain order?
I want the code to say : First import the text and then the picture with minimum coding of course.
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Oct 27, 2005
i'm trying to preload 5 external swfs into an MC outside the stage area, one right after the other, and when one is finished loading into that clip, the next one replaces that one and starts loading in that same MC. that way they will all already have been preloaded once they are needed by the user. the main thing is that once a swf is finished loading, it needs to be removed and the new one take it's place and start loading. (i've noticed that having multiple external swfs on the stage at the same time slows down the main movie.)
currently, each external swf has a preloader and some code that tells it to check if the movie has been preloaded or not. if it's already preloaded, it skips the preloader and goes right to the start of the movie. if it hasn't been preloaded, it goes through the preloader sequence. my hope is that by preloading all the swfs before off the stage, when they are needed no preloaders will have to be shown, the swfs would just start.
right now the way i'm doing it is that on the five nav buttons, i have on release code that tells it to load the needed external swf (external1.swf) on the viewable stage on maincontainer_mc, and to load the next one (external2.swf) on outsidecontainer_mc, which is off the stage. then when the user clicks the next button, that one has on release code that tells it to load external2.swf on maincontainer_mc (which was preloaded earlier) and to simultaneously load external3.swf on the unseen MC.
this works great, but while the user is reading the content on the first swf, other swfs could be getting preloaded in the background instead of just one at a time how i'm doing it now.
does anyone know of a way to load a swf and unload it when it's finished loading, and then load the next one in line, etc. on the same mc?
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Jan 19, 2010
I have my main flash file set up so on click of a nav button, an external swf file loads onto my main swf. Now, all i want to do is have a % pre-loader appear before these files land. I am confused about where to place the pre-loader (on the main file or the external swf) and does anybody have an easy way of making a pre-loader with just a %?
here is my code from my main file that calls my swf's
stop();
import caurina.transitions.*;
var Xpos:Number = 0;
var Ypos:Number = 0;
[code].....
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Aug 13, 2010
I am loading multiple .swfs into multiple .swfs, but the .swf are never being properly unloaded. I thought they were unloading until I started monitoring my Page File Usage and seeing it increase everytime I loaded another external swf.
In using this function to load my content, what would be the proper way/function to unload the content?
[Code]...
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Jan 25, 2003
im working on a preloader for it. i have a 5.5mb file on a remote server which i link to to test my preloader. when i preview the fla, it works fine. but when i publish and upload to my server, it doesnt work right. it keeps 0 of 0 on the screen. im pretty sure flash can load remote swfs using loadMovieNum() so im reallly not understanding why the preloading works fine in test movie, but doesnt work in my browser. the fla is attached, and you can see the preloader
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Aug 8, 2006
Is there a way to force external SWFs to Preload
I have a main movie that uses a transition to load the external SWFs - You click the nav button it sets a variable and triggers the tranny to play. While the screen is completly covered loadMovie puts the propper SWF into place
I have a few SWFs that are just over one meg which is enough to keep them from showing up untill just after the screen is uncovered.
I'd like to preload all of the external files before the user gets to click and ruin the illusion - Is there any way to include them in the initial preload sequence or something?
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Mar 28, 2005
I have several SWFs built and ready for playback in a container SWF with volume controls, and next/previous/pause/play/stop controls (a-la a DVD player or VCR). This particular project is a product demo, with different scenes that you can navigate through using the on-screen "remote" or just let it play through. I need to know how to preload all of the external SWFs in one shot. I don't want to load them as the demo plays, or when they're needed. It's fairly critical that they all be loaded during one preloader sequence so that they can play seamlessly between eachother.
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Sep 13, 2009
Im trying to make a dynamic site banner that will load in swfs detailed in a XML file. I think the best way is to load them in separate MCs and then start the first one one it has preloaded then move to the next to preload and once the first swf has finished a piece of code tells the _root timeline to play the next... and so on.
I have got it so the container swf loads in the swfs but the preloader is not quite working and I have no idea how to get this sequential thing working especially with next/pev buttons. Currently it seems that the loader is not quite working with the first file and all files are loading in at once. I need the player to wait and load sequentially.
Following is my code and attached are the files. Please help and much appreciated.
Code:
stop();
/*******************************************************************/
/**********************UNIVERSAL VARIABLES AND SETUP****************/
// constants
[Code].....
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Jul 24, 2009
I have made a presentation in flash AS2. I have a main.swf and 14external .swf files and each has its own preloader.
I want that when main.swf plays, the external swf should starts preloading sequentially so that the presentation will run smoothly.
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Sep 12, 2009
Im trying to make a dynamic site banner that will load in swfs detailed in a XML file. I think the best way is to load them in separate MCs and then start the first one one it has preloaded then move to the next to preload and once the first swf has finished a piece of code tells the _root timeline to play the next... and so on.
I have got it so the container swf loads in the swfs but the preloader is not quite working and I have no idea how to get this sequential thing working especially with next/pev buttons. Currently it seems that the loader is not quite working with the first file and all files are loading in at once. I need the player to wait and load sequentially.
[Code]...
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May 5, 2009
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
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Sep 11, 2009
I'm doing a flash movie in as3 where there are two or three swfs. What I want to do is play them in a sequential order, wherein when one finishes, the second one starts. The swfs are called movie1, movie2, etc. The best way is probably to use an array and load swfs into the 'overall' fla file that will play them. I use a variable called movieNum that keeps track of each movie. I am also using a Loader command which is just called loader. My loadSWF function works fine, but my eFrame function is flawed. I cannot find a way to recognize the end of the last frame of movie1.
var request:URLRequest;
var loader:Loader;
var myMovies:Array = ["movie1.swf", "movie2.swf"];
//my movie array
var movieNum:int = 0;
//start at 0
function loadSWF():void
[Code] .....
So, two or more SWFs called movie1, movie2 etc., and having movie2 start after movie1 finishes in an overall fla.
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Nov 13, 2008
I was wondering if there was a way to specify the order in which I load in external swfs. I have my main swf which loads in music, navigation and content, they all load at the same time, say i wanted to load in the music swf after the content has finished loading, how would i do that?
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Aug 13, 2010
Currently I am trying to load 5 different swfs in order. Everytime a button is selected I want to move to the next swf. And once I reach 5 the next image should be 1 (again - loop). I started with a code like this on frame 1 in "scene 1":
Code:
gotoAndPlay(50);
Stage.align = "T";
Stage.scaleMode = "noScale";
_root.j = 1;
where "_root.j = 1" ----- "1" is the first swf loaded. But it was stuck on 1.
My newbie skills figured this out so to avoid zero, but it's random. And things repeat too closely.
Code:
gotoAndPlay(50);
Stage.align = "T";
Stage.scaleMode = "noScale";
_root.j = random(4)+1;
My Question: What can "_root.j" equal so that 1,2,3,4,5 cycles? I have to work within these parameters cause this template is deep.
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Mar 22, 2004
Is it possible without looping to control which of 12 or so external swfs loads first when they all have to load on the same frame of the main movie? For example, we have a main movie which creates classes where the class is itself in an external movie. When we load locally, the movies all load fast enough that the classes are created correctly, however when we move to loading from the server some of the class movies are not loaded into their levels before the main movie tries to create the class with of course the result being the class is not generated and the movies do not function correctly.
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Mar 22, 2004
It could be that using loops is the only way to do what we want, however ever the optimist I'll ask the question anyways.
Is it possible without looping to control which of 12 or so external swfs loads first when they all have to load on the same frame of the main movie?
For example, we have a main movie which creates classes where the class is itself in an external movie. When we load locally, the movies all load fast enough that the classes are created correctly, however when we move to loading from the server some of the class movies are not loaded into their levels before the main movie tries to create the class with of course the result being the class is not generated and the movies do not function correctly.
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Jun 8, 2009
I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.
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Mar 28, 2010
loading 2 external swfs into one main file using 1 preloader, I have figured out how to get the preloader to handle the correct # of bytes loaded and such but my 1st swf I want to load onto the stage is a video file and I want it as the background but I don't want it to start until after they are both (the video and main file - 2 external swfs) loaded and then I want to start the video and place it on the stage first, then place the main swf on the stage.
I can get the order right if I place them into my load complete function but then my buttons don't work on the main file.
Here is the code:
var bytesLoadedVidBG:Number = new Number();var bytesTotalVidBG:Number = new Number();var loader0:Loader = new Loader(); // load video BGvar loadedSWF0:Object;loader0.load(new
[Code]......
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Jun 9, 2003
I have some *.swf files, and I want that they upload in page in random order or by order.Its easy to make with JS when we have *.gif. I want to make the same with *.swf.
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Jan 14, 2009
My client has approx 12 different presentation .swf's all with a beginning, middle and an end (phew!). I need to build an interface that views those 12 individual presentations as thumbnails on a single page and allows my client to click and drag whichever ones they wish to use into a separate little container above and in-doing so create a new required running order (left to right) each time they use my interface... so that once they have decided that running order they can somehow use the result for their required presentation. They will be using this interface ongoing throughout the year for various presentations all that will require maybe just a few of those individual swf's in different orders.
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Dec 10, 2009
I hope I can explain this well enough. I have these four lines of code
Code:
if (ChPoint >= 3){CdefRan = 1;}
if (CaPoint >= 3){CdefRan = 2;}
if (CbPoint >= 3){CdefRan = 3;}
if (ClPoint >= 3){CdefRan = 4;}
The contents of each line must always match: So ChPoint must always result in CdefRan being 1 But I want the order of the four lines to be random, as it is, if ClPoint is 3 then CdefRan will always be 4 even if ChPoint becomes 3. I suppose I basically want the script to choose which order they're in when the parent function is called. I'm trying to figure out the best way to be able to randomise the lines. There are 24 possible variations of the four lines and I could just create an outer IF with a random(24) like so:
[Code]....
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Nov 18, 2010
I'm trying to animate the lights of a christmas tree randomly from the bottom up. I'd like it to start from the bottom of the tree and move upward, but each section of lights as it moves upward, needs to animate randomly.Give each light (movie clip) in the tree an instance name of light1_mc, light2_mc, etc with light1_mc being the bottom most light and highest instance number being the top most light (i.e., if there are 50 lights, light50_mc would be the top most light). Then I would create a for loop that would loop through the array of lights and tell each light to turn on/fade in randomly, but from an ascending order (from light1_mc to light50_mc, but randomly).
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Nov 23, 2009
I have 9 moviclips and 9 positions: one_mc,two_mc,three_mc,four_mc,five_mc,six_mc,seve n_mc,eight_mc,nine_mc
1.How would I assign 9 set positions
2.The set a random order of positioning so that the movieclips randomly positon.
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Jun 11, 2011
I'm working on an AS 3 file but I can't make it go to fullscreen. The other problem is that it plays a list of youtube video's, but I want it to be just looping the list, not playing them randomly.
ActionScript Code:
package
{
import flash.display.*;
import flash.display.MovieClip;
[code].....
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