ActionScript 2.0 :: Making A Next And Prev Button XML?
Sep 11, 2007
Im trying to make a next and prev button for my thumbnails in my gallery using xml.Problem is that everytime I add a new entry into my xml I keeps making a new thumbnail and I only want 6 thumbnails loaded and when i click the next btn I want a new set of 6 thumbnails to appear same for the prev button.
I've been able to add those buttons, but they only work if I don't click on a thumb, as I click on a thumb they stop working. In the code there is a function called loadGImage which loads the full size images, originally that function accepted 2 parameters, I've added a 3rd one which store the current image's index inside an array, so that I can use my buttons to call that function with index+1 for next and index-1 for prev.In addition to this I've added a variable which is updated everytime a full image is shown, that variable contains the image's index.
Clicking on thumb the buttons stop working because the current image's index turns to "undefined" so they can't pass a correct value to loadGImage.I've checked the code of the gallery, but I can't find where is said to the thumbs to call loadGImage, if I'd found that code I could add the index parameter and my buttons would work.I'm sure that the thumbs call loadGImage because I've put a trace() inside the function to see when it is activated.[URL]
Code: for (j=0; j<70; j++) { var links = thumbsss.attachMovie("pt"+String(j), "pth"+String(j), j); posX = xIni+ln*int(j%18)-70;
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i'm trying to create next/previous buttons for externally loading movies. it works ok except a situation that when i load some movie first then i click the next button, it loads the same movie, when i clicked 2nd time it loads the next movie..
I have tryed to ad a next and prev. page buttom .I also want to have one function that you press your left key on your keyboard and you go to previous page.
how to make a sliding content with a next and previous button in AS3? I know how to do it in AS1 but in this particular project I made use of Tweenlite, which requires AS3. Basically, I have a vertical movieclip navigation that toggles back and forth, and in each movieclip i want to insert a sliding image gallery with the next and previous button.It's similar to this onebut instead of having individual links, i just want to have a NEXT and PREVIOUS buttonIs it also possible to have links in each image? Anyway, in case I'm not making myself clear I attached a sample fla. and jpeg file of what I'd like to happen.[URL]
But when the videos player is initiated, the first video is paused at the start, and a faded black screen overlays the video with a description of the content of the video.Also, there's a for loop that links each video of the array to a numbered button which also sits on the back screen along with the description, in case the user wants to view the second video not the first.Everything works perfectly fine as I want it, but I have next and previous buttons that are always there, so in case the user wants to go from one video to another, they can click next or prev.
I have been struggling with this for a week, and can't get it to work.I tried setting up a _global variable, but the prob is, the results of the XML array, gets stored in the for loop for the numbered buttons, and I don't know how I can get the next and prev buttons to know which video is playing and go through the index of the array to trigger the next or prev video.Here's the code that I have so far:
Code: var videolist:XML = new XML(); videolist.ignoreWhite = true;
I really dont get whats going on here in the code.... It looks fine and even trace the values that i need but it just does not work. In overall, i have an Empty MC which is populated with 8 thumb via a for loop each time i click the next button. When i press next it must go forward and show the next set of thumb of the xml file which have been loaded into a variable at very first.
The previous button works opnly when i am on the 2 nd set of thumbs but as soon as i am on the 3 or 4rth set then its a mess. the function does populate my array but does not show them... it says undefined
I am loading swf file on prev and next in my image gallery. its an xml driven gallery..its working fine.Now i want when i click on next and prev button it loads the swf but with different url.I came to know that it can be done by using deep linking.
I have a simple slideshow with images beside each other with a mask on top of them. I currently have it where I can click on the images and they will move with a switch/case statement. I'm puzzled on how I can do it so simple so I can use a next button so the images will be clickable for other reasons!
Here is my code: Code: Select all import flash.display.Sprite; import flash.display.StageAlign;
openMenu.addEventListener(MouseEvent.CLICK, openSubMenu); function openSubMenu(event:MouseEvent):void { this.openMenu.nextFrame(); } openMenu.closeMenu.addEventListener(MouseEvent.CLICK, closeSub); function closeSub(event:MouseEvent):void { this.openMenu.prevFrame(); } stop();
I've got the above code on my first frame, and was hoping that it would open a menu when a button was clicked, and once the button within the MC is clicked it would then close. Hence the nextFrame and prevFrame actions.
I keep getting TypeError: Error #1009: Cannot access a property or method of a null object reference.
ive got 2 buttons setup for forwards and backwards along the timeline.ive got the prev button working only when i add a simple next button eventlistener it doesnt run right just moves frame by frame and once pressed the prev button no longer works properly.any clues on how i could implement a next button with a smooth motion the same as the prev button.
I created a guestbook with an external xml file. You can enter items into the xml file. But the problem now is that al the entries are showed. Now I want to have that I can browse between the files.
That I can see the next or previous 10 entries. This is the code I used.
I have a flash file with a MC "wmc" which contains the following script to randomize labels on load as well as for next and prev buttons to function. I used the prev/next btn scipt in a previous file but for some reason the buttons are no longer functioning in this one. I must be missing something elementary. The actual file is available via the following link (see the "workmc" MovieClip in layer "wimages"):URL...[code]
I need to create a flash photo gallery for their website. I've looked at different tutorials but all of the ones I have found only show stationary thumbnails. What I need is a gallery that shows the thumbnails with next and previous buttons, while showing the imaged that was clicked.
This is an example of what I would like. [URL]
This website gives you the option to turn on the thumbnails, I however do not want that option I just want to the thumbs on.
I've created multidimentional array which has multiple categories that caries multiple images. And I'm trying to make it so that you can paginate through categories and once you click on a category you can also paginate through images. You guys have any idea how I would do this? Should I use slice function to do this? What is the most effiecient and easiest way to do this?[code].....
I have a movie which consists of 4 buttons( PLAY, PREVIOUS, NEXT and STOP)
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These buttons work correctly and advance or reverse in sequencial order (slide1,slide2,slide3,slide4). However the movie can run from start to finish wihtout the use of the navigation. My problem is that if I let the movies run independently and then choose to use the next button while(for example) "slide3" is playing, the movie jumps to "slide1". Note that these slide labels are located within movieclip named "allunits" I know that the variable currentSlide is still equal to 1 thus returning the playhead to label "slide1".
I have pages of info I'm pulling from external files. I want my btn_next to not be visible when the last page loads and my btn_prev to not be visible when the first page loads. The btns are actually moviclips with instance names btn_next and btn_prev Here is my code:
it seemed like a simple process but I cant seem to get this right... I got a button there, but the URL wont go, ie, the click does nothing.I imported a PSD layered image to Flash CS3, into a new blank layer. I need basically an area of this PSD to be "image mapped" so what I did was create a rectangle with the rect tool, over the area I needed the hot spot.Here I tried to do a transparent box and border (alpha 0) but the outline is still there even though the box is "empty." I did select the transparent box, no color, and tried alpha, both same result)I made that into a symbol, then I double clicked into there to fill in the key pts for the over, hit, etc., states.... I dont have any effects here btw, as simple as we can get.After that I right clicked on the buttonand entered the action script ("reserve" is the name of my button symbol)
i have a friend who are dentist and ive agreed to do a web site for him. I do it in cs4. Like so: ive made a pretty simple and nice layout i plan to use for all pages with some images an so on .Now ive made lots of buttons wich all opens in a timeline nice and slow (not to slow). On the index page i have a menu called "treatments" wich requir some room. I want to make a button called "treatments" wich can open and collaps to 3-4 minor buttons wich then again can link to diffrent pages describing different treatments. Now i need the treatment button to open up the 3-4 minor buttons one by one smooth(tweened with the alpha slider) with same frame rate as the other ones on the page and collaps again.
I have an object on the stage (with an instance called mcBlackboard) that contains two buttons.I'm trying to make these buttons link to pages on my site but I get the following error(s):1120: Access of undefined property buttonAboutUs1120: Access of undefined property buttonFAQsMy guess is that it's not finding the buttons in the movieclip (since the script worked fine when the objects were on the stage).I may have done things in an odd way, but it's the result of days trying to figure this out mysel
Code: function myButton(button:MovieClip,url:String) { var buttonPath = "mcBlackboard." + button;
i am looking to use mc's for my buttons instead of buttons. what is the as i need to give a mc to geturl [URL] and a diff one to load another mc is it..
I got a button there, but the URL wont go, ie, the click does nothing.I imported a PSD layered image to Flash CS3, into a new blank layer. I need basically an area of this PSD to be "image mapped" so what I did was create a rectangle with the rect tool, over the area I needed the hot spot.
Here I tried to do a transparent box and border (alpha 0) but the outline is still there even though the box is "empty." I did select the transparent box, no color, and tried alpha, both same result)
I made that into a symbol, then I double clicked into there to fill in the key pts for the over, hit, etc., states.... I dont have any effects here btw, as simple as we can get.After that I right clicked on the buttonand entered the action script ("reserve" is the name of my button symbol)
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which gave no errors on validation.When I preview in Flash, everything looks good except the thin black border and the fact that when the button is pressed, nothing happens.
I still can not get a basic slideshow with the either thumbnails or prev/next buttons to work. It seems that every tutorial either assumes I downloaded the correct libraries or understand when they are using AS2 or AS3.point me to a "FOOL" proof tutorial or template..I understand the basic part of what is going on but do not know enough AS yet to hammer out the actions myself.
ive recently created an actionscript 2 product gallery that has five sections for the types of product with navigation buttons that goto a new scene containing that sections products in each 'product' scene ive got left and right buttons that gotoandStop at either nextFrame or prevFrame so far so good this works fine even tho its simple [code]however when i originally tested it i had just one range of products so when it got to the end (ie furthest product right or left) it stopped however as ive added more scenes (i do this because i hate really long timelines) if the user clicks 'right button' at the end of the scene it displays the next scenes picture any ideas on how i can get it to understand where it is in the program and stop?just need to say I really dont get programming at all..i only managed that code by butchering a gotoAndStop that i added using the behaviours panel so the simpler the better lol
how to make this file go from Image 3 to Image 1 when clicking the right arrow, and from image 1 to image 3 when clicking the left arrow, like a continuous loop:
showjing.net84.net/slideshow (the file is called index2.fla)