ActionScript 3.0 :: When Click On Next And Prev Button It Loads The Swf But With Different Url?
Mar 2, 2012
I am loading swf file on prev and next in my image gallery. its an xml driven gallery..its working fine.Now i want when i click on next and prev button it loads the swf but with different url.I came to know that it can be done by using deep linking.
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
I am trying find the correct as3 code to make a button on Click, open a pdf in a new window. I have tried different ways, but when I add the code not only does it give me errors, but it makes my swf flip through all the pages instead of stopping on load. It is fine before I enter the code for this button. Just to let you know, this button is within a movie clip on the main stage. I really wanted it in a MC within another MC, but can't figure out where to put the code.
Should it go on the main timeline, where all the rest of the code is, or should it go within the MC?
I am creating a library like flash file for our game. I am using adobe flash cs5 with as3 and adobe indesign. I am still very new at flash(a real newbie) and i am wondering if anyone could help me in my problem.
i have a movieclip file named "mainPage". mainPage contains 6 buttons (with a cyrstal design) but lets focus only on 1 button. The 1st button contains the name Art_btn which calls the movieclip artBook when the button is clicked (which is my problem) . I have another movieclip named "artBook". the contents in my artBook are separated or written on each frames that could be called when clicked next or prev.
here is my prob. i dont know what is the right code that would call for artBook when Art_btn is clicked.i tried inserting codes such as loadMovie, gotoAndPlay and addChild but when I test it, the mainPage contents doesnt show up and it produces errors.
When the page loads, the first menu button (PORTFOLIO) is automatically OnClick. I want the user to be able to rollover it and click it when the page loads. I attached my file.
Take a look at this site. [URL] You notice when you click on a button the current 'site' you are on dissapears befor the next one loads. How is this done? It's like the code tells flash first to 'close' the current page and then load the page you clicked on.
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I've been able to add those buttons, but they only work if I don't click on a thumb, as I click on a thumb they stop working. In the code there is a function called loadGImage which loads the full size images, originally that function accepted 2 parameters, I've added a 3rd one which store the current image's index inside an array, so that I can use my buttons to call that function with index+1 for next and index-1 for prev.In addition to this I've added a variable which is updated everytime a full image is shown, that variable contains the image's index.
Clicking on thumb the buttons stop working because the current image's index turns to "undefined" so they can't pass a correct value to loadGImage.I've checked the code of the gallery, but I can't find where is said to the thumbs to call loadGImage, if I'd found that code I could add the index parameter and my buttons would work.I'm sure that the thumbs call loadGImage because I've put a trace() inside the function to see when it is activated.[URL]
Im trying to make a next and prev button for my thumbnails in my gallery using xml.Problem is that everytime I add a new entry into my xml I keeps making a new thumbnail and I only want 6 thumbnails loaded and when i click the next btn I want a new set of 6 thumbnails to appear same for the prev button.
Code: for (j=0; j<70; j++) { var links = thumbsss.attachMovie("pt"+String(j), "pth"+String(j), j); posX = xIni+ln*int(j%18)-70;
[Code]....
i'm trying to create next/previous buttons for externally loading movies. it works ok except a situation that when i load some movie first then i click the next button, it loads the same movie, when i clicked 2nd time it loads the next movie..
I have tryed to ad a next and prev. page buttom .I also want to have one function that you press your left key on your keyboard and you go to previous page.
how to make a sliding content with a next and previous button in AS3? I know how to do it in AS1 but in this particular project I made use of Tweenlite, which requires AS3. Basically, I have a vertical movieclip navigation that toggles back and forth, and in each movieclip i want to insert a sliding image gallery with the next and previous button.It's similar to this onebut instead of having individual links, i just want to have a NEXT and PREVIOUS buttonIs it also possible to have links in each image? Anyway, in case I'm not making myself clear I attached a sample fla. and jpeg file of what I'd like to happen.[URL]
But when the videos player is initiated, the first video is paused at the start, and a faded black screen overlays the video with a description of the content of the video.Also, there's a for loop that links each video of the array to a numbered button which also sits on the back screen along with the description, in case the user wants to view the second video not the first.Everything works perfectly fine as I want it, but I have next and previous buttons that are always there, so in case the user wants to go from one video to another, they can click next or prev.
I have been struggling with this for a week, and can't get it to work.I tried setting up a _global variable, but the prob is, the results of the XML array, gets stored in the for loop for the numbered buttons, and I don't know how I can get the next and prev buttons to know which video is playing and go through the index of the array to trigger the next or prev video.Here's the code that I have so far:
Code: var videolist:XML = new XML(); videolist.ignoreWhite = true;
I really dont get whats going on here in the code.... It looks fine and even trace the values that i need but it just does not work. In overall, i have an Empty MC which is populated with 8 thumb via a for loop each time i click the next button. When i press next it must go forward and show the next set of thumb of the xml file which have been loaded into a variable at very first.
The previous button works opnly when i am on the 2 nd set of thumbs but as soon as i am on the 3 or 4rth set then its a mess. the function does populate my array but does not show them... it says undefined
I have a simple slideshow with images beside each other with a mask on top of them. I currently have it where I can click on the images and they will move with a switch/case statement. I'm puzzled on how I can do it so simple so I can use a next button so the images will be clickable for other reasons!
Here is my code: Code: Select all import flash.display.Sprite; import flash.display.StageAlign;
openMenu.addEventListener(MouseEvent.CLICK, openSubMenu); function openSubMenu(event:MouseEvent):void { this.openMenu.nextFrame(); } openMenu.closeMenu.addEventListener(MouseEvent.CLICK, closeSub); function closeSub(event:MouseEvent):void { this.openMenu.prevFrame(); } stop();
I've got the above code on my first frame, and was hoping that it would open a menu when a button was clicked, and once the button within the MC is clicked it would then close. Hence the nextFrame and prevFrame actions.
I keep getting TypeError: Error #1009: Cannot access a property or method of a null object reference.
I have built a full flash site were i have loaded the .swf into a dreamweaver page named index.html.
I then upload the index.html and the associated .swf file to my homepage.
Start up the webpage and all looks good.
I then update the .swf and upload the new one but the change does no show. I can see the change on my laptop, from another PC or if i type /index.html after the address.
I even deleted my index.html and the .swf and could still see the webpage on the same MacBook as it is created on (only).
Lets say i have a button on frame 1. And if you press it normal, you ll get to frame 2. But then if you click it on another way, you ll get to frame 3. How do i do that easy?! With another way i mean like shift click or ctrl click or is it an easier way?
I dont know what Im doing wrong, I have this for my servicios buttom:
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "servicios";[code]....
and the same AS for my "portafolio" buttom, of course I changed the swf name.When I clic for example "servicios" it loads ok but when I clic after that "portafolio" it doesnt load, and viceversa, if I clic "portafolio" loads ok but after that if I clic "servicios" doesnt load,
I click on the booking link and everyhing loads just fine, however, if I click on it again it only loads partially. Can anyone tell me why this is and how to resolve?
On a menu I have various school subjects. I have a separate movie for each subject. When you click a subject on the menu; a coresponding movie loads on the stage.
The actionscripting is quite simple:
on (release) { loadMovie("Art.swf", "_root.Facilities"); }
Yet however I try I can't get the swf to load .
I realise I need to configure the target so the swf loads in the right place but I'm unsure if this is the problem.
I am currently doing a project that to create a full flash website. The website contains a preloader, an introduction movie, and dynamically loads external swfs when click the menu buttons. I am struggling with the preloader part. My preloader movie does not shown until 50% and disappears at 90%. I have searched for solutions on the internet for days but could not find any. I attached my source file as well as the swf.
if you open up the TEST.swf you can see how I want my transition to look like.. everything works perfectly.. then if you open the Load.swf and click one of those red buttons.. it loads up the external swf.. but if you click another button it loads up the same external thing.the difference between Load.swf and TEST.swf is that in Load.swf is container in which the TEST.swf is loaded..
I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation
SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.