ActionScript 2.0 :: Mouse Movement Jump To Different Stage?

Nov 11, 2009

I'm trying to develop a simple SWF that will loop on a monitor at a convention booth. When someone moves the mouse, I need it to jump to a different stage, which contains interactive content.

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ActionScript 2.0 :: Movement With Mouse On Stage

Apr 7, 2004

I have a white square(mc) on my stage. In the top left corner of that square is a little arrow. I want that arrow to move along the _y axis when the mouse is moving on the square. So I want the square to move along with the mouse. I like the movement to be easing.

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ActionScript 3.0 :: Mouse Movement Without Stage?

Sep 11, 2011

I've posted once before in relation to this topic hoping to find an alternative to the coveted MouseX and MouseY. I was attempting to build my first flash site when I ran into this problem with a SWF becoming the child of its new timeline and thus losing its original stage mouse movements. SO hopefully you guys can elaborate, is there an alternative to using the stage as a listener for mouse movement, is finding an alternative be futile, or should one just resort to using JQuery in conjunction if its possible?

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ActionScript 3.0 :: Move Stage With Mouse Movement?

Nov 23, 2009

I'm wanting to make a flash site using a layout similar to the following website:

[URL]

I would like to point out the features I'm interested in learning how to do:

1) The stage "scrolls" or moves to the left and right as the mouse moves to the edge of the screen accordingly.

2) There is no horizontal scrollbar in the web browser even though the flash stage seems to be very large horizontally.

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ActionScript 2.0 :: Mouse Movement (onMouseMove) On The Stage?

Sep 28, 2010

I have an animation that follows my mouse movement (onMouseMove) on the stage. Currently its loaded higher than the rest of my movieclips and I would like to move it below the others if possible.

[Code]...

I have tried a TON of variations, different levels, etc... BUT all of them end up breaking the whole animation to where it doesn't work. Is there anyway to position it at a lower depth and still maintain its funtionality?

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Professional :: Moving The Entire Stage On Mouse Movement?

Feb 15, 2010

I would like to create something similar to this: and only need a few things to complete it.What is missing is to make the whole flash movie (the white area, including the watches and cursor) move from left to right and right to left depending on the movement of the cursor (round circle) .. Panning effect I have attached the file i am working on..maybe that makes it easier to understand

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ActionScript 2.0 :: Check The Direction Of The Movement Of The Mouse On Stage?

Sep 23, 2009

I would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere

[Code]....

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ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

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ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?

Jun 24, 2010

I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.

Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[code]....

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Professional :: Auto-Hide On Mouse Movement Rather Than Mouse Over?

Apr 12, 2010

Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component. 

Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.

It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.

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ActionScript 2.0 :: Mouse Jump When Clicking Button

Mar 10, 2010

When I drag a button (say at the bottom), the mouse cursor jumps to the zero position of the button - that is, it's top left corner. What I'd really like is for the cursor to stay where it is, no matter where I click. I've tried storing the _xmouse and _ymouse positions on first click, but when I try to set those values with the ones I've stored, nothing happens. It's as if the xmouse fields are not being updated. Are they reado only?

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ActionScript 2.0 :: Jump From MC To Main Stage?

Jun 28, 2008

I have a mc, "Transition", on my main stage. It does an animation. At the end of the animation I would like it to gotoAndPlay("music"). The problem is that "music" is on on my main stage. Is there any way possible to jump from a frame of a movie clip to a specific frame on the main stage?

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ActionScript 3.0 :: Tweener Causing Stage To Jump Around

Aug 15, 2010

The .swf I am having trouble with is embedded on the front of my home page [URL]. I am trying to make it so when the back button is pressed it causes the four buttons to move 200px left and when the forward button is hit right 200px. Here is the code for the back button, forward is identical minus the - sign...

back.buttonMode = true;// creates the hand cursor
back.addEventListener("click", onClick3);
function onClick3 (obj:Object){
back.buttonMode = false;// creates the hand cursor
Tweener.addTween (homebutton, {alpha:1, time:3, x:x-=200});
Tweener.addTween (button2, {alpha:1, time:3, x:x-=200});
Tweener.addTween (button3, {alpha:1, time:3, x:x-=200});
Tweener.addTween (button4, {alpha:1, time:3, x:x-=200});
}

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ActionScript 2.0 :: Tween Setup - Symbol Jump To Center Of Stage?

Sep 30, 2008

I have a tween set up in actionscript... something like this
Code:
function tween(){
var tweenPart1:Tween = new Tween(_root.tweenMe), "_x", Strong.easeOut, 100, 50, 3, true);
}
That isn't the problem... it actually works very well.

But I also have another peice of script.
Code:
_root.tweenMe.onEnterFrame = function (){
this.onRollOver = function(){
this._x = 50
}}

This just counter-acts the tween to make the symbol jump to the centre of the stage and then stop. but that is the problem... the symbol wont stop. it jumps to 50 for about 0.1 sec then continues with the tween.
PS tweenPart1.stop(); doesn't work for some reason

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Actionscript 2.0 :: Jump Forward And Jump Back Buttons?

Jun 15, 2010

I am brand new to scripting in Flash, and was hoping I could get some help on a question. I have an animation that is 300 frames long. The first 100 frames are an animated 'ad' (for lack of a better term), the second 100 frames are a different ad, and the third 100 frames are the last ad. This can be viewed straight from beginning to end (and is intended to loop if no action is taken), but I would also like to add some functionality to the animation, so that people can jump forward to the next ad, or back to the previous ad (hitting back from the first ad would take them to the third ad, and vice versa.)

[Code]...

This does not turn up any errors when I test the movie, but the functionality does not work. Am I anywhere near a working script, or am I attempting this in a completely wrong way?

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Rotate With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in

function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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ActionScript 3.0 :: Animate With Mouse Movement

Feb 9, 2009

I have this simple code to animate a MC.[code]Can someone tell me how i will animate this with mouse movements?

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Move The Objects With Mouse Movement?

Feb 3, 2012

I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)

P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text

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ActionScript 2.0 :: Try To Invert Mouse Movement

Jul 10, 2009

i try to invert the mouse movement. when you move the mouse the the left it will go to the right and viceversa. the same for the Y axe.

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ActionScript 3.0 :: Store Mouse Movement?

Jun 4, 2011

i need to record the movement of the mouse. The actual position and recording works, but i need the recorded 'mouse' to trigger all of the MouseEvents for the buttons and other interface elements.Does anyone know a way to store these events? This is the code for recording the mousemovement

Code:
private function recordTut(modes:Number,frame:Number,gumD:Boolean,paintD:Boolean)
{
if(prevModes != modes)[code].........

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ActionScript 2.0 :: Moving A Mc With The Mouse Movement?

Aug 9, 2011

I'd like to control a mc movement on_x direction (or _y) when the mouse mouves horizontaly (or verticaly). So when I mouve the mouse to the right the mc mouves to the lefht and it mouves to the right when the mouse moves to the lefht. It's for a window effect.

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Actionscript 3.0 :: Animate With Mouse Movement?

Feb 9, 2009

I have this simple code to animate a MC.

addEventListener(Event.ENTER_FRAME, rotate3d);
function rotate3d(e:Event):void{
surfpin_mc.rotationX += 1;
surfpin_mc.rotationY += 1;
}

how i will animate this with mouse movements?

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Detect No Mouse Movement And Run Action?

Nov 20, 2009

I am looking for a script to detect if the mouse has not moved for say 15 seconds or 30 seconds, and if this is the case then, its plays some movie-clip or follows with the next scene.

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ActionScript 2.0 :: Remove Mouse Movement?

Oct 6, 2005

I`ve adapted the falling snow 2.0 script from the tutorial, but I can`T get rid of the mouse movement.

Code:
onClipEvent (load) {
//variables

[code].....

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ActionScript 2.0 :: Static Mouse Movement?

Oct 18, 2005

How do you create an action to happen when the mouse is static for 1min. I need an animation to loop in an application kinda like "Pop Up Video" and when the mouse moves or the touch screen is "Touched" it will move to the second frame

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ActionScript 2.0 :: Rotate Mc By Mouse Movement?

Apr 12, 2006

i'm trying to build a "circular" menu that rotate on rollover and mouse move but with no good results. Just something like the yugo sliding menu but with buttons placed around a circonference.I don't need a dinamic menuI need a function that let the menu rotate up when cursor is below the half of the circle and viceversa.I've done a search and found a compass example but i really can't edit it. I'm a newbee and can't really figure out how to rotate a movie clip around its own axes on mouse move..

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ActionScript 2.0 :: Containing Mouse/Movie Movement?

Apr 19, 2006

I am making an interactive map and am trying to contain my mouse movement to only stay within a certain box instead of the whole page / flash movie template.I have made a Movie Clip and given it an Instance Name of "menu"This is the code I have used to make the mouse move all around at free will.

difference = _xmouse - arrow._x;
arrow._x = arrow._x + (difference/delay);
menu._x = - arrow._x;

I want to keep that mouse movement for that map inside the grey box so when I move outside of it, the map stops moving.

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ActionScript 3.0 :: Circular Movement Towards Mouse

Dec 12, 2006

i was looking at the circular movement tutorial on this site and am now trying to make it so the object points towards the mouse but only moves around that circular axis. any ideas on how i can do this in as3?

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ActionScript 2.0 :: Using The Mouse For Movement In Isometric?

Nov 7, 2007

I've been reading a bunch of the tutorials about using isometric in flash but they all seem to have one thing in common. They all use the arrow keys for movement. I've been trying to use the mouse for movement but have only met with frustration so far. I can get the movement to work but then the object collision on the tiles doesn't work or vise versa.

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ActionScript 2.0 :: Scale MC On _x & _y Mouse Movement?

Mar 26, 2008

I have a problem with a button i want to create. I want different buttons (simple circles) that become bigger and 100% visible when the mouse becomes closer (at a certain distance), visa versa. till 0% visibility

Searched on forumI found this couldn't find anything helpful. I found the code here below, but i don't fully understand it to change the code. I tried changing it in many (probably very bad) way's, as result that it only got worser... :(

Frame 1:

Code:
//this objects x position
posx = this._x;
//reaction boundaries

[Code]....

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