ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?
Jun 24, 2010
I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.
I'm looking to create an infinate menu BUT navigating my menu from left to right using drag rather than the position of the mouse. If there's any links or tutorials around Pleeeeese let me know.
I'm trying to make a simple as3 menu using the drawing api, but i'm having a few problems. First of all I want the red box on roll over to start out from where the gray box is, but right now its starting out from the left of the stage. Second when I bring the mouse cursor off the stage the red box would just appear.
[URL] when you have not clicked on all five dots, and you take the mouse of the stage, the interactive line should be deleted(graphics.clear(); ), and the little animation from the start should come back. my idea is to have a counter that ++ every frame, but when the mouse is moving on the stage the counter is constantly sett to 0. when the counter is, for example, 50 the animation i visible. do anyone have any methods that don't give the 50(for example) frame wait? and i would also like criticism and ideas on the rest.
I've got a large item on screen that can be dragged around by the mouse. I've simply put an invisible button on the item with:
on(press) { this.startDrag(); }
[Code].....
but if I move the mouse pointer outside the stage area while dragging the item and release the mouse button the release is not detected and the drag stays activated and I have to bring the pointer back to the stage and click and release on the button again to stop the drag.
Is there a way to deactivate a drag when the mouse is released outside the bounds of the stage, perhaps by using a different method that doesn't rely on a button?
I'm using Adobe CS4 Professional flash to create the basis of the website, a photo background with an interactive menu overlay on top. Does anyone know any good tutorials for an interactive menu (roll you mouse over certain things and the sub-menu comes up which lead to other pages of the site etc.)
I'm creating an animated (in and out) drop down menu. I've managed to get the menu to open when the user mouses over, with the buttons all selectable. However I can't seem to find an efficient method of making the drop down menu close whenever the mouse is not over the menu. Actions:
I have a menu bar that when a user mouses over it, a second menu slide out beneath it.when I move my mouse off the first menu bar, the second menu bar disappears. Im not sure how to organize my hit areas so that the second bar stays even if I mouse off the first menu bar.
What's the correct way to track mouse position, from Adobe Flash, when someone has: Started a drag within the Flash application (a MOUSE_DOWN event), Dragged the mouse outside the app or even the browser window (a MOUSE_MOVE event), and Released the mouse button (a MOUSE_UP event)? For example (imagine Stack Overflow is a Flash application):
Within the app, I'm able to track the mouse X and Y positions with a MOUSE_MOVE event listener, but I lose it when it goes outside of the browser... So, how do I track the position of the mouse no matter where it goes? For a good example, try Google Finance. Try dragging the chart around; it'll still drag around if you move your mouse out of the browser window, and the mouse will be outside of the browser when you release it.
Also, check out KOKO KAKA; If you click on the scrollbar (make the browser window really small) and move outside of the browser window, the scroll bar moves just like a real one would. I believe both only work because the MOUSE_DOWN event "captures" the mouse, allowing the Flash application to track the position of the mouse even when it is outside of the browser.
I have a menu inside a movieclip. It's suppose to follow the mouse with ease (as in kirupas tutorial), and when it hits the center - stop following it until the mouse rolls out.I have been trying all kinds of stuff to get my menu to behave properly, but I can't really figure it out. Can anybody point me in the right direction
I've been doing flash for a while, but I've never been good at coding. I'm trying to make a navigation bar for a website that follows the path of a mouse. Some examples are below: [URL] I'm looking to create something similar, however instead of having a bar slide through, I think I want an animated mask.
I want to set a default background image behind the text of the buttons, and a mask that fades out ontop of the background layer but behind the text. For those who don't understand... imagine a flashlight being pointed at a wall in a pitch black room. The circular source of light gives light to the background.Different from the examples above, I need to figure out how to make it follow the mouse exactly, instead of jumping to the next button automatically? I also suck at masks, but I'll be able to look that up. Are they animatable, or should I use a layer that is semi transparent in a circular area?
I guess that my problem is really simple, but I have no idea, how to do it.. The idea is simple: I need to make dynamic menu with mouse over effect. Button and hover are from library. When I go with mouse on button i want to make hover visible, but I have no idea how to get to the hover, because there is no e.target. Look into the code:
It's a small hidden menu showing on mouse over. Here is the problem: the transparent button (that enables mouse over and mouse out menu) covers my small menu so i can't click on buttons i put on it (i put buttons on frame 5 of mouse over function ).. Is there a way to click on those button while mouse over is active? Or make the button that covers my menu a kind of transparent so my menu can be clickable?
My code is below. What am I doing wrong? I am trying to have my menu enter the stage and exit the stage when the mouse goes below/above a certain point (425px)
I am new to Flash and trying to create something that may be simple, but am getting tripped up on.My issue is I have a navigation bar with text. When I mouseover one of the links, I would like a "pop-up" menu to appear. And from there, a CLICK event on them would bring me to a main-timeline frame.
How I went about to test this was I created a rectangle on the first frame of the main timeline, I converted that to a button. On the fifth frame of the main timeline I named the frame. Going into the button now, on the 'OVER' keyframe in its' timeline, I inserted more rectangles to form the pop-up menu. Now, I then converted the first rectangle to a movieclip that I want to on a CLICK goTo the 5th frame of the main timeline.
When I use the usual AS3 code in the actions panel of the movieclip with a basic CICK event, this error appears;
1120: Access of undefined property 'name of movie clip that links to fifth frame'.
I've been searching through here constantly for a thread about a horizontal scrolling menu for actionscript 3, but I can't find any that are what I need. I have something that has been written for AS2, but I don't know how to write it for AS3.
This is the script I have now, that I got from a website called Sitepoint (Flash Script - Scrolling Menu With A Scrolling Background, I'd link but this is my first post here).
xm = 0; function xpos(bar_length,mul) { hpos = 400;
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I like it because its all based on the x position of the mouse which I feel makes the scrolling easier to control than a variable speed, not that it matters too much.
I've been building an "infinite menu" using script from a tutorial that I found and modified. The original script allows users to scroll through a series of pictures (contained in a movieclip) by moving their cursor either to the left or the right of the center of the menu- the farther from the center, the faster the menu scrolls.I added functions that cause the menu to stop scrolling when the cursor leaves the animation. However, I want the menu to decelerate smoothly, starting from whatever rate it was moving at when the mouse out event occurred and finishing at a stand still, and this is where I'm having some Serious Issues.
I've managed to make it work correctly for the first time the mouse out event occurs, but whenever I mouse on and then mouse out again the images move at (apparently) random speeds and directions. At this point I don't even have a guess at what could be causing this, much less how to fix itI realize my code is probably not as clean or streamlined as it could be- I'm still pretty new to this whole AS thing. I hope it's clear enough for you all to understand easily enough.
ActionScript Code: var xcenter:Number=425; var speed:Number=.03;
I need to remove just the mouse button menu in a projector. The clicks in mouse right button must work. I used this: MENU = new ContextMenu(); MENU.hideBuiltInItems(); _root.menu = MENU; But still showing in Menu Settings... About Macromedia
So, i have an infinte menu (actionscript (AS2) posted bellow)When the mouse moves out of the movieclip over or under, it stops. However if i drag the mouse to the right or left of it, it just keeps on speeding up.
Is there a way to hide the right mouse click pop-up (settings & about flashplayer x). The swf i use is placed in HTML refering to two other pages with some java games. The problem is that this is running at a science center in a browser fullscreen. But people may not open a new window/tab (this happens when you click on "about flashplayer x). I found this: [URL] but is there something similar in AS2? I can use JS.
I have a menu inside flash. It's a drop down menu and it only shows options when it is hovered over with the mouse.
[Code]...
On the menu I want to have normal buttons but the problems is when I move the mouse over the buttons (Which are ontop of the menu) it thinks I want to hide the menu.
I need to make a resizeable menu like the menu.gif picture I uploaded. For example the menu to have 5 or 6 elements doesnt matter the problem is to make them adjustable on size (will be different movie clips each one) on mouse hover over each one of them but also snap like this.
I am trying to modify a fla i got from flash den. [URL]
It works by clicking on menu items, and or using your mouse wheel.
I am trying to make it so that it responds to mouse movement. So if you mouse up, the menu moves up, and if you mouse down, it moves down.
The file populates the menu using xml, and below is the primary code that makes it work.
Every mouseposition functionality that I've worked on required that the content be in an MC, but this is all xml generated content, and I don't know how to target or control it.
In [URL], first off, how big is the dimensions of the site? Also, would you know how to make the menu bar, where the rectangle slides onto the word which the Mouse is over?
the issue i face right now is that there is an item that can be dragged around the screen and if this item is dropped, physics will bring it back to the floor. all good so far. however, when i am currently dragging the item and i right click and choose "show redraw regions" or any other option available in that menu, there is no mouse up event fired, making it impossible for me to simulate the release of the item. i have looked in the googles and the doc:
I am an extreme novice in Flash and I've built a drop down menu following a tutorial from YouTube - sadly this took me days! It functions BUT fast mouse movement away from the menu drop down seems to prevent the drop down menu from closing. Does anyone know of a fix for this?
Second question - I know how to create text links but when I do this the text's position jumps down without me having told it to. So is there a way to apply a link to a button rather than the text in the button, and is it possible to also apply a link to a movie clip?[URL]...