I guess that my problem is really simple, but I have no idea, how to do it.. The idea is simple: I need to make dynamic menu with mouse over effect. Button and hover are from library. When I go with mouse on button i want to make hover visible, but I have no idea how to get to the hover, because there is no e.target. Look into the code:
I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.
Overview: I'm creating a menu where buttons have a sub-menu that pops-up when you hover over the main buttons. The menu will eventually be populated by scanning labels in the timeline, and that seems to be working fine so far. Everything works good enough except you can't move your mouse up and down a popped-up sub-menu without the mouse_out function triggering. The mouse_out listener seems to be applied to all individual sub-buttons when I'd like it to apply only to the parent MC container of each sub-menu.
Is there a problem with the way I'm assigning sub-buttons to container MC's ? I've explored using an array to store the MC's as well, but still had the same listener issue. Could someone look at my FLA? If you do a find for "PROBLEM", that is a good place to start.
I'm looking to create an infinate menu BUT navigating my menu from left to right using drag rather than the position of the mouse. If there's any links or tutorials around Pleeeeese let me know.
I'm using Adobe CS4 Professional flash to create the basis of the website, a photo background with an interactive menu overlay on top. Does anyone know any good tutorials for an interactive menu (roll you mouse over certain things and the sub-menu comes up which lead to other pages of the site etc.)
I'm creating an animated (in and out) drop down menu. I've managed to get the menu to open when the user mouses over, with the buttons all selectable. However I can't seem to find an efficient method of making the drop down menu close whenever the mouse is not over the menu. Actions:
I have a menu bar that when a user mouses over it, a second menu slide out beneath it.when I move my mouse off the first menu bar, the second menu bar disappears. Im not sure how to organize my hit areas so that the second bar stays even if I mouse off the first menu bar.
I have created a sliding menu. But that is static( the number of rows are fixed). i want to create a menu with the number of rows dynamic.I have attached the fla file here.
i have a problem with my flash menu. It's simple menu that contains one MC at start that works as button, u can edit size of the menu from external .txt file by changing the value of menu length. All that works fine , my problem is that every new duplicated mc contains dynamic text area as a label. Labels are also loaded from that .txt file , but that works only for the 1st mc because the newly created text areas in mc's dont have Instance Name set. How can i assign them from as?
I have a menu inside a movieclip. It's suppose to follow the mouse with ease (as in kirupas tutorial), and when it hits the center - stop following it until the mouse rolls out.I have been trying all kinds of stuff to get my menu to behave properly, but I can't really figure it out. Can anybody point me in the right direction
I've been doing flash for a while, but I've never been good at coding. I'm trying to make a navigation bar for a website that follows the path of a mouse. Some examples are below: [URL] I'm looking to create something similar, however instead of having a bar slide through, I think I want an animated mask.
I want to set a default background image behind the text of the buttons, and a mask that fades out ontop of the background layer but behind the text. For those who don't understand... imagine a flashlight being pointed at a wall in a pitch black room. The circular source of light gives light to the background.Different from the examples above, I need to figure out how to make it follow the mouse exactly, instead of jumping to the next button automatically? I also suck at masks, but I'll be able to look that up. Are they animatable, or should I use a layer that is semi transparent in a circular area?
It's a small hidden menu showing on mouse over. Here is the problem: the transparent button (that enables mouse over and mouse out menu) covers my small menu so i can't click on buttons i put on it (i put buttons on frame 5 of mouse over function ).. Is there a way to click on those button while mouse over is active? Or make the button that covers my menu a kind of transparent so my menu can be clickable?
My code is below. What am I doing wrong? I am trying to have my menu enter the stage and exit the stage when the mouse goes below/above a certain point (425px)
I am new to Flash and trying to create something that may be simple, but am getting tripped up on.My issue is I have a navigation bar with text. When I mouseover one of the links, I would like a "pop-up" menu to appear. And from there, a CLICK event on them would bring me to a main-timeline frame.
How I went about to test this was I created a rectangle on the first frame of the main timeline, I converted that to a button. On the fifth frame of the main timeline I named the frame. Going into the button now, on the 'OVER' keyframe in its' timeline, I inserted more rectangles to form the pop-up menu. Now, I then converted the first rectangle to a movieclip that I want to on a CLICK goTo the 5th frame of the main timeline.
When I use the usual AS3 code in the actions panel of the movieclip with a basic CICK event, this error appears;
1120: Access of undefined property 'name of movie clip that links to fifth frame'.
I've been searching through here constantly for a thread about a horizontal scrolling menu for actionscript 3, but I can't find any that are what I need. I have something that has been written for AS2, but I don't know how to write it for AS3.
This is the script I have now, that I got from a website called Sitepoint (Flash Script - Scrolling Menu With A Scrolling Background, I'd link but this is my first post here).
xm = 0; function xpos(bar_length,mul) { hpos = 400;
[Code].....
I like it because its all based on the x position of the mouse which I feel makes the scrolling easier to control than a variable speed, not that it matters too much.
I've been building an "infinite menu" using script from a tutorial that I found and modified. The original script allows users to scroll through a series of pictures (contained in a movieclip) by moving their cursor either to the left or the right of the center of the menu- the farther from the center, the faster the menu scrolls.I added functions that cause the menu to stop scrolling when the cursor leaves the animation. However, I want the menu to decelerate smoothly, starting from whatever rate it was moving at when the mouse out event occurred and finishing at a stand still, and this is where I'm having some Serious Issues.
I've managed to make it work correctly for the first time the mouse out event occurs, but whenever I mouse on and then mouse out again the images move at (apparently) random speeds and directions. At this point I don't even have a guess at what could be causing this, much less how to fix itI realize my code is probably not as clean or streamlined as it could be- I'm still pretty new to this whole AS thing. I hope it's clear enough for you all to understand easily enough.
ActionScript Code: var xcenter:Number=425; var speed:Number=.03;
I need to remove just the mouse button menu in a projector. The clicks in mouse right button must work. I used this: MENU = new ContextMenu(); MENU.hideBuiltInItems(); _root.menu = MENU; But still showing in Menu Settings... About Macromedia
So, i have an infinte menu (actionscript (AS2) posted bellow)When the mouse moves out of the movieclip over or under, it stops. However if i drag the mouse to the right or left of it, it just keeps on speeding up.
Is there a way to hide the right mouse click pop-up (settings & about flashplayer x). The swf i use is placed in HTML refering to two other pages with some java games. The problem is that this is running at a science center in a browser fullscreen. But people may not open a new window/tab (this happens when you click on "about flashplayer x). I found this: [URL] but is there something similar in AS2? I can use JS.
I have a menu inside flash. It's a drop down menu and it only shows options when it is hovered over with the mouse.
[Code]...
On the menu I want to have normal buttons but the problems is when I move the mouse over the buttons (Which are ontop of the menu) it thinks I want to hide the menu.
I need to make a resizeable menu like the menu.gif picture I uploaded. For example the menu to have 5 or 6 elements doesnt matter the problem is to make them adjustable on size (will be different movie clips each one) on mouse hover over each one of them but also snap like this.
I am trying to modify a fla i got from flash den. [URL]
It works by clicking on menu items, and or using your mouse wheel.
I am trying to make it so that it responds to mouse movement. So if you mouse up, the menu moves up, and if you mouse down, it moves down.
The file populates the menu using xml, and below is the primary code that makes it work.
Every mouseposition functionality that I've worked on required that the content be in an MC, but this is all xml generated content, and I don't know how to target or control it.
In [URL], first off, how big is the dimensions of the site? Also, would you know how to make the menu bar, where the rectangle slides onto the word which the Mouse is over?
the issue i face right now is that there is an item that can be dragged around the screen and if this item is dropped, physics will bring it back to the floor. all good so far. however, when i am currently dragging the item and i right click and choose "show redraw regions" or any other option available in that menu, there is no mouse up event fired, making it impossible for me to simulate the release of the item. i have looked in the googles and the doc:
I am an extreme novice in Flash and I've built a drop down menu following a tutorial from YouTube - sadly this took me days! It functions BUT fast mouse movement away from the menu drop down seems to prevent the drop down menu from closing. Does anyone know of a fix for this?
Second question - I know how to create text links but when I do this the text's position jumps down without me having told it to. So is there a way to apply a link to a button rather than the text in the button, and is it possible to also apply a link to a movie clip?[URL]...
I'm using CS5 actionscript 2. I would like to create hovering text when one mouses over an item in the navigation window (please see pic). You know, something that would act like a brief abstract to give the user more info re: whether or not they need to click on that link.At present, the nav_mc is linked to an xml doc FYI (the nav_mc accordians in and out, but doesn't have to). I input what I want the menu and submenu to say in the xml nodes and it shows up. It would be cool if the hover text added could also be xml driven tooI am green to this so the more detail the better. Do I need to create a new xml doc? new .swf? How do I link this? Should I use Flash Builder or Catalyst?
I have a vertical thumbnail menu on the side of my site. When I move the mouse up or down it will scroll accordingly...however it's anywhere I move the mouse up or down on the page. What series of code is neccessary to assign this scrolling mouse event ONLY over the menu area?
Here're my 2 problems: 1-I did a menu moving in 3d following my mouse movement. But i would like it to have a limit of rotation on the left and on the right, cause i don't the user to see the back of the image (the image is rotating 360 right now, i would like it to rotate maybe like 90 or less). Here's the code i am using:
[Code]...
2-My second question is about my menu buttons. I want them to be on lower layer cause it help creating my 3d scene cause sometimes it is a part cover by my image on the top. But the buttons stop to be clickable when they are behind something (even a part behind). I want them to be clickable at all time. The strange thing is i checked out in the forum and a lot of people have the opposite problem... their buttons still work. How can i make mine clickable?