Flash :: Javascript - Tracking Mouse Position After Click-and-drag (down-and-move), Even Outside The Stage / Browser?
Feb 17, 2011
What's the correct way to track mouse position, from Adobe Flash, when someone has: Started a drag within the Flash application (a MOUSE_DOWN event), Dragged the mouse outside the app or even the browser window (a MOUSE_MOVE event), and Released the mouse button (a MOUSE_UP event)? For example (imagine Stack Overflow is a Flash application):
Within the app, I'm able to track the mouse X and Y positions with a MOUSE_MOVE event listener, but I lose it when it goes outside of the browser... So, how do I track the position of the mouse no matter where it goes? For a good example, try Google Finance. Try dragging the chart around; it'll still drag around if you move your mouse out of the browser window, and the mouse will be outside of the browser when you release it.
Also, check out KOKO KAKA; If you click on the scrollbar (make the browser window really small) and move outside of the browser window, the scroll bar moves just like a real one would. I believe both only work because the MOUSE_DOWN event "captures" the mouse, allowing the Flash application to track the position of the mouse even when it is outside of the browser.
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I want to move the bg with mouse movement and use this code.
Code:
leftMouse = mask_mc._x;
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[Code].....
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Jan 3, 2012
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May 31, 2010
What's the correct way to detect, from Flash, when someone has started a drag within the browser (eg, a MOUSE_DOWN event), dragged the mouse outside the browser window, released the button, then moved the mouse back over the browser?For example (assuming StackOverflow was a Flash application):I've tried the "obvious" thing, checking event.buttonDown in the MOUSE_MOVE handler, but even though the mouse button is up, event.buttonDown is true in step 2 (above).So, is there any other way to check the "real" status of the mouse button? Or any other way to handle this situation?
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Feb 11, 2009
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[Code]...
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stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
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Jun 2, 2011
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Jun 24, 2010
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Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;
[code]....
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[Code]...
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Code:
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[code]....
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[Code]....
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