Flash :: On Mouse Click For Any Clicked Object On Stage?

Mar 9, 2011

i have mc with 10 objects instead of writting code for each i want same action prefermed on every clicked object with 1 code is there way to do it?

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Flash :: Disable Mouse Click After A Object Has Been Clicked?

Jul 25, 2011

I have a flash shooter game and after a user shoots a bottle, i play the destroy animation and remove it from the screen. The problem is when the user click too fast, like superman fast it enters on the method twice, no matter what.

Here is the code:

public function bottleHasClicked(bottle : BottleBase) : void {
bottle.mouseEnabled = false;
collectedBottles++;

[Code]....

The first thing i do is to disable the object mouse, and it still happens. I only enable it when im gonna show the bottles again.

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ActionScript 3.0 :: Count Number Of Times Mouse Click / Whenever It Is Clicked

Sep 14, 2011

I want to count the number of times the mouse click, whenever it is clicked. I read about the mouse events in flash but I am unable to complete is Here is my trial

1) Created an oval with the oval tool and by using text tool I wrote START on it and made it a button by clicking CREATE A SYMBOL.

2) Whenever that oval button(Start) I need to count the number of times I clicked on it.

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Actionscript 3 :: Possible To Trigger Click Event Only / When Mouse Is Clicked On Image Part?

Mar 3, 2012

I have a problem and I have potential solution. But I wanted to confirm if there is an easy and simple way to solve my problem.App type:Isometric Game.Problem statement:I am loading images in my flash app and have mouse events attached to them.The images I load are prop images like vehicles, trees, buildings etc., and all of them are transparent.Example: Red ball asset (please ignore the yellow background which I applied to describe the problem)If I click on the actual image area (colored in red), then every thing works perfect.I don't want to trigger mouseevent when I click on empty image part (or transparent area, which I have shown in yellow color)There is one way I know by creating masks in flash. I don't want to do it unless that is the final option left because I load image assets instead of flash assets and I don't want to create a new mask asset for all the assets.There is another method I was going to adopt by using getPixel method of Bitmap.

But there is another problem with this method.I might be able to ignore the click event when I click on the empty part of the asset but if there is some other asset is behind the image in the same location, then I need to process the click event for the occluded image.Well, thinking of solution to this problem takes me to the getObjectsUnderPoint where I can scan the occluded assets

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ActionScript 3.0 :: Enemies Not Being Removed From Stage When Clicked On With Mouse?

May 17, 2011

I have ran into another problem, I have written the code for when I click on an enemy, it doesnt add a point to the score and it doesn't remove the enemy, I have a textfield which is called messageDisplay which is linked to the clickEnemy function.Here is the piece of code.
 
 stage.addEventListener(MouseEvent.CLICK, clickEnemy);                function clickEnemy(event:MouseEvent):void                {                if(cursor.hitTestObject(enemyAppear))                    {                        score++                        messageDisplay.text = String(score);                        enemyAppear.parent.removeChild(enemyAppear);                    }                }                stage.removeEventListener(MouseEvent.CLICK, clickEnemy);

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how to make a MC point (rotate) to where the mouse was clicked on stage ?

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Flash :: Flex - Click Event - Objects On Stage To Be Listen To Mouse And Keyboard Input

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If I plan to implement 100 objects on stage to be listen to mouse and keyboard input, is using "function" call responsive enough? How good does eventlistner work?

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Flash :: Javascript - Tracking Mouse Position After Click-and-drag (down-and-move), Even Outside The Stage / Browser?

Feb 17, 2011

What's the correct way to track mouse position, from Adobe Flash, when someone has: Started a drag within the Flash application (a MOUSE_DOWN event), Dragged the mouse outside the app or even the browser window (a MOUSE_MOVE event), and Released the mouse button (a MOUSE_UP event)? For example (imagine Stack Overflow is a Flash application):

Within the app, I'm able to track the mouse X and Y positions with a MOUSE_MOVE event listener, but I lose it when it goes outside of the browser... So, how do I track the position of the mouse no matter where it goes? For a good example, try Google Finance. Try dragging the chart around; it'll still drag around if you move your mouse out of the browser window, and the mouse will be outside of the browser when you release it.

Also, check out KOKO KAKA; If you click on the scrollbar (make the browser window really small) and move outside of the browser window, the scroll bar moves just like a real one would. I believe both only work because the MOUSE_DOWN event "captures" the mouse, allowing the Flash application to track the position of the mouse even when it is outside of the browser.

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Actionscript 3 :: Detecting If You Clicked On An Object Without Pressing The Mouse Button?

Apr 29, 2011

Okay, in as3 when you click, the object on the highest layer will be clicked on. I want someone to press the space bar and have the objects on the screen to check to see if it is touching a point.So I first tried hittest...

if (this.hitTest(myPoint)){
play();
}

Now the problem was objects behind other ones were thinking they were being "clicked" on.

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ActionScript 2.0 :: Replacing Object With Larger Version When Mouse Clicked

Oct 6, 2010

I am creating a fish-eat-fish movie. I created a fish (pike1) that follows the mouse. Another fish (Chub) is set to disappear when clicked. What I want to do is to have pike1 grow larger (either by just growing larger or having pike1 disappear and be replaced on mouse click by a larger pike (pike2).

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ActionScript 1/2 :: Replacing An Object With A Larger Version Of It When Mouse Is Clicked On A Separate Mc?

Oct 7, 2010

I am creating a fish-eat-fish movie and I need some help. I created a fish (pike1) that follows the mouse. Another fish (Chub) is set to disappear when clicked.What I want to do (and need help with) is to have pike1 grow larger  (either by just growing larger or having pike1 disappear and be replaced on mouse click by a larger pike (pike2) when the user clicks on Chub

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ActionScript 3 :: MovieClip HitTest - Fire Event When Object Clicked By Mouse

Oct 25, 2011

I have a MovieClip. It represents animation of jumping monster. For clearness, let's pretend there are only 2 frames: the first one occupies top left rectangle (x = 0, y = 0, w = 70, h = 70) and the second one occupies (x = 100, y = 0, w = 70, h = 70). So monster jumps from left to the right. And position of MovieClip itself is constantly = (0, 0).
I'd like to fire some event when monster is clicked by mouse.

For some reason, I have stage mouse listener, not monster mouse listener. I wrote this code:
stage.addEventListener(MouseEvent.CLICK, onClick);
private final function onClick(e:MouseEvent):void {
const clickPos:Point = new Point(e.stageX, e.stageY);
// having monster:MovieClip, how do I check hitting it?
[Code] .....

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Actionscript 3.0 :: Animate An Object Entering The Stage When A Button Is Clicked?

Jan 11, 2009

i want to animate an object entering the stage when a button is clicked but when another button is clicked i want the object to exit with an animation..I can do it in the timeline but idont know how it is done with code....

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ActionScript 3.0 :: Simulate A Mouse Click Event On Stage?

Apr 29, 2010

I want to program something that does this but I have no idea how to get started or whether it is possible.

1. Using the loader class I will load several images to the stage and set their x / y coordinates accordingly so that they don't overlap.

2. A random x, y coordinate is generated within the document class.

3. If there are any loaders that exist at that location it will be deleted.

If the x, y coordinate was to be generated by a click to the stage, I could do it like this.

Code:
// detect for clicks at the stage level
stage.addEventListener(MouseEvent.CLICK, dosomething);
public function dosomething(e:Event) : void

[Code]....

But I want to be able to send a simulated click instead at a certain x y coordinate, and then use the .target to operate on the object that it refers to. Is this possible?

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ActionScript 1/2 :: Moving Object Towards Mouse Click?

Feb 9, 2011

Here is the code that I have, I know that these are the basic elements wihc I need to use, individually they work but together they don't
 
on (press) { this.startDrag(); } on (release) { stopDrag(); } }
this._y+= this._ymouse/4; this._x+= this._xmouse/4;

So what I am trying to do is to get the object to move slower than the mouse but finish moving wherever I let go of the click. So far I can get the object to move with the mouse without clicking and dragging at a slow speed but I cant get the drag to work at a slower speed, it will move as fast as the mouse moves.

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ActionScript 3.0 :: Move Object To Mouse Click?

Apr 22, 2008

I am currently working on putting together a small game map, a map where a character can walk around and talk to NPC's and such. We've just started to I am pretty much just working with the basics here. Just started learning AS3 too. I have created an Object, in this case a circle that gets drawn when I run my AS code, the circle is drawn in the midde of my stage. What I want, since the game is Isometric and moves in those isometric lines rather than straight up, down, left, right, I want to make a funktion where, if the mouse is clicked at a location where both the X and Y coordinate is less than where the object is, then the object moves to that place.

The code I have, is as follows at the moment:

ActionScript Code:
var xNewPos:int;
var yNewPos:int;
var inTransit:Boolean = false;

[Code].....

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ActionScript 2.0 :: Check When Mouse Click Was On Object?

Aug 17, 2011

How do I check to see if a mouse click was on an object in actionscript 2?

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Actionscript 3 :: Set Zoom On Mouse Click Target To Center Of Stage?

Aug 24, 2011

I'm having toruble with an image that I zoom into in flash. I got everything to work, only I want the clicked X and Y coordinats to center to the stage. ( so that the area clicked on always zooms in and position the area clicked to the middle of the stage) the image is a movieclip and it zooms with a tween, but i tried everything but the image wont center the stage..

does anyone have a clue for wich actionscript 3 code I can use to do this?

my code is:

const TWEEN_IN:String = "tweenIn";
const TWEEN_OUT:String = "tweenOut";
var tweenDirection:String;

[Code]....

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ActionScript 2.0 :: Play A Sound When A User Mouse Click On Anywhere In The Stage?

Aug 13, 2006

how to play a sound when a user mouse click on anywhere in the stage?

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Professional :: Cause A Word Appear When Mouse Click An Object Created?

Nov 16, 2011

I have is Adobe fl CS4.  I succussfully created a scene with all correct layers including a start button action script.  No errors works great. Now my next challenge is, how do I cause a word to apear?  I created some objects that I want to select and cause a word to appear and color to change, once I hover over the object.  It is like the same method when you create a 'start button.'  Do I create another sub scene in the action script command?

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ActionScript 2.0 :: When Mouse Is Clicked, Detect Which Movieclip Is Clicked

Sep 9, 2009

I have parent movieclip and in that many different children movieclips

What i want to do is when i CLICK, i want to detect which movieclip it has clicked and call corresponding function (defined by onpress event) of that movieclip.

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ActionScript 1/2 :: Return The Name Of An Object The Mouse Is Touching On A Click Event?

Mar 4, 2010

Is it possible to do something similar to this pseudo code?

var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {

[code]....

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ActionScript 2.0 :: Make An Object Move A Set Distance On Mouse Click?

Feb 23, 2011

I'm trying to figure out how to make an object move vertically or horizontally a set distance once the object has been mouse clicked and then stop. Sounds relatively simple, but I'm pretty clueless at it.

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ActionScript 1/2 :: Can Return The Name Of An Object The Mouse Is Touching On A Click Event

Apr 18, 2004

Is it possible to do something similar to this pseudo code?
 
var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {

[code].....

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ActionScript 2.0 :: Click And Hold To Rotate Object Smoothly With Mouse

Aug 2, 2009

I've got this object which when I click and hold I want to auto rotate around smoothy and when I release to stop rotating, is there any way to do this. Also I have another object which when I click a hold to rotate with the mouse. So when I click and hold a rotate the mouse clockwise the object rotates clockwise but do not move.

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ActionScript 3.0 :: Keyboard Listener - If Click On The Stage First Then The Object Will Move?

Jan 28, 2010

I have two scenes in flash - when you go to scene 2 there is a eventListener attached to the stage to move a movieclip. When I test the movie the only way the keyboard listener seems to work is if I click on the stage first, then the object will move. Is there a solution to this. The code I am using is:

[Code]...

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ActionScript 3.0 :: Click&drag On The L - No Object The Transparent Area Of The L Receives Mouse Events?

Aug 25, 2009

I have objects that the user can click&drag. They're PNGs, mainly rectangular, no problem till here.But I then had to put an L-shaped object (a PNG with a lot of transparency), so i've made a movieclip with an shape with the same L shape than the png, and use it as its hitArea:

shape.visible= false;
shape.mouseEnabled= false;
obj.addChild(shape);
obj.hitArea= shape;

This works PERFECT, the mouse events respond as expected, and I can click on objects that are below/above the transparent area of the png/object.All objects are inside a Sprite called playgroundLayer1. The issue comes when I take the L-shaped object and put it on another Sprite (playgroundLayer2), that is above the playgroundLayer1.I this case, I can click&drag on the L, but no object below the transparent area of the L receives mouse events.

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ActionScript 2.0 :: Object Rotate With Mouse On Stage

Apr 29, 2003

I want a ship or something in the center of the stage and to be able to click and the thing will shoot at the mouse. I know how to get it to shoot at the angle. I just don't know how to get the rotation with the mouse. I can do it with keys but not with the mouse. What I need object rotates pointing to mouse...

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Actionscript 3.0 :: Make An Object Grow And Move To A Different Section Of The Stage When Click On It?

May 26, 2009

I have a mini-project where I want to make an object grow and move to a different section of the stage when I click on it. I know how to do this part, but what I want is for it to "move" there as if it were a tween, but I want to do it with code instead of with the timeline. I want it to function exactly as it does now, but with a motion tween. I also do NOT want it to jump back to the beginning when another button is clicked, but rather play from where it is. I've also attached the FLA with this.

Code: Select alllearn.addEventListener(MouseEvent.CLICK, learnClick);
learn.buttonMode=true;
act.addEventListener(MouseEvent.CLICK, actClick);

[code]....

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ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?

Jun 24, 2010

I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.

Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[code]....

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