Send Keystroke And Mouse Move To Flash Objects From Javascript?
Jun 2, 2011Is it possible to send keystroke and mouse move to flash objects from javascript for testing purpose ?
View 2 RepliesIs it possible to send keystroke and mouse move to flash objects from javascript for testing purpose ?
View 2 Replieswhen I moved my mouse there was a red fluid like velvet effect that followed my mouse and slowly faded.It was really cool and would love to add it to my website.
View 1 RepliesWhat's the correct way to track mouse position, from Adobe Flash, when someone has: Started a drag within the Flash application (a MOUSE_DOWN event), Dragged the mouse outside the app or even the browser window (a MOUSE_MOVE event), and Released the mouse button (a MOUSE_UP event)? For example (imagine Stack Overflow is a Flash application):
Within the app, I'm able to track the mouse X and Y positions with a MOUSE_MOVE event listener, but I lose it when it goes outside of the browser... So, how do I track the position of the mouse no matter where it goes? For a good example, try Google Finance. Try dragging the chart around; it'll still drag around if you move your mouse out of the browser window, and the mouse will be outside of the browser when you release it.
Also, check out KOKO KAKA; If you click on the scrollbar (make the browser window really small) and move outside of the browser window, the scroll bar moves just like a real one would. I believe both only work because the MOUSE_DOWN event "captures" the mouse, allowing the Flash application to track the position of the mouse even when it is outside of the browser.
I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)
P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text
URL...Not too sure how to name this issue so its hard for me to search for such a tutorial..
View 1 RepliesI am working on a Flash photo project where a small image is shown with a square that follows the mouse. Below will be a larger image that moves with the mouse simulating a larger view of what is under the mouse pointer. Though I am making progress with this, I am having problems getting the two pictures to sync up.I am currently using Flash Pro CS5, but have been saving as a CS4 project in case I have to work in it later. I don't know if that makes a different in actionscript 3.0, but I thought I'd include it anyway.I tried to attach my file, but the 300Kb limit stopped me. Here is the code I am using so far though.
Code:
import flash.events.MouseEvent;
import flash.events.Event;
[code]....
I have about 4 or five objects moving around the screen. when I rollover one of the objects, I need all the objects to stop moving... when i move the mouse away from the abject, all objects on the screen need to start moving again.
View 1 RepliesI have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS
[Code]...
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
How can I pass a variable to javascript in actionscript 2?
View 1 RepliesI tried to send a string from an html page (with javascript) to a swf file (action script 2). i searched in google, found this page. but the example code (version 1, not 2, you can find it in the source file .zip) didn't work in IE (IE said: object doesn't support this property or method) where is the problem? (i don't want to use SWFObject.)
[Code]...
I've been trying to communicate flash and javascript some time now, but I can't get Javascript to send variables to flash, just the other way around. When the .swf is done loading, it succesfully triggers the "isReady" function in Javascript, but when i try to trigger the "sendToFlash" function in Flash(via javascript), nothing happens.
"thisMovie("myID").sendToFlash(toFlash);" this is the code I can't get to work, as you see I tried these to as well;
document.getElementById("myID").sendToFlash(toFlas h);
document["myID"].sendToFlash(toFlash);
nothing triggers the code.
JAVASCRIPT
Code:
<script type="text/javascript" src="swfobject.js"></script>
<script type="text/javascript">
var isIE = (navigator.appVersion.indexOf("MSIE") != -1) ? true : false;
[code]....
I have a flash player embedded on page page.php?user=john using swfobject. The player calls the xml file content.php to get the results. I'm trying to get the user name from the url id. and fetch results based on that. I can get the username on page.php by doing $_GET['user'], but how can i pass that to content.php. Having read allot of articles online, i did the following,I'm embedding the flash on page.php using swfobject like this
<script type="text/javascript">
var flashvars = {user:"<?php $_GET[user] ?>"};
var so = new SWFObject("<?php echo $index->CFG['site']['url'];?>preview2.swf", "sotester",
I have this in AS3
var myName:String = "David";
var result:Number = ExternalInterface.call("methodInJS", myName);
trace("Result from JS call is: "+result);
[code].....
I want to resize a image using flash resizer.java script browse and upload a image and send to flash resizer and flash resizer resize the image and send back to javascript.Is it possible to send and receive image from javascript and if yes then please let me know what I need to do on flash end and how i can make javascript accessible to my flash code.do i need to load my full sourse code or javascript done there job with SWF only.
View 2 RepliesLike the title say's, is it possible to send data to my flash movie after it has been loaded? More specific: I have a flash-movie with an image in it, and from the outside I would like to be able to alter it by sending fe. '?color=FF00FF' to the movie
View 2 RepliesI've ran into a weird problem while trying to send a JSON command to my company's flash player. Basically, i am unable to pass a playlist to this player - nothing happens - using the following command:
player.sendEvent("LOAD_PLAYLIST", json_str);
but the weirdest part is that if I print the entire command using Firebug's console.log, copy it and paste it into the code (thus hardcoding the playlist), everything works like a charm.
For instance, the following code:
player.sendEvent("LOAD_PLAYLIST", "{"streams": [{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname1/prog_1_20110804.mp4"},{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname2/prog_2_20110804.mp4"},{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname3/prog_3_20110804.mp4"}]}");
was obtained using
console.log('[loadNewListofContents] playing the following content list: player.sendEvent("LOAD_PLAYLIST", ' + json_str.toString() + ');');
and if i hardcode it, it works!I've tried all the toString() tricks I can think of (ex: json_str.toString(), '"' + json_str.toString() + '"', etc...) but so far no such luck.
how to do an object move towards the mouse when i move the mouse the towards the object and backwards when i move the move away, something liike the menu on [URL]
View 2 RepliesThe following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) {
attribute = value;
method();
}
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 };
var object2 = { attribute: 2, method: function() { alert('blah'); } };
var object3 = { method: function() {alert('bleh'); } };
[code]....
I want to get all links in my flash object. I have a flash object (it's src is not in my site) on my page and its changing always. I need to get link on flash (link inside on flash).
View 2 RepliesIve probably ran into some code like this before. just cant remember where. I have 2 display objects on my stage. One is rotating and the other is positioned 90 degrees from the rotating object. As the object rotates, the other object adjusts its x and y positioning from the rotating object..
If this doesnt make sense, then let me explain what I am trying to do. I have a spaceship in my flash game. this ship has 2 torrets siting on the left and right wing. as the ship turns, the torrets need to remain on the wings.
I'm working on a game right now where I'm going to have paths dynamically built by the user for multiple AI objects to "walk" along. I'll be detecting/redrawing the path only on user input but I'm still debating over the fastest possible method to update the movement of many AI objects "walking" along/up/down the given path. Think for example of pac man, but the level is dynamic. Right now I'm leaning toward building the enemies in a linked list of final classes and looping through the linked list calling a function in each of the AI objects to plot the next move along the path.
View 1 RepliesI am going to have what is essentially a grid of 12 boxes. 4 across 3 high. There will be an object in each box. What I want to do is to allow the user to drag an object from one box into another. This will cause the other objects in the boxes to move up one position to fill in the gap that is left by the object being dragged. I have no idea what this is called or so I don't know how to Google it.
View 1 Replieshow to make the objects in your flash move without tweening? example, I have 2 retangles and I want the 1st rectangle to move left and bounce at the edge of the scene. and the 2nd rectangle move to the same direction but not the same speed.
rectangles are: rectangle1 and rectangle2
I'm looking for a way to "inject" some events into a flash movie running on a browser. I know about ActionScript's ExternalInterface.addCallback function, however I'm trying to achieve this with any "random" flash from the web. Eg. send a "SPACE" keyboard event to a youtube video.
View 4 Repliesanyone know how to move objects slower then other objects in flash cs3?
View 3 RepliesI have a question regarding flash. I am an intermediate flash user. Basically, I want a flash movie to expand like this homepage video, when the user clicks on the go button: [URL] Is it possible to "expand" the borders of a flash animation in such a way, and if so, how do I set this up in flash? Is it possible to have the drop-down menu displace the content below it on a html site? i.e. a 250-pixel high banner drops from the original flash piece, is it possible to have the rest of the page move down 250-pixels as well?
View 1 RepliesHow would I place objects in flash, moving and resizing them, etc. and then export coordinates/rotation to a text file or something like that?
View 1 RepliesIs there any way to mute other flash objects on the same page with ActionScript or Javascript? I can understand if this would be a security issue but my flash does have a user-initiated mode which takes over the screen and I was hoping this might be an exception where it's clear it has full priority for the user.
View 2 RepliesI want to move all objects in an array producing a stadium wave effect, how do i do that?I want to move the objects based on their y-value on the stage... all my squares are of 50x50 in size. I want to move them up then move them down
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code].....