ActionScript 2.0 :: Movement Not Smooth - Movieclip Move From Right To Left On The Stage
Dec 7, 2004
I have the following script in both frame 1 and 2 to let a movieclip move from right to left on the stage:
[Code]...
And the clip is indeed moving from right to left on the stage and when it reaches _x -550 it is going back to it's starting position _x 250 only the movement isn't smooth at all. What should I do to make the movement more smooth or should I use a completely different script?
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Similar Posts:
Dec 7, 2004
I have the following script in both frame 1 and 2 to let a movieclip move from right to left on the stage:
Code:
speed =-5
name._x += speed
if (name._x<-500) {
name._x = 250;
}
And the clip is indeed moving from right to left on the stage and when it reaches _x -550 it is going back to it's starting position _x 250 only the movement isn't smooth at all. What should I do to make the movement more smooth or should I use a completely different script?
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Apr 7, 2012
I am using ScrollPane component of as2.0, but I want to move the scrollPane left an right by clicking external button does it possible? this button can work like the functionality of LeftArrow anf RightArrow in scroll pane.
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Jul 15, 2004
I have a block that i'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, i have this on my block (movieclip) rightnow
[Code]....
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Jan 27, 2011
i'm attempting to make a platform game, i know how to move left and right with the arrow keys, but that's quite boring. i want to move my character based only on the x movement of my mouse. the more i move my mouse in a certain direction, the faster the character moves in that direction. i've been trying to modify the x-speed on my character based on a x value of the mouse, but nothing is working.
preferably, i want a code that keeps my cursor at the center of the screen, while still being able to detect x movements of the mouse. i'd copy paste code from my program, but i'm fairly confident that doing so will serve no purpose. i need a new direction. i have no idea how to do this.
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Apr 21, 2011
I am making a platformer in actionscript 2 for a school project and I've run into trouble.
I'm using a big (5755px or something, if I recall correctly) bitmap as a background for my game so I need the camera to center on the main character movie clip which is situated in the beginning of the stage (and bitmap).
So, in order to use the full canvas I need to center the camera at the far left of the canvas.
This would be something essential for me to be able to use the entire canvas but I couldn't find anything on the internet about it .
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Nov 23, 2009
I'm wanting to make a flash site using a layout similar to the following website:
[URL]
I would like to point out the features I'm interested in learning how to do:
1) The stage "scrolls" or moves to the left and right as the mouse moves to the edge of the screen accordingly.
2) There is no horizontal scrollbar in the web browser even though the flash stage seems to be very large horizontally.
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Sep 28, 2009
i have a loop error where it times out
Code: Select allstage.addEventListener(MouseEvent.MOUSE_DOWN, shootArrow);
function shootArrow(event:MouseEvent):void
{
do
{
[code]...
So what im trying to do is make the arrow2, body and target move to the left of the stage and make the actual arrow (flyingArrow) to move down to give the effect of a flying arrow?
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Dec 27, 2011
I have an oversized moveclip which i will place on the stage.When flash swf is running, I would like to move the movieclip left, right, up or down when i mousedown. Just like the "MOVE" tool in photoshop.
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Mar 12, 2007
Basically I wanna remove my mc "ball" when you press the left arrow key. I've tried stuff like
Code:
if (Key.isDown(Key.LEFT)){
ball._x -= 1;
}
Some reason gives me like, "needs clip events"
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Apr 9, 2010
im trying to get a movieclip to move by pushing either the left or right button, and then when the enter button is pushed i want the mc to keep moving but it seems to stay still. this is what ive got so far:
ActionScript Code:
mcBoat.onEnterFrame = function()
{
if (Key.isDown(Key.RIGHT) )
[Code].....
it keeps moving if the enter button is pushed and then pushing an arrow key but not the other way.
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Nov 7, 2010
Ive tried searching, but i have no clue what keyword i could use. Here's my case: I'm trying to get a MovieClip to move 20px at a time. Not like "this._x += 20;" or whatever. cause then it would just go fast. I want it to move 20px that one time you hit the button. And 20px further the next time. Or 20px each half second or something.
I thought i solved it when i figured this out: What if i nudge the picture inside the MovieClip 20px each frame, and code it this way:
[Code]....
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Jan 18, 2010
Im making a horizontal thumbnail-scroller. Thumbnails are loaded in to a MovieClip and placed side-by-side with some spacing.When I move the mouse to the far right of the stage, the last thumbnail is to the far right on the stage, and when I move the mouse to the left, the movieClip.x = 0.
I can do this and have a script ready. BUT: If I would like the first thumb to be at 0 when my mouse is 100px from the left side and the last thumb to be to the far right of the screen when my mouse is 100px from the right side, how would I make this happend?I've spent $30 on scripts from activeden and 5 hours on trying to make this happend, but I just CAN'T find the solution..
Code: Select allfunction moveScrollerThumbs(e:Event):void
{
if (mouseY > box.y && mouseY < box.y +box.height)[code]....
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Apr 11, 2004
tutorial where when you click on a movie clip it moves to a certain location on the page and then zoom in and makes it a certain size. Also i want it to move back to its original location if you click it again.I want the move and zoom to be smooth so the users can see it move across the screen then gradually get bigger.
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Apr 24, 2009
I have made a movieclip and gave the frame this actionscript:
------------------------------------------------------------
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {[code]........
it moves fine and stuff but i was wondering how can i restrict the area in which the movieclip can actually move ? my flash file is 550px X 400px and i want to make it so that it can only move in 300px X 200px of the file if you understand ?
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Jun 22, 2011
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.
I am using flash as3. I am loading this image from the same folder where the .fla file exist. my image to move by using Up & Down arrow keys.
The following is the sample code i found on web.
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler);
loader.load(new URLRequest("panorama.jpg"));
[Code]......
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Apr 24, 2005
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.I am using flash as3. I am loading this image from the same folder where the .fla file exist. Right now I have the code which will help my image to move by using Up & Down arrow keys.The following is the sample code i found on web.
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler);
loader.load(new URLRequest("panorama.jpg"));
var content_mc:Sprite = new Sprite();
[code]....
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Jul 26, 2010
I got a flash movie clip (Walking_Man.swf) which has a "Man" character who walks but on same place. It means he doesn't move a bit on stage. Now, I would like to give a realistic look by moving him from left to right. How can I do it?
I would like to write an Actionscript 3 code for this purpose.
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Jul 11, 2011
How do you make a movieclip move horizontally from the start of the stage to 3/4 of the stage. Stage size is 700 px by 600 px i want just one row in the middle of the stage. i want that movieclip to disappear right after it reach the end of the 3/4 mark.
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Oct 27, 2010
i am trying to check if the movieclip has left the stage. by using the Stage.width. When the movieclip leves the stage no it not recognised. As the trace function does not appear.
var stageName = Stage.width;
var speed:Number = 5;
box.onEnterFrame = function(){
[code].....
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Sep 12, 2009
I've been searching it everywhere, but couldn't find anything in the net. I want to make smooth line movement. I've tried to create motion, but line just moves, and I want it to move smoothly according to the path. What I want to achieve can be seen [URL].. that's what I did so far - made movement out of several broken lines
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Sep 11, 2009
I've been searching it everywhere, but couldn't find anything in the net. I want to make smooth line movement. I've tried to create motion, but line just moves, and I want it to move smoothly according to the path. What I want to achieve can be seen here:
[URL]
But that's what I did so far - made movement out of several broken lines - how can I make more smooth movement?
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Dec 15, 2009
well i want to make buttons that on rollover move to left, on rollout move back to their initial position, and if clicked, they but stay this time at the final rollover place, and be there until something else is clicked. When something else is clicked, the previous button , returns to its initial place. So i ve got it all figured out except for the freeze and move part when the buttons are clicked. All it does now , is when they are clicked they freeze at the position i want, but i havent got a clue how to update them, after so they start moving back, and reacting on rollover and rollout, when the next button is clicked.
[Code]...
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Apr 30, 2004
I'm trying to do a smooth automatic text scroll from right to left.
Heres the code I made up but it's not as smooth as I'd like it to be:
Code:
myTxt_mc.onEnterFrame = function() {
this._x -= 3.5;
if (this._x <= -3360) {
[Code]....
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Jan 27, 2009
There are two basic ways of panning a view in Flash. One is to move the display object (and use a mask if necessary). The other is to use scrollrect. Today I noticed a small, but annoying effect of scrollrect. Scrollrect's can't have true Numeric positions-- they are automatically snapped to the nearest pixel.
When moving at very slow speeds, the effect is noticeable. In this example you can switch between two modes of panning, sprite movement with mask and scrollrect:
http://lab.wx3.com/scrolltest/ (view source enabled).
In the default mode, the circles move smoothly.
In scrollrect mode, the circles seem to stutter because the scrollrect is snapping to the nearest pixel.found a way to make a scrollrect move smoothly at slow speeds?
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Oct 22, 2009
I am trying to move an object on keypress. so i am doing
if(keyboardevent.keycode == keycode)
{
code to move;
}
this works perfectly fine, but when i keep the key pressed for a couple of seconds, the motion is not smooth. for the first second the object gets stuck there, and then moves smoothly. same thing happens when i change the key. basically, it is taking time to read the first key event.
why is it so? i dont want this 1 second delay. i want the object motion to be fluent, as i am making a time critical game.
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Sep 1, 2003
Let me explain - on my upcoming website (in a year, maybe?) i'll have some sort of cartoon character walking above my contents - and I want his charcter to be smooth and actionscripted. However his movements should be done as a curved motion path would, but random.Now random movement will either: a) get you to one point and then to the other, but making a sharp turn or b) have no coordination in movement (good for making a bee fly but not for anything else).here's what im trying to do:
transform straight lines movement (random):
to something smoother
something inside me tells me it's got something to do with cos and sin functions but I've no idea how to make that work.And I don't want to do motion path because I need to do actions that rule that out.
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May 6, 2009
I have a circular mc (wheel2) and this should rotate 'smooth' in steps of 45º, to the left and to the right (buttons).The script I use on the button (right);
on(release){var rotate:Function = function (obj:MovieClip) { obj._rotation += 3; if (obj._rotation == 45) { clearInterval(interval); } }; var interval:Number = setInterval(rotate, 10, wheel2); stop(); }
It moves ok 'once' then it spins 360º. Should I set a new value for my mc?
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Aug 11, 2008
I want to make a smooth movement when i click on anywhere in my seek bar. So i come up with an tween which is below. I have a mask called tbMask which is stays beside timeBar.
ActionScript Code:
Code:
new mx.transitions.Tween(timeBar, "_xscale", mx.transitions.easing.None.easeOut, 0 , tbMask._xmouse, 2, true);
So basically this would make timebar stretch to tBmask's _xmouse which has same x (170). But it dont! It exceeds about 50% where i clicked and go back to _xmouse.
Far from this problem, the anothers are; I call this swf from my main swf. Tween function works when i try to view my main.swf but it dont work when i call player.swf from browser.
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Apr 12, 2011
I used to use AS 2.0 but I've finally made the switch to 3.0. I am majoring in CS so I am familiar with basic/intermediate concepts, but I am very unfamiliar with 3.0. I have a movieclip controlled by arrow keys, however the movement is still slightly choppy. Everything is uploaded below, the code I note here is the code for movement located within the .as file.
Code:
package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.events.KeyboardEvent;
import flash.events.Event;
[Code] .....
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