ActionScript 2.0 :: Moving Rollover Box Location?
Oct 31, 2009I'm trying to move the content description box to the bottom of the image so it sits just above the scrolling thumbs. However i can't figure it out
View 4 RepliesI'm trying to move the content description box to the bottom of the image so it sits just above the scrolling thumbs. However i can't figure it out
View 4 RepliesI need an actionscript that moves 1 dot to random location. This dot is over 200 frames, would I have to put an action on every one of those frames...and note that I said Move not jump to another place.
View 1 RepliesI've creating a site that has a long horizontal line of fullscreen background images. Currently, moving the mouse left and right scrolls the images right and left.
I also have left and right arrows also for cycling through the images. I have several arrays with various bits of data about the images to help with the cycling. 1 array contains all the widths of the images Another contains all the x positions of the containerClips within image_mc.
The images are in a mc like so
mcholder.image_mc.containerClip0
mcholder.image_mc.containerClip2
mcholder.image_mc.containerClip3
....
mcholder is on the root.
What I would like to do, is instead of continuous scrolling left and right, I only want the user to be able to scroll about 20-30px past each image, (I'm guessing based on the current image_mc._x
When a user clicks an image it tweens into place and onComplete function stores the current image_mc._x value in a currentImageX var.
I'm not sure how to this to limit my left and right scrolling when not clicking.
My current scrolling code is this.
[Coe]......
Issue: I need to move a rectangle (that has only sides and no fills) to a specific location on the animation, what happens is that if the user enters some info (through HTML form processed by PHP and sent to the movie through FlashVars), this info should then me find the x and y coordinates of a button that should then be overlapped by this said rectangle.Code:
Code:
if (_root.signUp == 1){ // the FlashVar variable flag
var buttoSym= "_root.thumbMain.thumbSymbol.b" + _root.signNumber
[code]......
All I want to do is move an image a pixel at a time to the left on rollover on a button.
This is my script so far:
on (rollOver) {
background._x = background._x -=1;
}
This only moves it once then you have to take mouse off then rollover again to move again
What i'd like to incorporate is a loop so ( only whilst the mouse is over the button) the image keeps moving to a maximum of 300 pixels then it can't move any more ( unless the right button has mouse over )
I want to move a button on rollover 1 pixel on the x&y. Here is my function:
por01_tmb_btn.addEventListener(MouseEvent.ROLL_OVER, picMove);
function picMove(event:MouseEvent):void {
event.target.x=event.target.x+1;
event.target.y=event.target.y+1;
}
I have 16 buttons I have to apply this function to. Is there an easier way to do it than:
por01_tmb_btn.addEventListener(MouseEvent.ROLL_OVER, picMove);
por02_tmb_btn.addEventListener(MouseEvent.ROLL_OVER, picMove);
por03_tmb_btn.addEventListener(MouseEvent.ROLL_OVER, picMove); etc.
I have a small flash animation with an image in it. when I move the mouse over the image a webpage opens. However when I stay with the mouse on the image and move it, the animation repeats and so it keeps flickering. I used the code below on the image:
on (rollOver) {
getURL("page1.html");
}
How can it be done that when I move the mouse on the image it only loads once?
[URL] I finally figured out how to get my rollover links to work, but now I need to figure out how to make the bottom links move. For example, when we rollover the Arizona Link, we want the California and Contact Us links to move BELOW the Arizona rollovers. And same thing for when the California link is rolled over, we want the Contact Us link to move BELOW the California roll overs. I feel like it's just a matter of simple code manipulation where I have the rollover code for the individual links, the code I have is below:
[Code]...
I am trying to achieve a rollover effect like this menu.
[URL]
The menu is working and sliding perfectly, however it's still a little squirmish, and if I can't figure this out I'll deal with it and let it slide. However it's bugging me and want to correct the "sluggishness" of this issue. I want the menu to pause, or rest when you open it, so that there isn't a chance the it can slide off of the users mouse pointer.
Here is the code
Code:
onClipEvent (load) {
_y = 0;
speed = 5;
[Code]....
I thought a simple on (rollOver) speed = 0 would do the trick, however it just sends the menu in a frenzy.
I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].
View 6 RepliesI've got these 3 separate animations moving forward and backward based on simple rollover interaction. It all works and all is well with the world, but I know this can be done in a more efficient manner. Instead of duplicating all the functions with different numbered versions of their name, how can I group this stuff together and call it once? Just curious as I'd like to be more efficient with things like this moving forward.
ActionScript Code:
//CLIP ONE CONTROL
function loopback(event:Event):void {
this.celebration_mc.prevFrame();
this.light_mc.prevFrame();
} function backwards() {
[Code] .....
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
View 16 RepliesI created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
View 13 RepliesDoes anyone know how to do this rollOver effect? [URL] Enter flash site and look at the rollOver buttons. I have the bar moving over each button but can't get it to fade out.
View 10 RepliesHow can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.
View 8 RepliesThe script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover.I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
on(rollOver){
ballTween = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut,balMC._x, 44, .5, true);
ballTween.onMotionFinished = function() {
ballTweenterug = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut, 44,11.9, .5, true);
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
i wnat to show the message "Hi how are u" as a rollover message or a tooltip when i rollover the hyperlink Know More
View 1 RepliesI'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
View 1 Repliesim currently making an "AS3 beat em up" ala streets of rage or double dragon.Currently i have my character moving and a few animations done and i am trying to figure out how to make attacks work.I have some "basic" animation for his attack, but im not sure how to get it to work correctley.What happens is, if you press control (the attack button) whilst the character is walking he just keeps moving and is stopped on the attack frame.I want the character to stop moving if the attack is pressed and once it is released start moving again.
hero.gotoAndStop('still');
var left:Boolean = false;
var right:Boolean = false;[code].......
I have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
View 1 RepliesHow do I do a onRollOver detect without using the onRollOver function?I have a movieclip and when it's rolled over I have it zooming using the AS2 tween function.In that movieclip there's a form with fields, and if I use the onRollOver function on the movieclip to zoom, the whole movieclip becomes a button thus preventing any input into the form fields. Is there an alternative I can use?
View 6 Replieswhat i have is a tween on a movie clip of a popcorn kernel on one layer and a tween on a button on another layer to follow the movie clip. i want to be able to roll over the kernel and make it "pop". i changed my over on the button to popped corn (this works) but i want it to stay popped for the rest of the tween.
View 11 RepliesI want to know how i can moving my scene by moving a mouse over them.
to understand what i want exactly ckeck this link :- [URL]
Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.
When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.
[Code]...
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
View 1 RepliesI have some simple script that has 2 "movie clips". What I want to do is to start moving the second movie clip at the same time when the 1st starts moving. (both start moving at the same time) I tried the following script but it never works:
[Code]...
Basically what I'm trying to do is build an interface out of a fan of cards. I've got the the whole fan as a movieclip and then individual movieclips of the cards inside that have rollover animations.My issue is the rollover works on the cards arranged behind the cards that have the cursor over, which I don't want to happen.e.g see attachment.here's the rollover actionscript i've got on each card:
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();
[code].....