ActionScript 2.0 :: Passing Text Variable To Array
Oct 1, 2009
What is the difference between both:
Below one is working
ActionScript Code:
var arrVertrek = ["select the city",arrCity25000[0],arr26000[0],arr26220[0]];
Below one is not working, but as I need this kind of solution with variable =
ActionScript Code:
var arrVertrek = [myDropDownText,arrCity25000[0],arr26000[0],arr26220[0]];
I need to create an action script function so that when a mc is pressed, it sends a variable that is in it (letter_rdm)to a dynamic text field at the bottom. Heres my code:
function placeALetter(e:Event):void{ var tmp:mcLetter = new mcLetter(); tmp.width = 100; tmp.height = 100;
I am trying to complete a project (not school work).This is the point that i am at, and i probably need specific spoon feeding as i am obviously missing a piece.code in frame one of flash:
Code: stop(); myVars = new LoadVars();[code]............
I am not sure how to code this as pairs and like i said the only ones i need to be transferred are the substance and sum.
The following code, when attached to the MC panTracker_mc works as desired, passing the value of the dynamic text field with a VARIABLE name of s1Pan to s1 sound object, thus controlling the pan.
The following code, when attached to the MC panTracker_mc works as desired, passing the value of the dynamic text field with a VARIABLE name of s1Pan to s1 sound object, thus controlling the pan.
I am trying to pass information to a many dynamic text fields when rolling over various movieclips that are generated using a loop. I have tried everything I know but can not get pahting to work prpoerly. The rollover works in that the curser changes by does not execute the lines of code within the in line function.(see red, bolded text (towards bottom) for problem). the Attached zipped swf is what it looks like as is.
Code: //how many floors are there in the building? var floors:Number = 25;
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
in a flash template i found several buttons with almost the same action script code. on pressing the button a window popup with different text (for each button a unique text). the following code is in the code section of the buttons, only the two last codelines are different for each button.
[Code]...
so i think that the input of the unique text for each button is handled in the last line "_root.READ = 22". i also found in the bibliothek the belonging text parts. my problem now is that i dont know where the connection is set between the text part and the array/variable READ. in this case the connection is 22, but i dont found any property in the text part or in the property of the button where the connection is set to 22. i use flash cs4.
I am working on a line rider/ free rider style game in flash (which is coming along quite nicely ). For the whole night I've been trying to create a way to save and load data simply off text and have finally come up with a basic solution for it! I have my information all stored into an array neatly to be later used with the function lineTo upon load. My problem here is that when I actually input the data into the textbox to be picked up by the load button it does not draw the lines like its supposed to.My load button has the following code:
onClipEvent (enterFrame) { onRelease = function() { var points = new Array(_root.xInput);[code]......
I'm using LoadVars to load an external file that has one variable containing an array with a few sub arrays. Code: var externalData:LoadVars = new LoadVars(); externalData.onLoad = function() { var sectArray:Array = externalData.sectArray; }; externalData.load("portfolio.txt"); But every time I try to get one of the values I get "undefined". is there another way?
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
I have a flash file that has an XML driven menuing system to select and play various FLVs. I want to be able to craft different URLs to open the swf and start playing different FLVs. (The others will be accessible from the menu once the sfw is opened, but I am looking to control what plays on opening, dependent on what link a user click.) Not really sure about the best way to get the selection into the swf.
I have a site that uses an user id that needs to be passed from links with a flash banner. I have it working, but not the way I need it and could use a little assistance.
I'm trying to pass the file name of an image upload PHP script into Flash's UILoader component. So when a user uploads their image, the file name of the file is passed to flash so that the image displays within the Flash UILoader application. Here's the PHP variable I'm trying to pass: $filename= ''; And here's where Flash's UILoader gets it's source (ActionScript 3.0): uiLoader.source = "freshly uploaded file.jpg ($filename)?";
i have the php file transfering the correct data but it is not registering as the variable in swfi have already tested the php file and do Know that it is working correctly I have tested the swf file - no user works but the variable sent for balance is not setting
$select = "SELECT * FROM `auth` WHERE `username` = '$username'"; $result = mysql_query($select) or die(mysql_error()); //how many rows
I am using SWFObject2 and passing in a flashvar to the movie it is loading (preloader.swf). I can retrieve the flashvar in preloader.swf no problem at all.The issue is that I am loading another swf from the preloader.swf (lets call it loaded.swf) and I want to get the variable from preloader.swf into loaded.swf - but for the life of me I just can't work out how to do it.If I try and access the variable from the preloader.swf via loaded.swf I just get compiler errors because the variable I want in preloader.swf doesn't exist in loaded.swf
I've got a question regarding passing a variable from PHP webpage to .swf file placed on that webpage.
Example: Button on a webpage1.php is loading a frame.swf file. Frame.swf is loading test.swf into itself using ActionScript Code: loadMovie("min est.swf", mc);
Button on second webpage2.php is again loading frame.swf file but this time I would like that frame.swf would load test2.swf into itself using ActionScript Code:
I have integrated a swf into another swf. (Actually it is a menu that I have incorporated in my 'main swf'.) When clicking a button in swf no.1 (the menu) I set:
_global.new_value="1" ; _root.Application.newfunction(); -and then in swf no.2:
I'm trying to pass a variable from my main swf to another one that's being loaded in a container in the main swf. What I usually do is create that variable in the main swf and have the loaded swf fetch it but in this instance I need the loaded swf to have it's own root.
i have a "campus map MC" that is an attachedmovie clip linked from the library to a scrollpane on the main timeline. there is a "info balloon MC" in the "campus map" with a "close" button on the info balloon that hides the balloon.
the campus map has buttons over each bldg. on rollover/rollout the "info balloon MC" appears and disappears. if you click the button it 'stays' and the button is disabled so that the rollover/out stop.
button code:
Code:
on (rollOver) { setProperty(this.bubble,_visible, 100); // info balloon MC nested in the campus map MC setProperty(this.bubble,_x, 200);
I have 3 movieclips in the Libarary, called (both by name and class) section0, section1 and section2.This works for instance to attach a movie clip to the stage:
Code: var myMovie:MovieClip = new section1; addChild(myMovie);
I have several movies (movieA, movieB, movieC) that have a button in them that loads another movieb into the same level thus replacing them. My problem is that i need the movieB to start playing from a particular frame depending on which movie, a, b or c loaded it.
I'm trying to find a way of using variables to make it work or maybe just a simple gotoAndPlay function but with no luck. Can you send a variable via loadmovie function?
I am trying to send a value from one of my xml nodes (<marker>) by declaring it in a function 'showData' as a variable 'XMLMarker'. If I trace this value (XMLmarker) it returns the right data found in the node <marker> (which is 'myMarker_mc'). However, I need to tell the stage that myMarker_mc is a MovieClip...please see the 'PROBLEM' stated in the code below.
Code:
stop(); var placesXML:XML = <places> <place name= "Yogyakarta">
[code]....
why do you want a variable to hold the value in the node <marker>, when that value is identical for each node, ie. it is always 'myMarker_mc', so why not just directly declare the variable 'xmlMark' as myMarker_mc. The reason is; the value in some of the <marker> nodes will soon be changing to 'myMarker_mc2' - a slightly different movieClip which I may need to call depending upon which place @name is chosen.This is the new output thrown up by the variable XMLmarkers
I have a movieclip on the stage, and in that clip I have a button that is supposed to turn a global variable from true to false, but the compile tells me: 1119: Access of possibly undefined property root through a reference with static type Class.
When I use this code: Code: function closeMSN(event:MouseEvent):void{ this.visible = false Stage.MSNOpen = false }
I know how to reference the movieclip itself by this, but how do I change the value of a variable on the main stage, from inside the movie clip?