ActionScript 2.0 :: Rendering Sphere With Points Every 30 Degrees On Each Axis
Feb 28, 2011
I have been programming flash for a while, but I suppose I never really learned flash "correctly", and I have my shortcuts and I cut corners sometimes. I'm now trying to render a sphere.
Code:
circleraduis = 500;
camerax = 275;
cameray = 200;
for (degrees = 0; degrees < 180; degrees += 30) {
xradius = Math.cos (degrees) * (Math.PI / 180) * circleraduis;
yvalue = Math.sin (degrees) * (Math.PI / 180) * circleraduis;
[Code] .....
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[Code].....
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[Code]...
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[Code]......
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[Code] .....
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