ActionScript 2.0 :: Screen Resolution - How To Scale Page
Jun 10, 2006
I have been playing with this code for a couple of days and I am getting "decent" results but not consistent. Basically I want to get the users resolution and divide it by the optimum resolution and scale the page. What I am trying to attempt is that items stay the same size regardless of resolution. I realize that I will get some distortion but when testing the distortion doesn't seem to effect the overall look of the page. If I stay away from really small fonts I seem ok. Regardless you get some distortion in lower resolution anyways.
Here is the code.
var userResX:Number = System.capabilities.screenResolutionX;
var noXScaleRes:Number = 1440;
var swfXSize:Number = 1000;//stage width
var thisXRes:Number = ((userResX / noXScaleRes) * 100);
var xCntr:Number = (swfXSize / 2) - (((thisXRes * swfXSize) / 100) / 2);
[Code] .....
Now when I test on resolutions with similar aspect ratios 1.7 as the optimum resolution the content scales to respectable "result". But when the aspect ratio is closer to 1 to 1 I don't it squares my content. Since I am handling the x and y separate I am not sure why it would?
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