So I picked up senocular's ProgressiveDrawing class this morning (awesome), but I'm having some issues getting an oncomplete to fire correctly. I think it has to do with my for loop,but I don't know why.
PHP Code:
for(var i:Number _msStructure.menuItems.length; i++){ var nIndex:Number mcBtn _mcTarget["mcBtn"+i];
I've been using Senocular's free transform tool: [URL] in tandem with an image upload (using the fileReference class) so that users can upload an image and the transform it.
The free transform class has a function that allows you to restrict the scaling of the movieClip that you apply the free transform to, but it works on a 'scale' rather than specific height and width properties. My problem is, that I don't know what he dimensions of each uploaded image will be, so if it's restricted to a scale, some images will be allowed to be bigger than others....
TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener() at project1_fla::MainTimeline/btnName()
I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)
Code: var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth()); myThumb_mc.clipLoader = new MovieClipLoader(); myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....
The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.
I followed the XML based menu by senocular a long time ago and modified it to display a title when the sub menu is chosen simply a movie with an image of a menu button in it: http:[url]....I need to modify this so that when the title is hovered over it displays the sub menu. Essentially imitating the behaviour when the first menu is hovered over.
I am only at the very beginning and I want to make certain that I go through this understanding everything that can so maybe I won't have to ask as many questions in the forums and can start answering more. In this part:The code for making a standard generic object in Flash is as follows:
myObject = new Object();
The variable myObject then becomes a object variable which can then have more variables added to it using dot syntax like so.Is myObject the actual name of the variable and the = new Object simply stating that there is a new object called myObject?
he problem I'm having is I can't make this code reusable- I want to use it in a more linear fashion for banners rather then dynamically with mouse clicks. Has anyone had any luck using this in a timeline?This is my attempt to customize at the moment (old_loc is coming up as undefined, which in turn makes new_loc NaN):
I'm trying to create a large site where I'm using AS2.0 classes to manage everything. I've started working on porting the XML drop down menu by Senocular into a XMLMenu class with limited success. I have two issues/problems.I'd love to offer this AS2.0 class to anyone once I have it figured out. (One note, it's already slightly modified to be a horizontal menu with the submenus appearing below each menuitem).
#1: On top level items that are in the XML that don't have submenu's (they are just <item/>), I get a weird extra menuitem with "undefined" as the label, and the placement is off by one menuitem.
#2: I'm not getting the submenu's to appear at all. I thought it was an XML issue, but I'm pretty sure it's getting the XML right now...I wish I had more info to give here.
I'm amending Senocular's countdown timer that he has posted both on his site and as a tutorial on this site, but I'm trying to expand it slightly and need some advice.
His counter countsdown to one specific date, I have amended that date fine but need the date to change each month specified by the variable 'drawmonth' to countdown to the last day of the month at 17:00 when a competition draw will be made. So far I've got it working for September but when I add other variables it doesn't work.
This is a small section of the code that I know works fine:
stop(); loadVariables("test_index.asp", get); this.timer_months.gotoAndStop(drawmonth); currentDate = new Date();
From my somewhat limited understanding of the AS, the next image is preloaded and waits until the button is clicked, and then swaps depths with the first image... I am trying to use this gallery, but have the image on top (one) fade out, so it would reveal the image below. But would it be easier to keep the swap the same, but alpha fade the second image from 0 to 100?
[URL]..i've been trying to create something like this for ages but haven't been able to - quite new to actionscripting.anyway, i want to be able to display text in the boxes so that it relates to my website. at the moment, it'll only generate "item0, item1, item2, etc." but i want the text to display "home, gallery, etc."
here's a part of the script that i think needs to be edited to get it working but i don't seem to be able to do it.
[Code]...
there is 1 movieclip in the library called "item" and this is being re-used i think. but i don't know how to edit this source file to allow different text to be shown. also, if someone can let me know how i can add in the actual links that would be fantastic. ie: i want to go to home.html when home is clicked, go to gallery.html if gallery is pressed.
I'm working on a navigation bar based off of senocular's amazing XML drop-down menututorial. I've managed to make the menu horizontal, and changed the boxes from rectangles to squares. All of that works fine. Now I need to figure out how to add an image to the inside of each element, and I can't figure out how to do that. I've addedCode:curr_item.image = curr_node.attributes.image; to the AS, and added an 'image' movieclip inside my menuitem, but that doesn't appear to work. Here's my complete actionscript:
Code: GenerateMenu = function(container, name, x, y, depth, node_xml) { var curr_node;
I made several test with all the methods shown but still, I can't seem to figure out how to combine 2 of the the ideas presented. I would like to make external SWF load in my main movie, like in the file named : load_swfs_animations.zip in the article.So far everything is working fine, it works perfectly with my own movie. The only thing I am trying to achieve is to add a basic loading bar like in the example basic_percent_loaders.zip.
I understand both files pretty well, individually, but it didn't work when I tried to replace the rotating preloading animation with a preloading bar.
One of the movieclips I have on the stage, Im using senocular's transformTool, to activate the transform controls (when that MC is clicked). But now I wanna have a different action if there is a SECOND click, but the MC isn't detecting any clicks anymore because the transformTool comes on top of the MC. Does it make sense or am I on crack?
I have a site that uses a custom cursor, I would also like to be able to drag other objects around. However in flash this seems to be quite difficult. came across this site called senocular and they had a .as file called beginDrag.asThey had some simple useage for the script:
on(press){ this.beginDrag(true,0,0,300,300); // constrained to 300x300 square }
I am a teacher I used the senocular transformer tool "action sript 3.0 Transformer tool [url]... to create a program for my students I want to add a reset button to it may anyone help me to do so?
so it all starts with this brilliant and self explanatory piece of code [URL] i need to get it working in as3, as i am integrating the code into a flash project. and need it on that main timeline. i would ideally like to do this without using xml.
I'm trying to use Senocular's News Editor from the xml tutorials, but for some reason when i add new entries, they dont save to the xml file. The "news_save.php" page gives the following errors:
Warning: fopen(readwrite/news.xml): failed to open stream: Permission denied in .../news_editor/news_save.php on line 7 Warning: fwrite(): supplied argument is not a valid stream resource in .../news_editor/news_save.php on line 8 Warning: fclose(): supplied argument is not a valid stream resource in .../news_editor/news_save.php on line 9
I am going through Senocular's beautiful tutorial on xml driver drill down menu and was trying to change the the font color with rollover effects. I have a function that I can use for this, but I am not able to call it appropriately from the main program.
I've been experimenting with senoculars transform tool for a while now. It's an awesome tool, I'm just having some issues getting it to do what I need it do. I think the problem is it does some really complex stuff but I really just needs some of the simpler features. I'm pretty close to just scrapping it and making a simpler one myself but I really don't want to do that.
My current issue is trying to get the registration point to always be the center of the object it's transforming. I was able to sort of do this by changing the line that creates the registration point to this: innerRegistration = new Point(_target.width>>1, _target.height>>1); but when the object is scaled the registration point gets messed up.
how can I modify the code in Senoculars Free transform tool so it resizes on width/height basis instead of scaleX / scaleY like in the current version?
I am fiddling around with Senocular's Transformation Tool classes, which allow for a MovieClip to be transformed (rotated, resized, skewed, etc) upon click. Just one tiny problem. I need for the MovieClip registration point to always be centered, so that when I do begin transforming in any way, it transforms from that centered registration point. Here is a picture - I need this done in As3 rather than simply creating a new MovieClip symbol and selecting the center for its registration point, as these pictures are loaded dynamically.
Has anyone managed to build in a constraint for moving objects around with senocular's Transformer tool version 2? It doesn's seem to be that easy, as the translation is done by using matrices. A similar thread can be found here but that's a solution for version 1, which is quite different.