ActionScript 2.0 :: Set Scroll To A Certain Amount?
Sep 12, 2011
I have a gallery with a vertical thumbnail filmstrip on the left. There is an up and down button on the thumbnail strip. I want to set the up and down buttons to scroll a set amount of pixels. Is this possible? How?
I know the height of the thumbnails are 130 px each. If I could set the buttons to only go up or down that number of pixels on click, it would scroll the height of just one image thumbnail at a time per click, right?
Here is what the up button is set to now (using a stock template gallery fla) and it jumps around- not a one-by-one scroll like I need[code]...
The problem I'm having is gettin the correct coordinates for the amount of left and right scroll. I've tried countless variations and nothing is working - which is getting very frustrating.
I created a text field but the field stop scrolling after a certain amount of lines. How do i get it to scroll through my text field? here is the code on the up button:
I have a spark skinnable component which contains a datagroup with images. The datagroup is scrolled by hovering the mouse over it. Everything works fine except one thing: after I change the datagroup provider, I need to scroll down automatically. The problem is the images are not loaded immediately after I set the provider so (contentHeight - height) does not yet represent the actual maximum scrolling position. Is there an easy way of telling the datagroup to scroll down as its content loads? Because the workaround seems to be not so straightforward. This is the code for scrolling(thumbnailStrip is my datagroup):
I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar. I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: [URL][Code]...
So I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar.I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: URL...[code]I encoded the video at a high rate so that it would download slowly. It may not playback smoothly, which I am not concerned about. What I am concerned about is the numbers below the video what are derived from ns.bytesLoaded and ns.time. If you watch it for a bit, the amount played should exceed the amount loaded.
I double checked the video duration and the bytestotal that flash is reporting and they are correct. I don't know of any way to check the accuracy of bytesloaded.If your internet connection is super fast, you may not see the issue - it only occurs when it is playing back faster than it is downloading - if this is the case, you may need to throttle your speed down, or start downloading a large file while you are watching this demo in order to see the issue.But this is a serious issue and means that building custom video interfaces with loadbars and playheads is impossible!
I have a fully functioning scrollbar (MOUSE_DOWN and MOUSE_MOVE) and a fully functioning mouse wheel scroll. But I would like some code to move the scroll button according to my contents y position, when using the mouse wheel scroll.
I know you can use the mouse wheel to scroll through text in the flash componenet scroll pane, but is there a way to set it up to work with the code I have posted below?
fscommand("allowscale", "false"); bar.useHandCursor = dragger.useHandCursor=false; space = 5;[code].....
I am loading a different external SWF into each one using Load External SWF behavior.Although each SWF is a different file, they are exact copies of each other (have exact same functionality); all 3 are text boxes with both scrollbar scrolling and mousewheel scrolling.Problem is, when on the stage at the same time, they all three respond to mousewheel scroll at the same time. I need them each to respond to users' mousewheel scroll only if the mouse is over the respective area (so that way they don't all scroll at the same time).The file was developed for me and the developer is not available at this time.
I wrote a short AS program to create a tileList and it functions fine, but I need to be able to scroll the list of pics according to the position of the mouse with out actually moving the scroll bar.... example of what I mean: the farther to the right mouseX is on stage, the faster my tileList scrolls to the right, if mouseX moves to the left of the stage, so does the scroll bar...Here`s my code so far:
import flash.display.Sprite;import fl.controls.TileList;import fl.controls.ScrollBarDirection;import flash.text.TextFormat; var tlc:TileList;[code]........
is there anyway when i use scroll bar component in flash... how do i make it so that i can be controlled by your mouse scroll button.. thing.... ( if its possible )
I've gotten to chapter 5 in my AS 3.0 classroom book but I need to use wisdom today (CHAPTERS before I gain it for myself),I need to create a custom scroll bar with buttons that function just like the UIScrollBar but more visually suited to our projects. the boss demands it.
I found several tutorials on creating the custom scrollBar, however, they don't include the buttons and I'm unable to find a tutorial on how to create a button scroller (I figured I could link them both to my "info_txt" after creating them separately). how to create an AS3 text scrollBar WITH buttons? how to create a nice scroll effect with buttons(if creating the scroll bar and buttons apart then linking them to the same text field is not possible or a faulty way to accomplish this).
I just made a scroll area with buttons and draggable items. All the code is written for vertical scrolling, the content I need to be scrolled is going to be horizontal. how can I rewrite this code to be horizontal scrolling? it seems like the scroll button (the one you drag along) doesn't stay confined to its scroll line either.
scroll pane loads scroll bars for the movie clip as soon as it loads the movie clip, so there is no scroll bars the movies height and width are one, but after its loaded it changes its size to bigger than the scroll pane, but the scroll bars dont show up because of the size of the movie clip when it was first loaded, can anyone help?
I am building a photo gallery and I am loading the thumbnails from an XML file into a scroll pane dynamically. As the scroll pane fills up, it gets wider to accomodate the thumbnailsThere is one row, and eventually, I want to have the user be able to mouse left or right and have the scroll pane scroll, versus clicking on the bar or the left/right arrows. However, in order to accomplish this, I need the scroll bars to disappear!
I am having endless trouble trying to get flash to scroll with a mouse scroll wheel on both PC and Mac. Pixel Breakers code "swfmacmousewheel" seems to be the way to go but despite everyone raving about how amazing it is and showing many version of it working very nicely, I cant get it to work. I've followed all the instructions I can find as carefully as possible but I get nothing. I just want something similar to this > [URL]
im new to actionscript 3. I have some problems in creating mouseover scroll. wat i want to do is to scroll the text (which was created as movie clip) when i mouse over on the button. and stop the scrolling when i mouse out. thou i have some examples on how to make it work with actionscript 1 and 2, i dunno how to change it to actionscript 3.
someone told me you cant have the page scroll up and down , but i just seen a template that has it URL...Any idea on how i would put that into my work? Is there a tutorial , or something im missing ?
I know something about this was posted on the forums but I don't find the specific post.I need to have the scroll panel to auto-scroll until you roll over and I need to have this panel to scroll continuously to right or left.[code]
I m trying scroll pannnel to show image and dynamic text both in scroll panne but when i select dymanic text in text option it comes outer from scroll pannel but static text is coming.
I m trying scroll pannnel to show image and dynamic text both in scroll panne but when i select dymanic text in text option it comes outer from scroll pannel but static text is coming.
I've got a scrolling thumbnail bar that I want to activate only when the cursor is above the thumbnail bar. At the moment it will also scroll if the cursor's away from the thumnails.How could I do this? I've tried using on rollOver but it's not continuous. The code at the moment is
Code: function scrolling() { _root.onEnterFrame = function() {